ScriptSpot - 3ds Max - Sort Updated http://www.scriptspot.com/3ds-max/scripts/sort-modified/feed/lighting-analysis-utilitie en V-RayMtl Converter http://www.scriptspot.com/3ds-max/scripts/v-raymtl-converter <p><img src="https://maxtools.3dzver.ru/img/VMC3_banner_scrspt.jpg" alt="V-RayMtl Converter 3.0" width="640" height="458" /></p> <p><strong>V-RayMtl Converter</strong>&nbsp;- the very useful professional tool for automating such a time-consuming process as converting of materials, maps, lights, cameras, proxy, modifiers etc. from different renderer engines (currently supported: Standard, Raytrace, Autodesk Material, Architectural (Revit), mrArch&amp;Design, Corona Renderer, NVIDIA iray (unofficial), fr-Advanced, Brazil Advanced) to V-Ray, as well as to reverse the conversion of V-Ray materials into Standard materials (which is very useful for game developers, 3d modelers, etc)</p> <p>Current verion: <strong>3.99</strong></p> </p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/v-raymtl-converter" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/v-raymtl-converter#comments Scripts autodesk material to vray material brazil converter Corona corona to vray finalrender iRay Material Material Converter renderer revit standard to vray v-ray VRay vray to standard material Sat, 21 Oct 2006 03:45:42 +0000 3DZver 2323 at http://www.scriptspot.com Project Manager http://www.scriptspot.com/3ds-max/scripts/project-manager <div style="text-align: center;"><h3><a href="https://3d-kstudio.com/blog/project-manager-3-for-3ds-max-released/?utm_source=scriptspot&amp;utm_medium=website&amp;utm_campaign=21592"><strong>Project Manager 3 for 3ds Max Released</strong></a></h3></div><div><div>3rd version of Project Manager gains a lot of new features for management 3D Assets.&nbsp;</div><div>There is most unique from them – the ability to assign custom previews to materials, associate files with materials, and create a gallery of files associated with any type of assets including materials.&nbsp;</div></div><div>You can also write a description for material and, of course, add materials to favorites.</div><div>&nbsp;</div><div>Customers of 2nd version can upgrade to 3rd version with discount</div><div><div>&nbsp;</div></div><div><a href="https://3d-kstudio.com/blog/project-manager-3-for-3ds-max-released/?utm_source=scriptspot&amp;utm_medium=website&amp;utm_campaign=21592">Read more and download</a></div><div>&nbsp;</div><div><h4><a href="https://3d-kstudio.com/forum/project-manager-news/project-manager-version-3-08-25/"><strong>Project Manager version 3.08.25</strong></a></h4></div><div>&nbsp;</div><div><ul class="checkbox"><li>Adds an ability to Auto-Assign Preview for selected items or files in selected directories.</li><li>Extends capability for directories multi-selection - now customers can remove, hide, drag and etc for several directories at once</li><li>Speed-up changing paths in the database when convert paths to local or network from the "Preferences" dialog</li><li>Speed-up for searching in DataBase</li><li>Fixes a bug when searching for comments</li><li>Fixes an issue with pivot when merging as a proxy</li><li>Fixes an issue when preview for materials didn't show on some computers</li><li>Fixes some other issues with materials what occurs on some computers</li><li>Fixes an issue with slow rename/copy files and directories what occurs on some computers</li><li>Fixes an issue in version 3.07.91 when renaming files and directories on some computers</li><li>Fixes issues when merging animated model using standard 3Ds Max dialog ( menu 'Merge' =&gt; 'Merge with Default 3Ds Max Dialog' )</li><li>Fixes an issue with saving materials with modifiers from selected objects when using drag&amp;drop method</li><li>Fixes a potential issue when rendering materials from Favorites</li><li>Fixes some other issues</li></ul></div><p><iframe src="https://www.youtube.com/embed/oWY_wSfyD2I" frameborder="0" width="700" height="460"></iframe></p><div>&nbsp;</div><div style="clear: both;"><iframe style="float: left;" src="https://www.youtube.com/embed/WPk9FxyvCLQ" frameborder="0" width="49%"></iframe> <iframe style="float: right;" src="https://www.youtube.com/embed/_xoBdP7mNQc" frameborder="0" width="49%"></iframe></div><div style="clear: both; margin: 10px auto;">&nbsp;</div><p><a style="border: 1px solid #919191; padding: 5px 15px; vertical-align: middle; font-size: 12px !important; font-weight: bold !important; text-transform: uppercase; text-decoration: none !important; line-height: normal; color: #fff !important; display: inline-block; background-color: #468be7; margin: 4px; cursor: pointer;" href="https://3d-kstudio.com/product/project-manager/#tab-tab-changelog">Update History for all versions.</a></p><table width="100%"><tbody><tr style="display: inline-block;" align="center"><td align="center"><div align="center">Models <a href="https://3d-kstudio.com/wp-content/uploads/2014/02/1440x900px-Project-Manager-2.jpg"> <img style="border: 0; margin-left: 4px; margin-right: 4px; max-width: 100%; height: 200px;" src="http://www.scriptspot.com/files/u793/models-tab-450x450.jpg" alt="3D Models Browser" border="0" hspace="4" /> </a></div></td><td align="center"><div align="center">Materials <a href="https://3d-kstudio.com/wp-content/uploads/2014/02/Material-Library-Asset-Browser.jpg"> <img style="border: 0; margin-left: 4px; margin-right: 4px; max-width: 100%; height: 200px;" src="https://3d-kstudio.com/wp-content/uploads/2014/02/Material-Library-Asset-Browser-360x200.jpg" alt="Materials Browser" border="0" hspace="4" /> </a></div></td><td align="center">&nbsp;</td></tr><tr style="display: inline-block;" align="center"><td align="center"><div align="center">Textures <a href="https://3d-kstudio.com/wp-content/uploads/2014/02/Bitmap-Textures-Explorer.jpg"> <img style="border: 0; margin-left: 4px; margin-right: 4px; max-width: 100%; height: 200px;" src="http://www.scriptspot.com/files/u793/bitmap_textures_explorer-450x450.jpg" alt="Textures Browser" border="0" hspace="4" /> </a></div></td><td><div align="center">IES <a href="https://3d-kstudio.com/wp-content/uploads/2014/02/IES-photometric-Explorer.jpg"> <img style="border: 0; margin-left: 4px; margin-right: 4px; max-width: 100%; height: 200px;" src="http://www.scriptspot.com/files/u793/ies-photometric-explorer-450x450.jpg" alt="IES Photometric Browser" border="0" hspace="4" /> </a></div></td><td align="center"><div align="center">Asset Files <a href="https://3d-kstudio.com/wp-content/uploads/2014/02/Asset-Files-%E2%80%93-tracking-system-for-external-files.jpg"> <img style="border: 0; margin-left: 4px; margin-right: 4px; max-width: 100%; height: 200px;" src="http://www.scriptspot.com/files/u793/asset_managament-450x450.jpg" alt="Asset Tracking" border="0" hspace="4" /> </a></div></td></tr></tbody></table><p></p><p><a href="http://www.scriptspot.com/3ds-max/scripts/project-manager" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/project-manager#comments Scripts asset tracking Browser catalogue category drag&drop file hdri ies interactive map Material material library merge organise pipeline project manager Proxy relink Rendering search Slate Material Editor texture Track utility workflow xref Tue, 14 Sep 2010 16:37:17 +0000 Kstudio 6369 at http://www.scriptspot.com TopoLogiK http://www.scriptspot.com/3ds-max/scripts/topologik <p><img src="/files/u19707/face_com.jpg" alt="" width="638" height="250" /></p> <p>TopoLogiK is a new Retopology tool for 3dsmax.</p> <p>It brings a more procedural and parametric approach to retopology in 3dsmax.</p> <p>Tutorials&nbsp;:&nbsp;<a title="tutorials" href="http://hocuspocus-studio.fr/tools/topologik-tutorials/" target="_blank">http://hocuspocus-studio.fr/tools/topologik-tutorials/</a></p> <p>&nbsp;</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/topologik" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/topologik#comments Scripts polygons retopo Retopology topology Tue, 09 Oct 2018 10:52:21 +0000 rauquenrol 16114 at http://www.scriptspot.com miauu's Script Pack vol.2 http://www.scriptspot.com/3ds-max/scripts/miauus-script-pack-vol-2 <p><a href="http://1.bp.blogspot.com/-nlzb0jKIy_I/UidqdWqOaWI/AAAAAAAAAGE/AM0HLBqicCE/s1600/miauuLogo.png"><img src="http://1.bp.blogspot.com/-nlzb0jKIy_I/UidqdWqOaWI/AAAAAAAAAGE/AM0HLBqicCE/s1600/miauuLogo.png" alt="" border="0" /></a></p> <p>&nbsp;</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/miauus-script-pack-vol-2" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/miauus-script-pack-vol-2#comments Scripts Wed, 04 Sep 2013 23:15:23 +0000 miauu 10433 at http://www.scriptspot.com ASvoe_ViewHotBox_MENU http://www.scriptspot.com/3ds-max/scripts/asvoe-viewhotbox-menu <p>Creates a quick menu for changing views and other useful features of the viewport. Assign the key to z.<br /> double-clicking on z will display the standard 3ds MAX function.<br /> See the attached file for more information.</p> http://www.scriptspot.com/3ds-max/scripts/asvoe-viewhotbox-menu#comments Scripts fast hot box hot key View Wed, 13 Nov 2019 03:14:31 +0000 nik-ants 19078 at http://www.scriptspot.com CorVex http://www.scriptspot.com/3ds-max/scripts/corvex <p>CorVex is a scripted geometry plugin for 3ds Max aimed at quickly building game level layout and walls. It offers convenient planar mapping controls for geometry that is controlled by spline bases.</p> <p><a href="https://wallworm.com/store/index.php?route=product/product&amp;product_id=50&amp;tracking=5601b025ec888"><img src="http://dev.wallworm.com/media/1/image/png/page/111_corvex2.png" alt="CorVex" /></a></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/corvex" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/corvex#comments Scripts blocking tools brush geometry convex game design geometry plugin Layout level design planar mapping wall builder wall worm walls wallworm world geometry Sat, 14 Dec 2013 22:23:35 +0000 lightcube 10727 at http://www.scriptspot.com Wall Worm Model Tools http://www.scriptspot.com/3ds-max/scripts/wall-worm-model-tools <p><P><a href="http://www.hammeredtothemax.com"><img src="http://dev.wallworm.com/media/1/image/png/tiny/140_hammerdtothemaxcover1.png" alt=" A Hammer User&#039;s Guide to 3ds Max" align="left" /></a> Wall Worm is the complete Source Engine Pipeline. With extensive exporters, importers, model, material and level design tools, Wall Worm makes working with the Source Engine fun.</p> <p><H2>Key Features</h2> <p><UL></ul> <p><a href="http://www.scriptspot.com/3ds-max/scripts/wall-worm-model-tools" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/wall-worm-model-tools#comments Scripts collision hull compile counter-strike css dmx entity export game gmod half-life hammer hl2 I/O ifl input l4d level design lod mdl mdl importer modeling output portal psd qc scripting sdk smd Source source engine sprite tga valve valve source vmf vmt vta vtf wall worm wallworm wwmt Sat, 20 Nov 2010 06:21:52 +0000 lightcube 6540 at http://www.scriptspot.com Create Camera from View http://www.scriptspot.com/3ds-max/scripts/create-camera-from-view-0 <p>If no camera is selected, creates a new camera from any view type, no matter if it's perspective view, ortho view or front/back/left/right/top/bottom. If a camera is selected, aligns that camera to current perspective view. Intended to replace the macro assigned to Ctrl+C by default.</p> <p><img src="/files/u1362/camfromview.gif" alt="" height="546" width="490" /></p> http://www.scriptspot.com/3ds-max/scripts/create-camera-from-view-0#comments Scripts back camera front ortho top user viewport Sat, 18 Jan 2020 20:15:40 +0000 Swordslayer 21300 at http://www.scriptspot.com rsPrvRender http://www.scriptspot.com/3ds-max/scripts/rsprvrender <p>rsPrvRender (renderstacksPreviewRender) is a feature of renderStacks which allows users to reduce render settings temporarily without affecting the production render settings.</p> <p>Please visit here for more details.</p> <p><a href="https://renderstacks.com/rsprvrender/" title="https://renderstacks.com/rsprvrender/">https://renderstacks.com/rsprvrender/</a></p> http://www.scriptspot.com/3ds-max/scripts/rsprvrender#comments Scripts Mon, 13 Jan 2020 16:21:28 +0000 quasiKrystal 21292 at http://www.scriptspot.com OutFiler http://www.scriptspot.com/3ds-max/scripts/outfiler <p><strong>With OutFiler all your scenes and models will be at hand!</strong></p> <p><img src="http://www.scriptspot.com/files/u47486/outfiler_logo2.jpg" /></p> <p>Dock OutFiler to Max's interface and:</p> <ul> <li>save and load scenes</li> <li>save and load objects</li> <li>merge objects by layers</li> <li>make a list of your favorite paths</li> <li>assign operations to hotkeys</li> </ul> <p>or do not dock)</p> <p>OutFiler performs all operations in the background, you do not need to wait for the list to be updated.</p> <p><img src="http://www.scriptspot.com/files/u47486/outfiler_all.gif" /></p> http://www.scriptspot.com/3ds-max/scripts/outfiler#comments Scripts 3dsmax copy drag&drop fbx file hotkey layer Library list management manager maxscript merge model object organise paste project save scene script separate tool xref Wed, 02 Aug 2017 13:58:22 +0000 andrfil 14241 at http://www.scriptspot.com