ScriptSpot - 3ds Max - Sort Updated http://www.scriptspot.com/3ds-max/scripts/sort-modified/feed/sergos-script-pack%5B/url%5D en Project Manager http://www.scriptspot.com/3ds-max/scripts/project-manager <div><p>After a long stretch of development, <a href="https://3d-kstudio.com/scriptspot/project-manager" target="_self">Project Manager 4</a>&nbsp;is officially out — the biggest release in the product's history, and now with full 3ds Max 2027 support. <br />The headline is <strong>AI Asset Classification</strong>. <br />Your library gets sorted automatically — by object type, material, and style — no manual tagging.</p><h3><strong>Project Manager 4 — What's New Since v3</strong></h3><p><em>Changelog · 3ds Max 2016–2027</em></p><h4><strong>AI-Powered Asset Classification</strong></h4><ul><li><strong>Automatic categorisation</strong> of 3D models by object type, material, form, and style — no manual tagging required</li><li><strong>Runs entirely on your machine</strong> — no cloud, no subscription, your assets never leave your computer</li><li>GPU-accelerated background processing at low priority — won't interfere with rendering or active work</li><li>Reclassify specific folders or categories on demand — no need to reprocess the entire library</li><li>Scale across a team: multiple workstations share the same database and classify in parallel</li></ul><h4><strong>Colour Tools</strong></h4><ul><li><strong>Find assets by colour</strong> — pick from a palette and instantly see matching models or textures</li><li>Perceptual colour similarity search — finds visually related assets, not just exact hex matches</li><li><strong>Find Similar by Colour</strong> in the right-click menu for models and textures</li></ul><h4><strong><span style="font-size: 14.0004px;">Find Similar</span></strong></h4><ul><li><strong>Find similar by content</strong> — AI matches 3D models by style, shape, and visual look</li><li><strong>Find similar by colour palette</strong> — matches assets to a reference image or mood board by dominant colour proportions</li></ul><h4><strong>Smarter Search &amp; Filtering</strong></h4><ul><li><strong>Multi-keyword search</strong>: "Chair, Glass" finds a file named Chair.max described as "glass"</li><li>Category filter correctly includes all subcategories — filtering <em>Furniture</em> also returns <em>Furniture → Chairs → Dining</em></li><li><strong>Combine category and material filters</strong>: find glass-and-metal tables, or wooden ones, in one click</li><li><strong>Categorised / Uncategorised</strong> quick filters — see which assets still need attention</li></ul><h4><strong>Gallery &amp; 3D File Browsing</strong></h4><ul><li>Three gallery tabs for .max files: <strong>Models</strong>, <strong>Materials</strong>, and <strong>External Links</strong></li><li>Drag materials directly from the gallery into your open 3ds Max scene</li><li>3D viewport preview for FBX, 3DS, OBJ, and other formats — inspect geometry before importing</li><li>Edit external links inline — fix or replace missing textures without opening the .max file</li><li><strong>Zoom &amp; Pan for images</strong> — inspect textures at full resolution inside Project Manager</li></ul><h4><strong>Migration &amp; Compatibility</strong></h4><ul><li>v3 and v4 share the same database format — point v4 at your existing library and go; no rebuild required</li><li>Run v3 and v4 side by side on the same team; supported from 3ds Max 2016 through 2027</li></ul><h4><strong>Performance &amp; Other Fixes</strong></h4><ul><li><strong>Significantly improved overall performance</strong> — faster navigation, filtering, search, and file/folder operations</li><li>Live sync in shared database mode — changes by colleagues appear automatically without reloading</li></ul><div>More about new features <strong>⇒</strong>&nbsp;&nbsp;<a style="font-size: 14.0004px;" href="https://3d-kstudio.com/kstudio-blog/the-asset-library-that-organises-itself/?ref=scriptspot" target="_self"><strong>Project Manager version 4</strong></a></div><div>&nbsp;</div><div><iframe title="Find Similar 3D Assets Instantly using Project Manager 4 #3dsmax #plugin #asset" src="https://www.youtube.com/embed/KnzR7wiRp0Q" frameborder="0" width="680" height="400"></iframe></div></div><div style="clear: both; max-width: 680px; padding-top: 15px;"><iframe style="float: left;" src="https://www.youtube.com/embed/_A4ElWH7Iho" frameborder="0" width="48%"></iframe> <iframe style="float: right;" src="https://www.youtube.com/embed/HUQrljE_xFw" frameborder="0" width="48%"></iframe></div><p></p><p><a href="http://www.scriptspot.com/3ds-max/scripts/project-manager" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/project-manager#comments Scripts AI asset tracking Browser catalogue category drag&drop file hdri ies interactive map Material material library merge organise pipeline project manager Proxy relink Rendering search Slate Material Editor texture Track utility workflow xref Tue, 14 Sep 2010 16:37:17 +0000 Kstudio 6369 at http://www.scriptspot.com create stairs http://www.scriptspot.com/3ds-max/scripts/create-stairs <p><img src="http://www.scriptspot.com/files/create-stairs-cd.png" width="250" height="406" /><br /> <img src="http://www.scriptspot.com/files/artakan_create_stairs_3_0_0.jpg" /></p> <p><img src="http://www.scriptspot.com/files/create_stairs_2_3_0.gif" /></p> <p> </p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/create-stairs" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/create-stairs#comments Scripts 3d stairs 3dmax 3ds max plugin stair artakan Convert 2d to 3d stairs create stairs design stairs in 3ds max how to create stairs how to create stairs in 3ds max plan stairs stairs stairs in 3ds max آرتاکان آموزش ساخت پله ساخت پله پلان پله پله پله ساز آرتاکان Tue, 16 Oct 2012 16:36:18 +0000 Artakan 9414 at http://www.scriptspot.com Artakan Architect Desktop http://www.scriptspot.com/3ds-max/scripts/artakan-architect-desktop <p><strong>Artakan Architect Desktop is a useful tool for architects to meet their needs and is an efficient tool.</strong></p> <p><img src="/files/u29202/artakan-architect-desktop-scene11.jpg" alt="" width="638" height="294" /></p> <p><strong><img src="/files/u29202/artakan-architect-desktop-scene33.jpg" alt="" width="638" height="294" /></strong></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/artakan-architect-desktop" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/artakan-architect-desktop#comments Scripts area Area in 3dsmax Environment environment in 3ds max Geocaching in 3ds max how calculate area in 3ds max Sun, 27 Sep 2015 08:12:30 +0000 Artakan 12968 at http://www.scriptspot.com Custom Align http://www.scriptspot.com/3ds-max/scripts/custom-align <p><img src="/files/u116275/customalign_v1.3.2.jpg" alt="" width="200" height="670" /></p> <p>This script is intended to align objects with a given spacing. You can randomnize position and scale and choose between object center or object base, you can also align to min and max, this is especially useful for randomizing books on shelves or any similar task like populating supermarket shelves or if you have to evenly space any objects.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/custom-align" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/custom-align#comments Scripts 3dsmax align spacing tool Fri, 02 Jun 2023 18:57:22 +0000 SimonBourgeois 24371 at http://www.scriptspot.com Collaborative Copy Paste Update: Copy to Older Versions http://www.scriptspot.com/3ds-max/scripts/collaborative-copy-paste-update-copy-to-older-versions <p><img src="https://public-files.gumroad.com/p6iesclb8mwsdjkubwdxksni685h" width="100%" /><br /> The Cross-Computer &amp; Local Copy-Paste script for 3ds Max, is designed to streamline your workflow and enhance productivity. This script allows you to easily copy and paste elements between scenes on a local machine, as well as across different computers connected to the same file server and across different versions of 3ds Max.</p> http://www.scriptspot.com/3ds-max/scripts/collaborative-copy-paste-update-copy-to-older-versions#comments Scripts 3dsmax copy paste copy geometry paste workflow Sun, 02 Apr 2023 22:13:00 +0000 Brovar64 24323 at http://www.scriptspot.com UV Tools http://www.scriptspot.com/3ds-max/scripts/uv-tools-0 <p><img src="/files/u30936/uvtools_short.gif" alt="" width="600" height="338" /></p> <p>Easy to use uv mapping tools for Archviz and not only</p> <h3><a href="https://hqdetails.com/shop/uvtools">More info here</a></h3> http://www.scriptspot.com/3ds-max/scripts/uv-tools-0#comments Scripts mapping random texture tweak Unwrap Unwrap UVW uv UVW Wed, 09 Oct 2019 20:23:52 +0000 NiK684 19050 at http://www.scriptspot.com V-RayMax Converter PRO http://www.scriptspot.com/3ds-max/scripts/v-raymax-converter-pro <p><strong><img src="/files/u2/vmc4pro_logo-banner.jpg" alt="" width="480" height="90" /></strong></p><p><strong>V-RayMax Converter PRO</strong> is the best tool for convert 3d scene (materials, maps, lights, cameras, proxies, modifiers, helpers, render elements, etc.) from other render engines to V-Ray and from V-Ray to Corona Renderer, and also for converting V-Ray and Corona materials to Standard/Physical/PBR/OpenPBR materials and to glTF Material.</p><p>Current version: 4<strong>.0062</strong></p><p>Supported for conversion:<br /><img src="/files/u2/1.jpg" alt="" width="341" height="136" /></p><div><span style="text-decoration: underline;">To V-Ray from</span>:<br /><ul><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');"><strong>Standard</strong>&nbsp;(<em>Default Scanline</em>)</li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');"><strong>Corona Render</strong></li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');"><strong>FStorm Render</strong></li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');"><strong>Octane Renderer</strong></li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');"><strong>finalRender</strong></li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');"><strong>Arnold</strong></li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');"><strong>Brazil_Advanced</strong>&nbsp;(<em>RS v 1.2</em>) <strong>material</strong></li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');"><strong>NVIDIA iray</strong>&nbsp;(<em>unofficial</em>) <strong>material</strong>.</li></ul></div><div><span style="text-decoration: underline;">From V-Ray to</span>:<br /><ul><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');"><strong>Standard&nbsp;/&nbsp;Physical&nbsp;/&nbsp;PBR / OpenPBR</strong>&nbsp;materials</li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');"><strong>Corona Renderer</strong></li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');"><strong>glTF Material</strong> (3ds Max 2023 or later)</li></ul><div><span style="text-decoration: underline;">From Corona to</span>:<br /><ul><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');"><strong>Standard&nbsp;/ Physical / PBR / OpenPBR</strong>&nbsp;materials</li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');"><strong>glTF Material</strong>&nbsp;(3ds Max 2023 or later)</li></ul><div>Сonversion scope:</div><div><img src="/files/u2/2-2.jpg" alt="" width="341" height="143" /></div></div></div><p><a style="border: 1px solid #46a6ff; padding: 5px 15px; vertical-align: middle; font-size: 12px !important; font-weight: bold !important; text-transform: uppercase; text-decoration: none !important; line-height: normal; color: #ffff !important; display: inline-block; background-color: #46a6ff; margin: 4px; cursor: pointer;" href="https://maxtools.3dzver.com/product?id=1&amp;tab=features#conversions" target="_blank"> Full list of supported conversions. </a></p><p><strong>Main features:<br /></strong></p><ul><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');">Converts materials, maps, lights, cameras, modifiers, helpers&nbsp;and GI environment&nbsp;from other render engines to V-Ray and from V-Ray to Corona</li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');"><strong>Converts clouds</strong> from CoronaSky to VRaySun and vice versa.</li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');"><strong>Converts Night Sky</strong> system (Moon, Stars &amp; Milky Way) from V-Ray to Corona and vice versa</li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');"><strong>Converts Render Elements</strong> to V-Ray (currently supported Scanline RE, Corona RE, FStorm RE, Octane RE) and from V-Ray to Corona</li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');">Converts V-Ray and Corona materials to Standard (Default Scanline) materials</li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');">Converts VRayMtl and CoronaPhysicalMtl materials to Physical Material&nbsp;and OpenPBR Material</li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');">Converts V-Ray and Corona materials to glTF Material (which is necessary for exporting to the .glb for corresponding 3d software: Blender, Gestaltor, Babylon.JS etc).</li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');"><strong>Converts proxies</strong> (currently supported from Corona, FStorm, Octane) to V-Ray Proxy (static and <strong>animated</strong>)</li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');">Converts V-Ray Proxy&nbsp;to Corona Proxy (static and animated)</li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');">Converts standard Bitmaps to VRayBitmap and vice versa</li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');">Converts standard Bitmaps to CoronaBitmap and vice versa</li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');">Converts 3ds Max Physical cameras to V-Ray Physical cameras and vice versa</li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');"><strong>Automatic&nbsp;configure ACEScg workflow in V-Ray</strong></li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');"><strong>Batch processing for multiple 3dsMax Scene (*.max) or&nbsp;<strong>3dsMax&nbsp;</strong>Material Library (*.mat) files</strong></li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');"><strong>Programmatically interact with most converter functions using built-in maxscript methods (API),&nbsp;which allows you to use the converter without UI and in combination with other 3rd-party scripts.</strong></li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');">...and more additional tools for&nbsp;fixing&nbsp;and adjusting&nbsp;the scene.</li></ul><p></p><p><a href="http://www.scriptspot.com/3ds-max/scripts/v-raymax-converter-pro" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/v-raymax-converter-pro#comments Scripts ACEScg autodesk material to vray material brazil conversion convert render elements converter converting Corona corona to standard corona to vray finalrender iRay Material Material Converter material converting PBR Physical renderer revit sRGB standard to vray v-ray VRay vray material converter vray to corona vray to standard vray to standard material Sat, 21 Oct 2006 03:45:42 +0000 3DZver 2323 at http://www.scriptspot.com miauu's Manage Links http://www.scriptspot.com/3ds-max/scripts/miauus-manage-links <p><img src="/files/u16042/miauumanagelinks_ss.png" alt="" width="500" height="255" /></p> <p>&nbsp;</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/miauus-manage-links" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/miauus-manage-links#comments Scripts archicad autocad fbx link Material obj rhino sketchup split Tue, 07 Apr 2020 14:41:29 +0000 miauu 22855 at http://www.scriptspot.com FloorGen Tools http://www.scriptspot.com/3ds-max/scripts/floorgen-tools <p><img src="/files/u30936/floorgen_tools_short.gif" alt="" width="600" height="338" /></p> <p>Script requires installed <a href="https://www.cg-source.com/floorgenerator.php" target="_blank">FloorGenerator</a></p> http://www.scriptspot.com/3ds-max/scripts/floorgen-tools#comments Scripts Sat, 26 Jan 2019 13:43:32 +0000 NiK684 17351 at http://www.scriptspot.com miauu's Scalpel http://www.scriptspot.com/3ds-max/scripts/miauus-scalpel <p><img src="https://1.bp.blogspot.com/-U-b8X8hln0s/XsKuNKNvnyI/AAAAAAAACHw/W6iilf1aiIUDT3ZyItulijQgnIjWiXLUwCLcBGAsYHQ/s1600/Scalpel_Featured_Images_1140x660_textBelowLogo.jpg" alt="" width="640" height="371" /></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/miauus-scalpel" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/miauus-scalpel#comments Scripts angle connect cut edge editable percentage Poly precision quickslice slice snap value vert Sun, 01 Sep 2019 10:21:39 +0000 miauu 19016 at http://www.scriptspot.com