ScriptSpot - 3ds Max - Sort Updated http://www.scriptspot.com/3ds-max/scripts/sort-modified/feed/copy-paste-material-to-file/scripts/web_upload en Scene Notes Pro http://www.scriptspot.com/3ds-max/scripts/scene-notes-pro <p><img src="https://3.bp.blogspot.com/-Q9moGHx60aA/XOGoa2_93JI/AAAAAAAABfk/6yVSuf69G_AAIEHTCosrtxLFW0Y_VK73gCLcBGAs/s1600/SplashScreen_small.png" alt="" width="490" height="300" /></p> <p>Adding notes directly in scenes(.max files) can be useful in many ways - to remind you something about any aspect of whole process of 3d work, for future reference, about whys or hows, for a colleagues(who are going to use the scene).&nbsp;</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/scene-notes-pro" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/scene-notes-pro#comments Scripts Mon, 20 May 2019 16:02:15 +0000 miauu 18015 at http://www.scriptspot.com UV Puppy http://www.scriptspot.com/3ds-max/scripts/uv-puppy <p><img src="http://www.scriptspot.com/files/uv_puppy_logo.jpg" alt="Cheetah!" /><br /> <img src="http://www.scriptspot.com/files/uv_puppy_functions.jpg" alt="Cheetah!" /><br /> <img src="http://www.scriptspot.com/files/uv_puppy_thumbnail.jpg" alt="Cheetah!" /></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/uv-puppy" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/uv-puppy#comments Scripts Tue, 18 Dec 2018 02:32:24 +0000 Averkin 17017 at http://www.scriptspot.com Easy Peasy 2 http://www.scriptspot.com/3ds-max/scripts/easy-peasy-2 <p><img src="http://www.scriptspot.com/files/easy_peasy_2_image_1.jpg" alt="Cheetah!" /></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/easy-peasy-2" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/easy-peasy-2#comments Scripts assign convert easy manage materials Objects renaming render textures VRay Wed, 05 Dec 2018 14:36:09 +0000 Averkin 17000 at http://www.scriptspot.com Material Texture Loader http://www.scriptspot.com/3ds-max/scripts/material-texture-loader <p><img src="http://www.davidzaagsma.nl/wp-content/uploads/2019/06/MTL_Tea-Set_Header_071.jpg" alt="" width="600" height="300" /></p> <p>The Material Texture Loader is a 3ds Max script designed to quickly load in textures, create a material and apply that to your scene. It works well for a PBR texture workflow, but it can be used for any type of texture that needs to be loaded as part of a material.</p> <p><strong>Features</strong></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/material-texture-loader" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/material-texture-loader#comments Scripts arnold automatic clipping coordinates Corona cropping filtering gamma import ior loader loading mapping Material metal metallic PBR redshift specular texture textures triplanar UVW VRay Sun, 17 Mar 2019 16:49:09 +0000 DavidZaagsma 17506 at http://www.scriptspot.com V-RayMtl Converter http://www.scriptspot.com/3ds-max/scripts/v-raymtl-converter <p><img src="https://maxtools.3dzver.ru/img/VMC3_banner_scrspt.jpg" alt="V-RayMtl Converter 3.0" width="640" height="458" /></p> <p><strong>V-RayMtl Converter</strong>&nbsp;- the very useful professional tool for automating such a time-consuming process as converting of materials and other scene components (lights, cameras, proxy etc) from different renderer engines to V-Ray (currently supported: Standard, Raytrace, Autodesk Material, Architectural (Revit), mrArch&amp;Design, Corona Renderer, NVIDIA iray (unofficial), fr-Advanced, Brazil Advanced), as well as to reverse the conversion of V-Ray materials into Standard materials (which is very useful for game developers, 3d modelers, etc)</p> </p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/v-raymtl-converter" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/v-raymtl-converter#comments Scripts autodesk material to vray material brazil converter Corona corona to vray finalrender iRay Material Material Converter renderer revit standard to vray v-ray VRay vray to standard material Sat, 21 Oct 2006 03:45:42 +0000 3DZver 2323 at http://www.scriptspot.com TransformbyStep http://www.scriptspot.com/3ds-max/scripts/transformbystep <p><img src="http://www.scriptspot.com/files/u43328/2018-07-13_00-10-47.png" /><img src="http://www.scriptspot.com/files/u43328/2018-07-13_00-10-39.png" /><img src="http://www.scriptspot.com/files/u43328/2018-07-13_00-10-28.png" /></p> <p>v1.13: Fixed bug of Rotation objects in front/left/top/screen view mode</p> <p><strong><br /> The script works as an Extended alternative to the buttons Move, Rotate, Scale.<br /> To call the step of transfonmation, press Esc+"W" or "E" or "R" button. Before that, you need to assign scripts to the appropriate buttons.</strong></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/transformbystep" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/transformbystep#comments Scripts move Rotate scale step transform Thu, 12 Jul 2018 20:52:56 +0000 Nik 15341 at http://www.scriptspot.com P_Layers http://www.scriptspot.com/3ds-max/scripts/p-layers <p><img src="https://images2.imgbox.com/c5/d6/ury3ORru_o.gif" width="600" /><br /> P_Layers is a script for easily registering, selecting, and hiding layers</p> <p>How to install<br /> - Drag and Drop Script to 3ds Max Viewport<br /> All functions are registered as macro scripts<br /> (Customize User Interface - Category - P_Scripts)</p> <p>Features include: (recommended shortcuts)</p> <p>Append Layer (Shift 1~8)<br /> - Append the selected object to the layer of that number<br /> If the layer does not exist, it is created. The name of the layer is defined as 'Layer_1~8'</p> <p>Select Layer (Alt 1~8)<br /> - Select all objects in the layer</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/p-layers" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/p-layers#comments Scripts Tue, 09 Jul 2019 11:58:57 +0000 aksmfakt132 18440 at http://www.scriptspot.com InstantRig http://www.scriptspot.com/3ds-max/scripts/instantrig <p>&nbsp;</p> <p><img src="/files/u100225/onlybox.jpg" alt="" width="300" height="280" /></p> <p><strong>Pose Manager</strong></p> <p><strong><img src="/files/u100225/fliplimbs.gif" alt="" width="250" height="140" /></strong></p> <p><strong>Auto Overlap</strong></p> <p><img src="/files/u100225/untitled.gif" alt="" width="250" height="140" /></p> <p><strong>Auto Skin</strong></p> <p><img src="/files/u100225/prev.gif" alt="" width="250" height="140" /></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/instantrig" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/instantrig#comments Scripts 3ds Animation auto autorig character FK IK instantrig max Rig rigging Sat, 22 Jul 2017 23:20:08 +0000 firatkiral 14227 at http://www.scriptspot.com Sweep Profile http://www.scriptspot.com/3ds-max/scripts/sweep-profile <h3>&nbsp;</h3><p>New version of Sweep Profile is released.</p><p>Sweep Profile - Plugin for quick and convenient applying profiles to shape with a modifier Sweep.<br /> Contains 37 prepared to using architectural profiles.</p><p><img style="float: left;" src="/files/u793/sweep_profile_pro.jpg" alt="" width="450" height="450" /></p><div style="clear: both;">&nbsp;</div><p><a href="http://www.scriptspot.com/3ds-max/scripts/sweep-profile" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/sweep-profile#comments Scripts profile shape sweep Sweep Profile Wed, 28 Apr 2010 12:48:11 +0000 Kstudio 6010 at http://www.scriptspot.com Vray To Corona Camera http://www.scriptspot.com/3ds-max/scripts/vray-to-corona-camera <p>This Script is free and it's allow to convert all Vray Physical Camera to Corona.</p> <p>&nbsp;</p> <p><img src="http://www.scriptspot.com/files/vray2corocam.jpg" alt="" width="474" height="252" /></p> http://www.scriptspot.com/3ds-max/scripts/vray-to-corona-camera#comments Scripts Tue, 02 Jul 2019 13:20:13 +0000 3dmaxscript 18435 at http://www.scriptspot.com