ScriptSpot - 3ds Max - Sort Updated https://www.scriptspot.com/3ds-max/scripts/sort-modified/feed/shader-wiring-too en create stairs https://www.scriptspot.com/3ds-max/scripts/create-stairs <p><img src="http://www.scriptspot.com/files/create-stairs-cd.png" width="250" height="406" /><br /> <img src="http://www.scriptspot.com/files/artakan_create_stairs_3_0_0.jpg" /></p> <p><img src="http://www.scriptspot.com/files/create_stairs_2_3_0.gif" /></p> <p> </p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/create-stairs" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/create-stairs#comments Scripts 3d stairs 3dmax 3ds max plugin stair artakan Convert 2d to 3d stairs create stairs design stairs in 3ds max how to create stairs how to create stairs in 3ds max plan stairs stairs stairs in 3ds max آرتاکان آموزش ساخت پله ساخت پله پلان پله پله پله ساز آرتاکان Tue, 16 Oct 2012 16:36:18 +0000 Artakan 9414 at https://www.scriptspot.com Artakan Architect Desktop https://www.scriptspot.com/3ds-max/scripts/artakan-architect-desktop <p><strong>Artakan Architect Desktop is a useful tool for architects to meet their needs and is an efficient tool.</strong></p> <p><img src="/files/u29202/artakan-architect-desktop-scene11.jpg" alt="" width="638" height="294" /></p> <p><strong><img src="/files/u29202/artakan-architect-desktop-scene33.jpg" alt="" width="638" height="294" /></strong></p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/artakan-architect-desktop" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/artakan-architect-desktop#comments Scripts area Area in 3dsmax Environment environment in 3ds max Geocaching in 3ds max how calculate area in 3ds max Sun, 27 Sep 2015 08:12:30 +0000 Artakan 12968 at https://www.scriptspot.com Custom Align https://www.scriptspot.com/3ds-max/scripts/custom-align <p><img src="/files/u116275/customalign_v1.3.2.jpg" alt="" width="200" height="670" /></p> <p>This script is intended to align objects with a given spacing. You can randomnize position and scale and choose between object center or object base, you can also align to min and max, this is especially useful for randomizing books on shelves or any similar task like populating supermarket shelves or if you have to evenly space any objects.</p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/custom-align" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/custom-align#comments Scripts 3dsmax align spacing tool Fri, 02 Jun 2023 18:57:22 +0000 SimonBourgeois 24371 at https://www.scriptspot.com Collaborative Copy Paste Update: Copy to Older Versions https://www.scriptspot.com/3ds-max/scripts/collaborative-copy-paste-update-copy-to-older-versions <p><img src="https://public-files.gumroad.com/p6iesclb8mwsdjkubwdxksni685h" width="100%" /><br /> The Cross-Computer &amp; Local Copy-Paste script for 3ds Max, is designed to streamline your workflow and enhance productivity. This script allows you to easily copy and paste elements between scenes on a local machine, as well as across different computers connected to the same file server and across different versions of 3ds Max.</p> https://www.scriptspot.com/3ds-max/scripts/collaborative-copy-paste-update-copy-to-older-versions#comments Scripts 3dsmax copy paste copy geometry paste workflow Sun, 02 Apr 2023 22:13:00 +0000 Brovar64 24323 at https://www.scriptspot.com UV Tools https://www.scriptspot.com/3ds-max/scripts/uv-tools-0 <p><img src="/files/u30936/uvtools_short.gif" alt="" width="600" height="338" /></p> <p>Easy to use uv mapping tools for Archviz and not only</p> <h3><a href="https://hqdetails.com/shop/uvtools">More info here</a></h3> https://www.scriptspot.com/3ds-max/scripts/uv-tools-0#comments Scripts mapping random texture tweak Unwrap Unwrap UVW uv UVW Wed, 09 Oct 2019 20:23:52 +0000 NiK684 19050 at https://www.scriptspot.com V-RayMax Converter PRO https://www.scriptspot.com/3ds-max/scripts/v-raymax-converter-pro <p><strong><img src="/files/u2/vmc4pro_logo-banner.jpg" alt="" width="480" height="90" /></strong></p><p><strong>V-RayMax Converter PRO</strong> is the best tool for convert 3d scene (materials, maps, lights, cameras, proxies, modifiers, helpers, render elements, etc.) from other render engines to V-Ray and from V-Ray to Corona Renderer, and also for converting V-Ray and Corona materials to Standard/Physical/PBR/OpenPBR materials and to glTF Material.</p><p>Current version: 4<strong>.0062</strong></p><p>Supported for conversion:<br /><img src="/files/u2/1.jpg" alt="" width="341" height="136" /></p><div><span style="text-decoration: underline;">To V-Ray from</span>:<br /><ul><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');"><strong>Standard</strong>&nbsp;(<em>Default Scanline</em>)</li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');"><strong>Corona Render</strong></li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');"><strong>FStorm Render</strong></li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');"><strong>Octane Renderer</strong></li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');"><strong>finalRender</strong></li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');"><strong>Arnold</strong></li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');"><strong>Brazil_Advanced</strong>&nbsp;(<em>RS v 1.2</em>) <strong>material</strong></li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');"><strong>NVIDIA iray</strong>&nbsp;(<em>unofficial</em>) <strong>material</strong>.</li></ul></div><div><span style="text-decoration: underline;">From V-Ray to</span>:<br /><ul><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');"><strong>Standard&nbsp;/&nbsp;Physical&nbsp;/&nbsp;PBR / OpenPBR</strong>&nbsp;materials</li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');"><strong>Corona Renderer</strong></li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');"><strong>glTF Material</strong> (3ds Max 2023 or later)</li></ul><div><span style="text-decoration: underline;">From Corona to</span>:<br /><ul><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');"><strong>Standard&nbsp;/ Physical / PBR / OpenPBR</strong>&nbsp;materials</li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');"><strong>glTF Material</strong>&nbsp;(3ds Max 2023 or later)</li></ul><div>Сonversion scope:</div><div><img src="/files/u2/2-2.jpg" alt="" width="341" height="143" /></div></div></div><p><a style="border: 1px solid #46a6ff; padding: 5px 15px; vertical-align: middle; font-size: 12px !important; font-weight: bold !important; text-transform: uppercase; text-decoration: none !important; line-height: normal; color: #ffff !important; display: inline-block; background-color: #46a6ff; margin: 4px; cursor: pointer;" href="https://maxtools.3dzver.com/product?id=1&amp;tab=features#conversions" target="_blank"> Full list of supported conversions. </a></p><p><strong>Main features:<br /></strong></p><ul><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');">Converts materials, maps, lights, cameras, modifiers, helpers&nbsp;and GI environment&nbsp;from other render engines to V-Ray and from V-Ray to Corona</li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');"><strong>Converts clouds</strong> from CoronaSky to VRaySun and vice versa.</li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');"><strong>Converts Night Sky</strong> system (Moon, Stars &amp; Milky Way) from V-Ray to Corona and vice versa</li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');"><strong>Converts Render Elements</strong> to V-Ray (currently supported Scanline RE, Corona RE, FStorm RE, Octane RE) and from V-Ray to Corona</li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');">Converts V-Ray and Corona materials to Standard (Default Scanline) materials</li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');">Converts VRayMtl and CoronaPhysicalMtl materials to Physical Material&nbsp;and OpenPBR Material</li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');">Converts V-Ray and Corona materials to glTF Material (which is necessary for exporting to the .glb for corresponding 3d software: Blender, Gestaltor, Babylon.JS etc).</li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');"><strong>Converts proxies</strong> (currently supported from Corona, FStorm, Octane) to V-Ray Proxy (static and <strong>animated</strong>)</li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');">Converts V-Ray Proxy&nbsp;to Corona Proxy (static and animated)</li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');">Converts standard Bitmaps to VRayBitmap and vice versa</li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');">Converts standard Bitmaps to CoronaBitmap and vice versa</li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');">Converts 3ds Max Physical cameras to V-Ray Physical cameras and vice versa</li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');"><strong>Automatic&nbsp;configure ACEScg workflow in V-Ray</strong></li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');"><strong>Batch processing for multiple 3dsMax Scene (*.max) or&nbsp;<strong>3dsMax&nbsp;</strong>Material Library (*.mat) files</strong></li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');"><strong>Programmatically interact with most converter functions using built-in maxscript methods (API),&nbsp;which allows you to use the converter without UI and in combination with other 3rd-party scripts.</strong></li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');">...and more additional tools for&nbsp;fixing&nbsp;and adjusting&nbsp;the scene.</li></ul><p></p><p><a href="https://www.scriptspot.com/3ds-max/scripts/v-raymax-converter-pro" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/v-raymax-converter-pro#comments Scripts ACEScg autodesk material to vray material brazil conversion convert render elements converter converting Corona corona to standard corona to vray finalrender iRay Material Material Converter material converting PBR Physical renderer revit sRGB standard to vray v-ray VRay vray material converter vray to corona vray to standard vray to standard material Sat, 21 Oct 2006 03:45:42 +0000 3DZver 2323 at https://www.scriptspot.com miauu's Manage Links https://www.scriptspot.com/3ds-max/scripts/miauus-manage-links <p><img src="/files/u16042/miauumanagelinks_ss.png" alt="" width="500" height="255" /></p> <p>&nbsp;</p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/miauus-manage-links" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/miauus-manage-links#comments Scripts archicad autocad fbx link Material obj rhino sketchup split Tue, 07 Apr 2020 14:41:29 +0000 miauu 22855 at https://www.scriptspot.com FloorGen Tools https://www.scriptspot.com/3ds-max/scripts/floorgen-tools <p><img src="/files/u30936/floorgen_tools_short.gif" alt="" width="600" height="338" /></p> <p>Script requires installed <a href="https://www.cg-source.com/floorgenerator.php" target="_blank">FloorGenerator</a></p> https://www.scriptspot.com/3ds-max/scripts/floorgen-tools#comments Scripts Sat, 26 Jan 2019 13:43:32 +0000 NiK684 17351 at https://www.scriptspot.com miauu's Scalpel https://www.scriptspot.com/3ds-max/scripts/miauus-scalpel <p><img src="https://1.bp.blogspot.com/-U-b8X8hln0s/XsKuNKNvnyI/AAAAAAAACHw/W6iilf1aiIUDT3ZyItulijQgnIjWiXLUwCLcBGAsYHQ/s1600/Scalpel_Featured_Images_1140x660_textBelowLogo.jpg" alt="" width="640" height="371" /></p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/miauus-scalpel" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/miauus-scalpel#comments Scripts angle connect cut edge editable percentage Poly precision quickslice slice snap value vert Sun, 01 Sep 2019 10:21:39 +0000 miauu 19016 at https://www.scriptspot.com Trapezoid https://www.scriptspot.com/3ds-max/scripts/trapezoid <p>I needed a trapezoid shape primitive and couldn't find one, so here it is.</p> https://www.scriptspot.com/3ds-max/scripts/trapezoid#comments Scripts primitive shape trapezoid Wed, 10 Jun 2026 08:02:00 +0000 brittnell 24797 at https://www.scriptspot.com