ScriptSpot - 3ds Max - Sort Updated http://www.scriptspot.com/3ds-max/scripts/sort-modified/feed/linker-0 en V-RayMtl Converter http://www.scriptspot.com/3ds-max/scripts/v-raymtl-converter <p><img src="https://maxtools.3dzver.ru/img/VMC3_banner_scrspt.jpg" alt="V-RayMtl Converter 3.0" width="640" height="458" /></p> <p><strong>V-RayMtl Converter</strong>&nbsp;- the very useful professional tool for automating such a time-consuming process as converting of materials, maps, lights, cameras, proxy, modifiers etc. from different renderer engines (currently supported: Scanline (Standard), Raytrace, Autodesk Material, Architectural, mrArch&amp;Design, Physical Material, Corona, NVIDIA iray (unofficial), fr-Advanced, Brazil Advanced) to V-Ray, as well as to reverse the conversion of V-Ray materials to Standard materials (which is very useful for game developers, 3d modelers, etc)</p> <p>Current verion:&nbsp;<strong>3.995</strong>&nbsp;</p> <p><a href="https://maxtools.3dzver.ru/sc/vmc3_changelog.txt" target="_blank">View full changelog</a></p> </p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/v-raymtl-converter" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/v-raymtl-converter#comments Scripts autodesk material to vray material brazil converter Corona corona to vray finalrender iRay Material Material Converter renderer revit standard to vray v-ray VRay vray to standard material Sat, 21 Oct 2006 03:45:42 +0000 3DZver 2323 at http://www.scriptspot.com Point Cache Tool http://www.scriptspot.com/3ds-max/scripts/point-cache-tool <p>A very simple tool that records Point Cache file for a selection of objects in specific folder .</p> <p>Another script included in my tool was created by Swordslayer and posted on 6 June 2012 10:49 am in Area.com , here is hos post Link:<br /> <a href="http://area.autodesk.com/blogs/maxstation/a14-selecting-objects-with-a-given-modifier-using-maxscript" title="http://area.autodesk.com/blogs/maxstation/a14-selecting-objects-with-a-given-modifier-using-maxscript">http://area.autodesk.com/blogs/maxstation/a14-selecting-objects-with-a-g...</a></p> <p>Thanks Swordslayer</p> <p>You will find the Macro under, Sameh Scripts Category</p> http://www.scriptspot.com/3ds-max/scripts/point-cache-tool#comments Scripts bake animation point cache Sat, 13 Jun 2015 19:09:43 +0000 samehbijo 12703 at http://www.scriptspot.com Prune Scene (Cleaner/Antivirus) http://www.scriptspot.com/3ds-max/scripts/prune-scene-cleanerantivirus <p><img src="http://www.scriptspot.com/files/prune-scene-animated.gif" alt="" /></p> <p>With Prune Scene you can clear your 3Ds Max scene from scripted viruses and accumulated garbage. This allows in some cases to greatly reduce the size and accelerate saving of scene.</p> <p>&nbsp;</p> <h3><a href="https://3dground.net/prod/prune-scene-2180817">More Info</a></h3> <p>&nbsp;</p> <p>Before usage read manual:&nbsp;<strong><a href="https://3dground.net/manual/prune-scene" target="_blank">Read Full Manual</a></strong></p> </p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/prune-scene-cleanerantivirus" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/prune-scene-cleanerantivirus#comments Scripts alc alc2 alc3 alienbrains cleaner crb crp desirefx physx mfx prune prune scene scene virus xyi Tue, 11 Aug 2020 14:24:06 +0000 MastaMan 23360 at http://www.scriptspot.com Annotate Geometry http://www.scriptspot.com/3ds-max/scripts/annotate-geometry <p>MacroScript that display Geometry informations in the Viewport.</p> <p><img src="/files/u109136/mwsnap_2020-08-16_09-04-29.png" /></p> http://www.scriptspot.com/3ds-max/scripts/annotate-geometry#comments Scripts macroscript Wed, 12 Aug 2020 17:37:23 +0000 hrrasto 23365 at http://www.scriptspot.com Curly http://www.scriptspot.com/3ds-max/scripts/curly <p><img src="http://www.jokermartini.com/wp-content/uploads/2016/04/curly_paintswatches.jpg" height="360" width="640" /></p> <p>Curly is a scripted modifier plugin for 3ds Max which allows users to create rolling and unrolling animations. This modifier makes it very simple to demonstrate a blanket unrolling, or a flag unraveling from it’s supports. Check out the videos for Curly, to see it in action.</p> http://www.scriptspot.com/3ds-max/scripts/curly#comments Scripts bend curly modifier roll Fri, 29 Apr 2016 11:10:46 +0000 JokerMartini 13400 at http://www.scriptspot.com Object ID Toolkit http://www.scriptspot.com/3ds-max/scripts/object-id-toolkit <p><img src="https://jokermartini.com/wp-content/uploads/2016/03/interface.png" alt="" width="268" height="280" /></p> <p>This tools makes it easier for users to manager Object ID’s for various assets in a scene. It also gives users the ability to quickly and easily generate render elements based on the ID’s used in their current scene.</p> <p><img src="https://www.youtube.com/watch?v=hHX6W6-1sio" alt="" /></p> <p><strong>FEATURES</strong></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/object-id-toolkit" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/object-id-toolkit#comments Scripts IDS maxscript object id Fri, 25 Sep 2020 19:33:23 +0000 JokerMartini 23735 at http://www.scriptspot.com Biped Helper http://www.scriptspot.com/3ds-max/scripts/biped-helper <p>A companion interface for use alongside Biped. PDF guide below and accessible in the About rollout.</p> <p>&nbsp;</p> <p><strong>Features include:</strong></p> <p>- Supports multiple Bipeds in the same scene (picked via a dropdown list)</p> <p>- Limited selection</p> <p>- Hiding/Unhiding Biped</p> <p>- Trajectory toggling</p> <p>- Key all, key selected, delete all keys, and delete frame keys</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/biped-helper" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/biped-helper#comments Scripts Animation bake Biped helper panel UI Mon, 15 Sep 2014 06:51:24 +0000 lbrooks 11773 at http://www.scriptspot.com OutFiler file browser http://www.scriptspot.com/3ds-max/scripts/outfiler-file-browser <p><strong>With OutFiler all your scenes and models will be at hand!</strong></p> <p>The OutFiler provides the most easy access to files and folders on disk from 3dsmax.<br /> Speed up your work with files and models.</p> <p>The script is a simple but powerful file browser inside 3dsmax and completely replaces standard save/load/merge dialogs. Folder tree much more comfortable.</p> <p><img src="http://www.scriptspot.com/files/u47486/outfiler_logo5.jpg" /></p> <p>Dock OutFiler to Max's interface and:</p> <ul> <li>save and load scenes</li> <li>save and load objects</li> <li>merge objects by layer</li> </ul> <p><a href="http://www.scriptspot.com/3ds-max/scripts/outfiler-file-browser" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/outfiler-file-browser#comments Scripts 3dsmax Browser copy dockable dragdrop explorer fbx file files hotkey layer Library list management manager maxscript merge model object organise paste project save scene script separate tool xref Wed, 02 Aug 2017 13:58:22 +0000 andrfil 14241 at http://www.scriptspot.com Sweep Profile http://www.scriptspot.com/3ds-max/scripts/sweep-profile <h3><span style="color: #000000; font-size: 12px;">The new version of <a href="https://3d-kstudio.com/product/sweep-profile/?refferal=scriptspot">Sweep Profile PRO</a> is released.</span></h3><p><strong style="clear: both;"><span>version&nbsp;</span>1.00.33</strong>&nbsp;</p><ul><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');">Adds Spanish localization</li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');">Fixes some minor issues</li></ul><p><strong><span style="color: #000000; font-size: 12px;">version&nbsp;</span>1.00.28</strong></p><ul><li>Adds an ability to setup profile before rendering preview</li><li>Adds Simplified Chinese and French localizations</li><li>Fixes a bug with using plugin when 3Ds Max uses non-English localization</li><li>Fixes a bug with crashing when Corona Interactive rendering is running</li><li>Fixes other some issues</li></ul><div><p><strong><span>version&nbsp;</span>1.00.20</strong></p><ul><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');">Adds an ability to rename profiles</li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');">Adds the ability to merge shape to the scene using the context menu</li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');">Move to directory and category "Kstudio"</li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');">Fixes an issue with correct display the maximized plugin window on some monitors</li></ul></div><p>Sweep Profile - Plugin for quick and convenient applying profiles to shape with a modifier Sweep.<br />PRO version contains 37 prepared for using architectural profiles.</p><p><img style="float: left;" src="/files/u793/sweep_profile_pro.jpg" alt="" width="450" height="450" /></p><div style="clear: both;">&nbsp;</div><p><a href="http://www.scriptspot.com/3ds-max/scripts/sweep-profile" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/sweep-profile#comments Scripts architecture Molding profile shape sweep Sweep Profile Wed, 28 Apr 2010 12:48:11 +0000 Kstudio 6010 at http://www.scriptspot.com Instance Tool http://www.scriptspot.com/3ds-max/scripts/instance-tool <p>Instance tool analyze the geometry objects in the scene and finds groups of objects that could be represented as instances of one of them. Then the user can turn every group into actual instances and choose which object from the group will be preserved. The objects in the group are objects that have the same topology (could be morph targets of one another) and the difference between them could be described with transformation alone.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/instance-tool" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/instance-tool#comments Scripts automated geometry instance Mon, 16 May 2011 13:14:49 +0000 Matan 7047 at http://www.scriptspot.com