ScriptSpot - 3ds Max - Sort Updated en Slate Connector <p><img alt="" /></p> <p><img src="" alt="SlateConnector" width="640" height="360" /></p> <p>SlateConnector - Makes the everyday task of exposing nodes and adjusting material parameters easier and faster! New version (0.59a) with lots of impromevents!</p> <p><a href="" target="_blank">read more</a></p> Scripts Corona materials mentalray node scanline slate Slate Material Editor VRay Mon, 22 Sep 2014 20:27:25 +0000 davius 11806 at refGuides for Max <p>&nbsp;<img src="" alt="" width="638" height="355" /></p> <p>refGuides is a tool for Autodesk 3Ds Max intended to improve and facilitate accurate modeling, particularly helpful for modeling architectural scenes Max, this tool allows to create construction lines guides, providing a measurement rule that can be used to accurately position and model objects .</p> <p></p> <p></p> </p> <p><a href="" target="_blank">read more</a></p> Scripts architecture modelling Helpers Modelling reference guides Sat, 01 Mar 2014 02:17:14 +0000 Ariel_G 10959 at Bitmap Tracking / Resizing .... <p>.<br />Version v1.30 ready&nbsp; -&nbsp; New&nbsp; -&nbsp; Batch change Gamma<br />.<br /><img src="" alt="" height="522" width="689" /></p> <p>Bitmap Tracking / Resizing... is tool similar to Asset Tracking. But it gives more possibility to work with bitmaps:</p> <p>- <strong>Resize</strong> selected bitmaps to 2k, 1k, 512, 256, 128, 64px and save in new folder (not available in demo)<br />&nbsp;&nbsp;&nbsp; - easy batch resize and reconect selected bitmaps (by size) before sending to external renderfarm,<br />&nbsp;&nbsp;&nbsp; - resize bitmaps in large animation sceens to reduce memory ussage,<br />- <strong>Sorting</strong> files by name, image width, height, file size, path, gamma, texture name, status&nbsp; (Found - network, Found -&nbsp; local, Not found)<br />- <strong>Change / Rename paths</strong> (with <strong>paths history</strong> and <strong>rename path prefix</strong> eg. change only server/drive letter)<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; * Choose from path from history (already used paths in curent project)<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; * Pick new path<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; * Batch rename paths beginng ( drive letter or paths <strong>C:\sample\abc\</strong> and rename them to <strong>Z:\3d\sample\abc\ </strong>) <br />- <strong>Select objects</strong> by selected bitmaps<br />- <strong>Select / show materials</strong> by selected bitmaps (loads materials with selected bitmaps&nbsp; -&gt; to material library)<br />- <strong>Copy local files to network</strong> with auto path replacing (for distributed / network render)<br />- <strong>Copy selected</strong> to one path with path replacing or just copy files - collect selected to project forlder or quickly copy+change selected paths to not show your paths structure<br />- Copy all with path structure - similar to max archive<br />- <strong>File status in 3 colors</strong> -&gt; Found - network, Found -&nbsp; local, Not found ( eg.: easy sort and select all local -&gt; copy selected to network)<br />- <strong>S</strong><strong>upports .ifl</strong> - sequence image files - resize / copy / path repleace (not in demo version)<br />- Script works with <strong>Bitmap Texture</strong>,<strong> VrayBmpFilter</strong> and<strong> VrayHDRI</strong><br /><strong>- New - Change gamma</strong> in selected - works only with jpeg, bmp, gif, tga, tiff in Max 2014 and up. (not in demo version)</p> <p></p> </p> <p><a href="" target="_blank">read more</a></p> Scripts bitmap bitmaps tracking track resizing resize asset assets change organize manage copy move collect image size path gamma override sort VRayHDRI VRayBmpFilter Wed, 03 Dec 2014 22:49:03 +0000 pixamoon 11971 at 3DS max easy windows plug-in <p>This is my first script in 3D Max. I wrote it for my own purpose to speed up modelling of the most boring things in architectural visualisations. Windows and doors. This script helps to make simple windows and doors with divisions of your own need. Just place a box as a symbol of a door or a window and imagine that the segments of this box are the divisions of your window or door.</p> <p><a href="" target="_blank">read more</a></p> Scripts Doors Windows Sun, 25 Jan 2015 23:16:46 +0000 radolomeo 12081 at Rapid Camera Pro <p>Rapid Camera is the max script that creates both the camera rig to ease camera animation process and provides an interface to control the rig animation parameters.Have free version!</p> <p> <img src="" alt="" width="720" height="225" /> </p> <p> <img src="" alt="" width="720" height="225" /> </p> Scripts Wed, 30 Jul 2014 10:35:13 +0000 3D_Animator 11435 at Multi Slicer Pro <p>Multi Slicer Pro is a maxscript file that cuts your object with slicer modifier on any number of slicers, retaining at the same time the modifiers stack and providing you with an interface to control the parameters of the modifiers added to an object. As a result you have a setup that allows creating complex and unexpected animations of your object. Have free version.</p> <p><img src="" alt="" width="720" height="405" /></p> <p><a href="" target="_blank">read more</a></p> Scripts abstract animation Animation modifier motion graphics slicer modifier slicer modifier animation Sun, 05 May 2013 23:45:12 +0000 3D_Animator 10099 at MotionFX <p>MotionFX-это мощный скрипт для анимированной графики и визуальных эффектов в 3D MAX.</p> <p> <img src="" width="700" height="300" /> </p> <p></p> Scripts 3d 3d max 3D Modeling 3D titles 3D tutorial animanion motion graphics MotionFX Visual Effects Wed, 29 Oct 2014 23:06:20 +0000 Kadaj 11890 at Collect Asset <p>This script collects textures and other files used in the scene in one folder. Check for the same file names.</p> <p><img src="/files/u44595/collect_asset_v1.54.jpg" alt="" /></p> Scripts asset tracking collect textures Wed, 08 Jan 2014 22:28:47 +0000 antomor 10796 at SolidRocks <p style="text-align: center;"><img src="/files/u913/picintro097.jpg" alt="" width="202" height="189" /></p><p><span style="color: #000000;"><strong>SolidRocks V1.7.2 is out !! - including adaptive glossy subdivs - V-Ray 3.1(SP1), MAX2015, Rebus Farm/RANCH interoperability</strong></span></p><p><span style="color: #000000;"><strong>New presets : SolidRocks rendering quality have been Raised !</strong></span></p><p><a href="" target="_blank">read more</a></p> Scripts ambient Animation automated camera Cameras caustics detail flythrough glossies glossy irradiance lightcache LWF mask Material moving objects Reflection refraction render Rendering SolidRocks Tools v-ray VRay workflow Thu, 06 Sep 2007 10:30:35 +0000 subburb 4137 at SciFi Pattern Generator <p><strong><img src="/files/u25324/discday.jpg" alt="" height="338" width="638" /><img src="/files/u25324/facebook1.jpg" alt="" height="338" width="638" /></strong></p> <p><img src="/files/u25324/main_0.jpg" alt="" height="331" width="638" /></p> <p><strong>SciFi Pattern Generator v.1.1 ! Generate complex structures with a single click! (WATCH THE VIDEOS!)&nbsp; </strong></p> <p><a href="" target="_blank">read more</a></p> Scripts align align to face aligner builder generator greeble pattern quad structure Thu, 02 May 2013 10:09:32 +0000 Syphorlate 10086 at