ScriptSpot - 3ds Max - Sort Updated en SciFi Pattern Generator <p><strong><img src="/files/u25324/discday.jpg" alt="" height="338" width="638" /><img src="/files/u25324/facebook1.jpg" alt="" height="338" width="638" /></strong></p> <p><img src="/files/u25324/main_0.jpg" alt="" height="331" width="638" /></p> <p><strong>SciFi Pattern Generator v.1.1 ! Generate complex structures with a single click! (WATCH THE VIDEOS!)&nbsp; </strong></p> <p><a href="" target="_blank">read more</a></p> Scripts align align to face aligner builder generator greeble pattern quad structure Thu, 02 May 2013 10:09:32 +0000 Syphorlate 10086 at Oormi Tools <p><img src="/files/u21015/oormitools-01.jpg" alt="" width="638" height="293" /></p> <p>&nbsp;</p> <p>Oormi Tools is a script which has a number of tools for everyday use. These are meant to be time-savers, click reducers and some are useful new features.</p> <p>Update: New version 0.2 is now available.</p> Scripts oormi Quad cylinder Quad Sphere Tools toolset workflow Mon, 22 Aug 2011 08:45:07 +0000 oormicreations 7343 at Game Models Tools <p>This script lets you perform various texture map batch operations and batch import and map various game object formats. You can batch populate and rename the filepaths for different map slots ( as well as set other common properties ). If you have many bitmaps named according to a naming convention, you can quickly populate the appropriate maps accordingly.</p> <p>At the current moment, there is no help documentation.</p> <p>Simply run the script from the maxscript menu.</p> <p>Works with Standard and Multimaterial</p> <p>Best Regards joqqy</p> <p><a href="" target="_blank">read more</a></p> Scripts batch bulk list materials and textures maps Material missing texture maps naming populate renaming texture Sun, 14 Oct 2012 01:01:15 +0000 joqqy 9408 at AutoBones: New auto-rigging tool for 3ds Max <p>Hello, my name is Kevin Mackey.</p> <p>During my time as an animator and technical artist, I have developed a tool called AutoBones, a system for<br /> 1) quickly creating character rigs using the Max bones system<br /> 2) allowing each chain of bones to be keyframed as a single object, and<br /> 3) switching seamlessly between IK and FK animation.</p> <p>I have run a beta test in order to confirm a high degree of performance and stability, and am now making a commercial version available, including a 30-day free trial.</p> <p><a href="" target="_blank">read more</a></p> Scripts rigging scripted plugin Tue, 29 Jul 2014 04:23:07 +0000 Malkalypse 11433 at Carver and Make Hollow <p>Carver is a set of functions for carving up objects into other objects, similar to using ProBooleans but different in that the results are parts broken up into convex pieces (provided that the original object is convex).</p> <p><a href=""><img src="" alt="Carver Script" /></a></p> <p>It also has a function to turn any Convex object into a hollow version of itself (similar to the results of the Shell modifier) except that the results are broken into convex pieces.</p> <p><a href="" target="_blank">read more</a></p> Scripts Tue, 27 May 2014 15:18:50 +0000 lightcube 11165 at Multi Slicer Pro <p>Multi Slicer Pro is a maxscript file that cuts your object with slicer modifier on any number of slicers, retaining at the same time the modifiers stack and providing you with an interface to control the parameters of the modifiers added to an object. As a result you have a setup that allows creating complex and unexpected animations of your object. Have free version.</p> <p><img src="" alt="" width="600" height="338" /></p> <p><a href="" target="_blank">read more</a></p> Scripts abstract animation Animation modifier motion graphics slicer modifier slicer modifier animation Sun, 05 May 2013 23:45:12 +0000 3D_Animator 10099 at miauu's Script Pack vol.2 <p><a href=""><img src="" alt="" border="0" /></a></p> <p>&nbsp;</p> <p><a href="" target="_blank">read more</a></p> Scripts Wed, 04 Sep 2013 23:15:23 +0000 miauu 10433 at 3ds MAX to UE4 FBX Scene Export <p>Here's a script that I've had tucked away for a looong while now.</p> <p><a href="" target="_blank">read more</a></p> Scripts batch exporter exporter fbx unreal Unreal Engine 4 Fri, 25 Jul 2014 22:17:21 +0000 tomshannon 11428 at View Follow <p>just try to mimic biped's inplace mode for animation.<br /> this tool applies to current selection.<br /> you'll notice the viewport flickering but it's useful for some animation works.</p> Scripts Thu, 24 Jul 2014 02:29:27 +0000 heejun 11413 at AfterFX Data Exporter <p>3dsMax to After Exporter. </p> <p>Generates a .jsx that must be run from AfterFX&gt;File&gt;Run script. Creates appropriately sized comp and layers.<br /> Exports: Cameras, lights, and planes as AfterFX objects. All others as nulls.<br /> Export size based on smallest HD screen/projector. Optional manual scaling.</p> Scripts 3d max camera exporter AfterFx exporter Multi Screen set Projection Mapping Wed, 23 Jul 2014 17:46:07 +0000 mpowers10000 11411 at