ScriptSpot - 3ds Max - Sort Updated http://www.scriptspot.com/3ds-max/scripts/sort-modified/feed/vray-material-control en Modifier Modifier Zorb http://www.scriptspot.com/3ds-max/scripts/modifier-modifier-zorb <p>v2.7.04. Added support for Corona Renderer Materials</p><p>v2.7.03. Dosen't save size and position if closed when minimized. v2.7.02. Added Maxwell material support</p><p>v2.7.01: A few UI bug fixes so the window will open the correct size and have valid settings on the first open</p><p>Edit ALL modifiers, ALL objects, ALL Materials, All Controllers, ALL Shadow types and ALL atmospherics/Render Effects. Work in max from a "Class-centric" way rather than a per object way. Edit thousands of object's perameters, randomize thousands of seeds, enable thousands of modifiers and more with a few clicks!</p><p><span style="text-decoration: underline;">General Features (applies to all modifiers, controllers, materails, shadows, atmos and render effects):</span></p><p><strong>MASS EDIT</strong>: Mass edit one property on all nodes at once, You can specify an absolute value, a relative value or apply an absolute value to modify</p><p><strong>MASS RANDOMIZE</strong>: Randomize one property on all nodes at once</p><p><strong>SELECT/DELETE BY CLASS</strong>: Select all objects with a meshsmooth, or all spheres or all objects with a path constraint etc</p><p><strong>FULL INSTANCE/REFRENCE TOOLS</strong>: Make all objects/modifiers of a class or selection instances. Make Base object refrences. replace base objects with another obj (eg make all selected boxes an instance of a vrax proxie.) Available for Modifiers and Base objects only ATM.</p><p><strong>LOAD/SAVE PRESETS:</strong> Load and save presets in xml format for modifiers, objects, etc.</p><p><span style="text-decoration: underline;">Specific Features (Can be done to All or selected)</span>:</p><p><strong>Modifiers</strong>: Enable, Disable, Enable in viewport, Disable in viewport.</p><p><strong>PointCache Modifiers</strong>: Set ranges, Set path, Flush path, Reload, Record.</p><p><strong>FumeFX</strong>: Simulate, Load settings</p><p><strong>Lights</strong>: Turn all, selected, selected classes on or off. Multiply all light vlaues.</p><p><strong>Xref Object</strong>: Merge object</p><p><strong>Materials: Show/Hide In Viewport</strong>:&nbsp; Shows the material in the viewport. Doesnt work with texture maps yet.</p><p><strong>Spring Controller</strong>: Modifyspring controller settings (Needis its own section as springs are controlled differently with maxscript.</p><p><strong>Merge Xref Controller</strong>:&nbsp; Merges All/Selected controllers</p><p><img src="/files/u439/modmod2.6_main.gif" alt="" width="531" height="554" /></p><p></p><p><a href="http://www.scriptspot.com/3ds-max/scripts/modifier-modifier-zorb" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/modifier-modifier-zorb#comments Scripts edit materials modifiers Objects Tools zorb Tue, 14 Aug 2007 06:15:16 +0000 Jordan Walsh 4105 at http://www.scriptspot.com Transformer http://www.scriptspot.com/3ds-max/scripts/transformer <p>Transformer is a tool for fast manipulating main properties of an objects and renderer. Works fine with vray and corona renderer.</p> <p><img src="https://dl.dropboxusercontent.com/u/27656664/CloudShot/transformer_en_2.png" alt="" width="712" height="997" /></p> http://www.scriptspot.com/3ds-max/scripts/transformer#comments Scripts Tue, 01 Apr 2014 10:11:45 +0000 GroveR_GoL 11045 at http://www.scriptspot.com SciFi Pattern Generator http://www.scriptspot.com/3ds-max/scripts/scifi-pattern-generator <p><strong><img src="/files/u25324/discday.jpg" alt="" height="338" width="638" /><img src="/files/u25324/facebook1.jpg" alt="" height="338" width="638" /></strong></p> <p><img src="/files/u25324/main_0.jpg" alt="" height="331" width="638" /></p> <p><strong>SciFi Pattern Generator v.1.1 ! Generate complex structures with a single click! (WATCH THE VIDEOS!)&nbsp; </strong></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/scifi-pattern-generator" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/scifi-pattern-generator#comments Scripts align align to face aligner builder generator greeble pattern quad structure Thu, 02 May 2013 10:09:32 +0000 Syphorlate 10086 at http://www.scriptspot.com Multi Slicer Pro http://www.scriptspot.com/3ds-max/scripts/multi-slicer-pro <p>Multi Slicer Pro is a maxscript file that cuts your object with slicer modifier on any number of slicers, retaining at the same time the modifiers stack and providing you with an interface to control the parameters of the modifiers added to an object. As a result you have a setup that allows creating complex and unexpected animations of your object. Have free version.</p> <p><img src="http://240grid.com/static/project/images/4567/1389118282_940_9999.png" alt="" width="600" height="338" /></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/multi-slicer-pro" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/multi-slicer-pro#comments Scripts abstract animation Animation modifier motion graphics slicer modifier slicer modifier animation Sun, 05 May 2013 23:45:12 +0000 3D_Animator 10099 at http://www.scriptspot.com Save & Restore Views http://www.scriptspot.com/3ds-max/scripts/save-restore-views <p>A simple script that is pretty similar to max's own "Save active perspective view" and "Restore active perspective view" functionality just that there are 5 slots with preview images. Un-comment the first 2 lines to install it as a macroscript. Click the little lock symbol to save a view, click the image button to restore it.&nbsp;</p> <p><img src="/files/u9840/saveandrestoreviews.jpg" alt="" height="569" width="146" /></p> http://www.scriptspot.com/3ds-max/scripts/save-restore-views#comments Scripts perspective restore save View viewport Mon, 14 Apr 2014 11:49:43 +0000 DeadClown 11074 at http://www.scriptspot.com Automat - Artist Workflow Tools http://www.scriptspot.com/3ds-max/scripts/automat-artist-workflow-tools <p><em><strong><img src="/files/u23936/automat_2015_638.jpg" alt="Automat banner" height="505" width="638" /></strong></em></p> <p><em><strong>A large collection of time-saving scripts all organized into a simple and clean interface.</strong></em></p> <p><strong>SCRIPTS included:</strong> Pivot Tool, Imagebar, SpinScatter, Miror Tool, Zipper Tool, Object Tools, Image Check Tools, Model Diagnostic Tool, Mat/Smooth Tool, Nubbins script launcher, Match Properties Tool, Object Cleaner, Golden Ratio Tool, Subdivision Calculator, Jumble Tool, JunkBox, and more.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/automat-artist-workflow-tools" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/automat-artist-workflow-tools#comments Scripts art reference artist clean objects Editable Poly fibonacci golden mean images instances maxscript mirroring modeling ngons non-quad quad right brain suite utility workflow Mon, 31 Mar 2014 15:46:39 +0000 bathyscaph 11042 at http://www.scriptspot.com Batch Export/Import http://www.scriptspot.com/3ds-max/scripts/batch-exportimport <p><img src="/files/u27635/batch_export_v04.png" alt="" width="571" height="421" /></p> <p>This is a free script, for <strong>non commercial</strong> use.</p> <p>This is the perfect script to transfer your models from 3ds Max to ZBrush/Unity/UDK/...<br />Basically it batch exports objects to multiple files.<br />Supported formats : max, obj, fbx, 3ds, ase, dwf, dwg, dxf, dae.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/batch-exportimport" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/batch-exportimport#comments Scripts batch exporter batch importer export geometry reset import macroscript maxscript multiple files obj exporter script Wed, 16 Nov 2011 22:13:36 +0000 jos 7603 at http://www.scriptspot.com VRayMat Resampler http://www.scriptspot.com/3ds-max/scripts/vraymat-resampler <p><strong>.............................................................................................................................................................. version 1.2</strong><br /> <a href="http://tinypic.com?ref=x37msw" target="_blank"><img src="http://i60.tinypic.com/x37msw.jpg" border="0" /></a><br /> Whit this tool you can easely control subdivision value according to Relection or Reflaction glossiness values.<br /> Idea by <a href="http://joconnell.com/">John O’Connell</a></p> http://www.scriptspot.com/3ds-max/scripts/vraymat-resampler#comments Scripts Slossiness subdivision calculator VRay vraymtl Tue, 04 Mar 2014 16:12:29 +0000 barigazy 10974 at http://www.scriptspot.com RenderPreset operator for LPM 1.09+ http://www.scriptspot.com/3ds-max/scripts/renderpreset-operator-for-lpm-1-09 <p>RenderPreset operator for LPM 1.09+<br />- Stores render's parameters.<br />- Support all possible renderers. </p> <p><img src="http://img259.imageshack.us/img259/8981/rpscreenshot.png" alt="" height="511" width="748" /></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/renderpreset-operator-for-lpm-1-09" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/renderpreset-operator-for-lpm-1-09#comments Scripts L Pass Manager LPM lukashi mental ray render scripts strings vfb Wed, 03 Nov 2010 12:59:19 +0000 Royal Ghost 6493 at http://www.scriptspot.com Qbify http://www.scriptspot.com/3ds-max/scripts/qbify <p>Qbify is a simple tool that can transform an object with closed mesh into aproximation of its shape in a form of cubes, behaving analogicaly to pixels.</p> <p>Script supports animation.</p> http://www.scriptspot.com/3ds-max/scripts/qbify#comments Scripts Wed, 09 Apr 2014 12:44:35 +0000 p4vv37 11066 at http://www.scriptspot.com