3ds Max | All http://www.scriptspot.com/3ds-max/all/sort-modified/feed/index.xml en Wall Worm Model Tools http://www.scriptspot.com/3ds-max/scripts/wall-worm-model-tools <p><P>Wall Worm Model Tools consist of a MaxScript utility to quicken the pace of sending models from 3ds Max to the Valve Source model compiler. It automates some of the steps of preparing your model and lets you export SMDs and textures in a simple manner.</p> <p><H2>Key Features</h2> <p><UL><br /> <LI>Automatically generates a QC text file for your model </li> <p><LI>Can <a href="http://dev.wallworm.com/document/69/collision_hulls_in_3ds_max_for_source.html">automatically generate convex collision hulls for your model</a> </li> </ul> <p><a href="http://www.scriptspot.com/3ds-max/scripts/wall-worm-model-tools" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/wall-worm-model-tools#comments Scripts collision hull compile counter-strike css entity export game gmod half-life hammer hl2 I/O ifl input l4d level design lod modeling output portal psd qc scripting sdk smd Source sprite tga valve valve source vmf vmt vta vtf wall worm wallworm wwmt Sat, 20 Nov 2010 06:21:52 +0000 lightcube 6540 at http://www.scriptspot.com RappaTools3 http://www.scriptspot.com/3ds-max/scripts/rappatools3 <p>RappaTools3 is an advanced toolset that comes with a great variety of tools for the artist working in 3ds Max. The main focus is to speed up the workflow and to reduce the click count. It offers a wide variety of tools, everything from selection tools to rendering tools. It can help you through the entire process of creating a 3D art piece.<br /> <img src="http://remusjuncu.com/rappatools/img/features/bridge.gif" width="348" height="248" alt="rappatools3 bridge" /></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/rappatools3" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/rappatools3#comments Scripts Material Misc modeling modifier Objects rappatools selection Tools transform workflow Thu, 30 Jun 2011 05:50:06 +0000 RappyBMX 7192 at http://www.scriptspot.com Weld and Smooth http://www.scriptspot.com/3ds-max/scripts/weld-and-smooth http://www.scriptspot.com/3ds-max/scripts/weld-and-smooth#comments Scripts auto autosmooth smooth smoothing smoothing group smoothing groups vertex vertice vertices weld Wed, 15 May 2013 13:24:51 +0000 nickoleary 10119 at http://www.scriptspot.com waRp removeTurbo http://www.scriptspot.com/3ds-max/scripts/warp-removeturbo <p>A simple script that removes the turbosmooth modifier (if present in the modifier stack) from all selected objects.</p> http://www.scriptspot.com/3ds-max/scripts/warp-removeturbo#comments Scripts Thu, 16 May 2013 20:59:05 +0000 zarko 10124 at http://www.scriptspot.com waRp Mirror http://www.scriptspot.com/3ds-max/scripts/warp-mirror <p>-- It solves the problem with flipped faces (problem that can't be fixed just with resetXform) that happens by using the default mirror tool on objects that are in a container.<br /> -- It mirrors along the pivot point of the topmost container (in the chosen axis). If there is no container then it mirrors along the first object in the selection.<br /> -- Flip UVs, mirrors the UVs of all selected objects to compensate for the mirrored objects.<br /> -- Copy Materials, makes an identical COPY of the same material as the original counterpart of each mirrored object.</p> http://www.scriptspot.com/3ds-max/scripts/warp-mirror#comments Scripts Thu, 16 May 2013 21:29:10 +0000 zarko 10125 at http://www.scriptspot.com waRp Ngons http://www.scriptspot.com/3ds-max/scripts/warp-ngons <p>Finds and isolates a selection of objects that have Ngons (polygons that have 3 or more than 4 sides).<br /> All the Ngons are then marked yellow (with multimaterial), to be easier to spot.</p> <p>Usage: make a selection of objects (only objects that have an editable poly base are supported) and run the script</p> http://www.scriptspot.com/3ds-max/scripts/warp-ngons#comments Scripts Thu, 16 May 2013 21:43:43 +0000 zarko 10126 at http://www.scriptspot.com waRp Slate http://www.scriptspot.com/3ds-max/scripts/warp-slate <p>Inserts into Material Editor sets of 24 SCENE materials.<br /> If there are more than 24 materials in the scene you can choose, which set of 24 you want to load to the Material Editor (slate number one means get the first 24 scene materials, set number two means get the second set of 24 materials and so on).</p> http://www.scriptspot.com/3ds-max/scripts/warp-slate#comments Scripts materials scene sets warp Thu, 16 May 2013 21:51:07 +0000 zarko 10127 at http://www.scriptspot.com waRp SelectByMaterial http://www.scriptspot.com/3ds-max/scripts/warp-selectbymaterial <p>Selects all objects that have a same chosen material.<br /> Usage: Open Material Editor and select a material (that is in the scene). Then run the script.<br /> Note: 3ds max already has this functionality (right click on a material in the material editor and choose Select By Material), but you have to go through the Select Objects window.</p> http://www.scriptspot.com/3ds-max/scripts/warp-selectbymaterial#comments Scripts Thu, 16 May 2013 22:00:32 +0000 zarko 10128 at http://www.scriptspot.com LIDAR Loader http://www.scriptspot.com/3ds-max/scripts/lidar-loader <p>This is a Simple LIDAR Loader.</p> <p>You must use a file with simple XYZ data on it (Usually a .txt)</p> <p>I do recommend not to import Large Point Clouds or it will crash...</p> <p>Options are pretty simple:<br /> -Load LIDAR file<br /> -Choose between Box, Triangle (Recommended) or Point Cloud<br /> -Choose the size of your points<br /> -You can collapse all the points in a single EditablePoly if you are using box or triangles (recommended for display speed)<br /> -Hey Ho!--&gt;Press GO!</p> <p><img src="http://www.javierdeprado.com/images/LIDARLoader.jpg" /><br /> <img src="http://www.javierdeprado.com/images/LIDARavatar_m.jpg" /></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/lidar-loader" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/lidar-loader#comments Scripts LIDAR loader point cloud Scanner Sun, 19 May 2013 13:44:46 +0000 navalguijo 10137 at http://www.scriptspot.com Sk-Films: Camera Exporter http://www.scriptspot.com/3ds-max/scripts/sk-films-camera-exporter <p><img src="http://img20.imageshack.us/img20/1391/skfilmscameraexporter.jpg" alt=" Camera Exporter" width="390" height="305" /></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/sk-films-camera-exporter" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/sk-films-camera-exporter#comments Scripts Thu, 09 May 2013 21:35:07 +0000 deathevor 10104 at http://www.scriptspot.com RemapPSD http://www.scriptspot.com/3ds-max/scripts/remappsd <p>With <em>RemapPSD</em>you can easily map your entire photoshop file to a different set of uvs. The script will handle any complexity in your photoshop files:</p> <p>&nbsp;</p> <ul> <li>layers with masks</li> <li>folders with masks</li> <li>nested folders</li> <li>adjustment layers with masks</li> <li>layered tiffs</li> </ul> <p><img src="http://davidshelton.de/blog/wp-content/uploads/2011/12/remappsd_image_wide_large.jpg" alt="" width="701" height="202" /></p> <p>&nbsp;</p> http://www.scriptspot.com/3ds-max/scripts/remappsd#comments Scripts baking layers masks photoshop psd remap remapping render to texture Fri, 02 Dec 2011 17:15:57 +0000 3dhippie 7652 at http://www.scriptspot.com tumblrMax http://www.scriptspot.com/3ds-max/scripts/tumblrmax <p>Want to share what you're working on right now in 3ds max? Post an image of your screen directly to your tumblr blog. It's as easy as one mouseclick with this script. Get many followers and awe your friends with your 3ds max prowess while keeping your boss up-to-date with your progress. More info on <a href="http://wp.me/p25JVJ-uC">the blog</a>.</p> <p>&nbsp;<img src="http://www.klaasnienhuis.nl/WordPress/wp-content/uploads/2013/05/TumblrMax_2013-05-16_3621.jpg" alt="" height="391" width="410" /></p> http://www.scriptspot.com/3ds-max/scripts/tumblrmax#comments Scripts blog Share tumblr upload Thu, 16 May 2013 20:52:55 +0000 grabjacket 10123 at http://www.scriptspot.com VRay Camera Manager http://www.scriptspot.com/3ds-max/scripts/vray-camera-manager <p><img src="https://googledrive.com/host/0B7gs4m3ux5traTBxdjRxZVAtQnM/VCM%20Screen.png" alt="" width="700" height="344" /></p> <ul> <li>List and edit the most used VRay Physical Camera parameters in an easy to read table</li> <li>Change the settings of multiple cameras without selecting in scene</li> <li>Shutter priority mode - lock the shutter speed and vary the aperture or film ISO keeping the exposure constant.</li> <li>Aperture priority mode</li> <li>Film ISO priority mode</li> <li>Sort the table contents by clicking on the column headers</li> </ul> <p>Right click menu:</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/vray-camera-manager" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/vray-camera-manager#comments Scripts camera lister manager v-ray VRay VRayPhysicalCamera Fri, 10 May 2013 14:51:26 +0000 RayTracer05 10107 at http://www.scriptspot.com Stretchy IK-FK Arm Rigger with Auto Clavicle http://www.scriptspot.com/3ds-max/scripts/stretchy-ik-fk-arm-rigger-with-auto-clavicle <p>An arm rig system with auto-clavicle solution.<br /> I know there are better rigging solutions, I just wanted to develop my version.<br /> Any comments and critiques are welcome</p> http://www.scriptspot.com/3ds-max/scripts/stretchy-ik-fk-arm-rigger-with-auto-clavicle#comments Scripts Sun, 19 May 2013 18:42:16 +0000 nanook 10138 at http://www.scriptspot.com Unwrap UV Editor AutoEnable v1.2 http://www.scriptspot.com/3ds-max/scripts/unwrap-uv-editor-autoenable-v1-2 <p><strong>Now is no need to take care to disable IgnoreBackFaceCull.<br /> And automatically enters to UV Editor.<br /> It's just a modifier Unwrap UVW with the settings</strong></p> <p>1) Assigns unwrap UVW<br /> 2) Disables IgnoreBackFaceCull<br /> 3) Entry in the UV Editor<br /> 4) Set subobjectLevel = vertices</p> <p><strong>Теперь не нужно беспокоиться об отключении IgnoreBackFaceCull.<br /> И автоматический вход в UV-редактор.<br /> Это просто модификатор Unwrap UVW с настройками</strong></p> <p>1) Назначается unwrap UVW<br /> 2) Отключается IgnoreBackFaceCull<br /> 3) Входит в UV Editor<br /> 4) Устанавливается режим подобъектов = вершины</p> http://www.scriptspot.com/3ds-max/scripts/unwrap-uv-editor-autoenable-v1-2#comments Scripts auto backfacecull disable edit editor Ignore Material materials modifier on texture Unwrap UVW Wed, 27 Mar 2013 15:47:51 +0000 Nik 9983 at http://www.scriptspot.com SciFi Pattern Generator http://www.scriptspot.com/3ds-max/scripts/scifi-pattern-generator <p><img src="/files/u25324/main.jpg" alt="" width="638" height="335" /></p> <p><strong>Pattern Generator v.1.1 FINALLY HERE! Pick your target mesh with multiple patterns selected! (WATCH THE VIDEOS!)&nbsp; </strong></p> <p><strong>!!! HUGE UPDATE !!! ALL OF THESE SAMPLE SCENES NOW INCLUDED TO QUICKLY GENERATE SCIFI STRUCTURES !!!<br /></strong></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/scifi-pattern-generator" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/scifi-pattern-generator#comments Scripts align align to face aligner builder generator greeble pattern quad structure Thu, 02 May 2013 10:09:32 +0000 Syphorlate 10086 at http://www.scriptspot.com Quick Attach http://www.scriptspot.com/3ds-max/scripts/quick-attach <p>This script quickly brings together a large number of objects.</p> http://www.scriptspot.com/3ds-max/scripts/quick-attach#comments Scripts Sun, 21 Apr 2013 21:22:13 +0000 antomor 10060 at http://www.scriptspot.com Update Shader Utilities for 3dsmax2014 http://www.scriptspot.com/3ds-max/scripts/update-shader-utilities-for-3dsmax2014 <p>Hi Guys,</p><p>Shader Utilities Pro for 3dsmax2014 is released. Update and Bug Fix!</p><p>New Tutorial&nbsp; in english !!!</p><p>- support Vray 2.x to mental ray<br />- support Iray Material&nbsp; &amp; MILA Layering Shader from NVidia<br />- Global Shader Optimizing: Reflection/Refraction, AO, CutOff´s, Bitmap Blur/Filtering ...<br />- Cleaner ( incompatible Maps, DWG, Revit import)<br />- Global Settings Optimizer (Sample Curve Technology only by Infinity Vision)<br /><img alt="" src="http://www.infinity-vision.de/uploads/su_pro.png" width="636" height="628" /><br />have fun!</p> http://www.scriptspot.com/3ds-max/scripts/update-shader-utilities-for-3dsmax2014#comments Scripts Material mental ray render Rendering tool Tools VRay Fri, 09 Apr 2010 22:04:58 +0000 hot chip 5981 at http://www.scriptspot.com Max to Fusion http://www.scriptspot.com/3ds-max/scripts/max-to-fusion <p>Bake selected scene objects and export an FBX file which can be loaded into Eyeon Fusion to assist with compositing. Offers greater control and flexibility than the standard FBX exporter.</p> <p>&nbsp;</p> <p><strong>UPDATE LOG</strong></p> <p><strong>v1.1</strong></p> <p><em>New Features suggested by Colin James at <a href="http://www.blur.com/">Blur Studios</a></em></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/max-to-fusion" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/max-to-fusion#comments Scripts 3ds max Animation bake export exporter Eyeon fbx Fusion Particles Sun, 27 Jan 2013 23:16:00 +0000 tlittle 9749 at http://www.scriptspot.com V-Ray Material Presets Pro http://www.scriptspot.com/3ds-max/scripts/v-ray-material-presets-pro <p><img src="http://www.sigershop.eu/gallery/vmppmax/screen/d_interface.png" alt="" height="800" width="940" /></p> <p><strong>V-Ray Material Presets Pro</strong> is a powerful material collection for 3ds Max and V-Ray. It will includes shaders like: Metal, Glass, Leather, Liquid, Ceramics, etc.<br /><strong>SIGERSHADERS V-Ray Material Presets Pro</strong> version <strong>2.6.3</strong> contain <strong>1715</strong> V-Ray material presets and templates.</p> </p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/v-ray-material-presets-pro" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/v-ray-material-presets-pro#comments Scripts commercial Material Siger SigerShaders VRay Mon, 18 May 2009 21:02:06 +0000 Siger 5201 at http://www.scriptspot.com