ScriptSpot - 3ds Max - Sort Updated en Little Fish <p><img width="100%" hight="100%" src="" /><br /> Little Fish is a free plug-in base on maxscript to develop Particle Flow - By Arash Daemi.<br /> <a href=""> The video tutorial of Little Fish in Youtube</a><br /> My Facebook: <a href=""> Arash Daemi</a></p> <p><a href="" target="_blank">read more</a></p> Scripts 3ds max scripts Animation Custom Mesh free geometry plugin Layer Render Particle Flow VFX Wed, 08 Jun 2016 20:30:30 +0000 arash-daemi 13489 at Count By Layer <p><a href="" target="_blank"><img src="" border="0" alt="" /></a><br /> Simple tool that allows to calculate triangle and vertex count of any object inside specified layer.</p> Scripts Triangle Vertex Count Thu, 30 Jun 2016 13:57:09 +0000 barigazy 13528 at Prism <p><img src="" alt="" width="587" height="733" /></p> <p><a href="" target="_blank">read more</a></p> Scripts Tue, 28 Jul 2015 11:05:15 +0000 grover_gol 12824 at Bone on spline <p><img src="" width="500px" /><br /> Animates bone spline. It will be useful when the animation: worm, snake, or something like that.</p> <p>-- Update version 1.1<br /> - Now you can change path every time<br /> - Add "Update end frame"<br /> - Minor fixes and improvements</p> <p>-- Update version 1.2<br /> - Fixed flip bones<br /> - Change to IK</p> <p>-- Update version 1.3<br /> - Add Bake animation</p> <p>3ds max 2014-2016</p> Scripts 3ds max Animation Bone connect follow script snake spline worm Sun, 01 May 2016 00:39:53 +0000 nikostap 13404 at Render Node Monitor <p>Hello!</p> <p>This program is for those who work with MAX+V-RAY combo and have several render nodes.</p> <p>I'm sure you have encountered many DR and Backburner problems, that you could only solve by restarting the v-ray spawner or BB server.<br /> I used to do this with remote desktop access, or in worse case, manually back then, but now I have started to develop a system that makes this a lot easier.<br /> I know how frustrating it is to constantly fight with this, this I wanted to help anybody that are in the same shoes as I was.</p> <p>So i have developed a program for it.( called render node monitor)</p> <p><a href="" target="_blank">read more</a></p> Scripts Distributed Renderings Tue, 28 Jun 2016 09:01:46 +0000 togery 13521 at Selection Palette <p>Selection Palette is an easy-to-use customizable tool for creating and editing visual selection sets on the fly. It is a great way to speed up your work as an animator, since you can create your own way in minutes to handle controls. It is also useful for riggers or anyone who needs a quick visual way to create selection sets.<br /> Feel free to contact me if you have any questions about the tool. Enjoy using it!</p> Scripts Wed, 29 Jun 2016 21:31:55 +0000 systeel 13527 at Maxwell Multi-Scene gallery exporter <p>This script exports multiple MXS files from a single 3ds Max scene by assigning different MXM files to a user specified MXM reference material. It does so through a dialog with the following features:</p> <ul> <li>Select one or more MXM Files using a dotNet file selector</li> <li>Select an MXM Reference material that you want to assign each MXM file to</li> <li>Select the camera that you want to export each MXS Scene with</li> <li>Manually override the export path (it defaults to the same path as your 3ds Max scene)</li> </ul> <p><a href="" target="_blank">read more</a></p> Scripts Thu, 09 Jul 2015 15:47:56 +0000 zparrish 12779 at AnalyticsFX <p>ANALYTICS FX IS A POWERFUL TOOL FOR CREATING ANIMATED CHARTS BASED ON USER DATA.</p> <p> <img src="" width="700" height="300" /> </p> <p></p> Scripts AnalyticsFX animanion infographics motion graphics Visual Effects Mon, 03 Aug 2015 10:51:47 +0000 Kadaj 12837 at SILENTIUM! <p>&nbsp;<strong>Summary:<br /></strong>Prevents excessive popup dialogs ( object xref system units mismatch, missing plugins ) during scene load. Especially usefull for 3ds Max 2016+, as xref'd scenes with different system unit settings now open a popup dialog for each file.</p> <p><img src="/files/u390/silentium.png" alt="" /></p> Scripts Fri, 19 Feb 2016 16:28:54 +0000 spacefrog 13260 at DeformByProjecting Utility <p><img src="" alt="" height="220" width="660" /></p> <p>DeformByProjecting is a scripted utility for 3dsmax that allows deform one or more objects by projecting mesh verticies on the surface of another object (preform). The basic idea is similar to Conform (Compound Object), but functionality DeformByProjecting utility has differences and features:</p> <p><a href="" target="_blank">read more</a></p> Scripts body deforming edit poly mesh deformation Misc model modeling modifier Modify move move vertecies Poly projecting recontruct geometry surface tool utility vertex Thu, 14 Apr 2016 13:53:11 +0000 Ironix 13364 at