ScriptSpot - 3ds Max - Sort Updated en V-RayMtl Converter <p><strong>V-RayMtl Converter 3</strong> - the useful tool for automating such a time-consuming process as converting different types of materials (currently supported: Standard, Raytrace, Autodesk Material, Architectural (Revit), mrArch&amp;Design, Corona Renderer, NVIDIA iray (unofficial), fr-Advanced, Brazil Advanced) to V-Ray materials, as well as reverse conversion V-Ray materials to Standard materials (which is very useful for game developers, modelers etc.)</p> <p><a href="" target="_blank">View full list</a> of currently supported materials and maps.</p> <p><strong>v3.4 update:</strong></p> <ul> <li>add support for 3ds Max 2019</li> <li>added set "Glossy Fresnel" option to "On" for all V-Ray Materials in "Advanced Fix" section</li> <li>added clear "Effect ID" override for all V-Ray Materials in "Advanced Fix" section</li> <li>added set VRayFastSSS2 multiple scattering to "Raytraced" in "Advanced Fix" section</li> <li>improved and speedup work "Fix Normal bitmap textures to VRayNormalMap" option in "Advanced Fix" section</li> <li>changed licensing system for use in offline mode</li> <li>more optimized code and improving for conversions</li> </ul> <p><a href="" target="_blank">View full changelog</a></p> <p><img src="" alt="V-RayMtl Converter 3.0" width="640" height="458" /></p> </p> <p><a href="" target="_blank">read more</a></p> Scripts autodesk material to vray material brazil converter Corona corona to vray finalrender iRay Material Material Converter renderer revit standard to vray v-ray VRay vray to standard material Sat, 21 Oct 2006 03:45:42 +0000 3DZver 2323 at AXIS <p><img src="/files/u48463/axis_logo.png" alt="" width="638" height="239" /></p> <p>I have released axis which is a screen space direction to world space orientation modeling tool set. It let's you work with selections without having to check the orientation of your objects/sub-objects. But check the video instead. It's better to watch it. :)</p> <p>Link to Axis: <a href=""></a></p> <p>The tool I'm using to operate with Axis is called Octopus:</p> <p><a href="" target="_blank">read more</a></p> Scripts Thu, 24 May 2018 06:55:44 +0000 pi3c3 14730 at TronoTools: Animated Gravity Helper / Projection Path <p>How would your object be projected with gravity? Nothing is more annoying than to see basic physics being broken!</p> <p>This little helper creates a help path for your object to show you the most realistic path it will follow when falling from it's initial path. Keep your objects to the right scale and speed, and this script should be 99% correct for almost any object. (Feathers excluded ;))</p> <p><img src="" alt="" width="796" height="462" /></p> <p><a href="" target="_blank">read more</a></p> Scripts Animation gravity helper Path physics projection projection path realism Sat, 17 Oct 2015 11:10:24 +0000 tronotrond 13021 at Select Hidden, Visible or Occluded Objects <p><strong>Select only visible objects! Delete all objects hidden inside other objects!</strong></p> <p>If you are working with object heavy CAD models you probably know that often 90% of the objects are hidden internal components of the rig. Stuff you usually don't need or want. Object count that make 3dsMax crawl.</p> <p>This script lets you either select what is visible or hidden from the current view - or let you scan the whole scene.&nbsp;<br />It's a very efficient way to clean up your scenes with a high accuracy!</p> <p><a href="" target="_blank">read more</a></p> Scripts hidden Objects obscured select visible Thu, 24 Mar 2016 16:19:23 +0000 tronotrond 13330 at Quick Link Lock Tool <p>&nbsp;</p> <p><img src="" alt="Tronotools Quick Link Lock Info" width="185" height="110" /></p> <p>A small tool I created to more quickly handle link locks. You can globally lock or unlock everything with one button. Same with just movement, rotate or scale separately. Supports multiple objects and behaves just like the normal 3dsMax Hierarchy-&gt;Link Info System.</p> <p>&nbsp;</p> <p>v1.1 - Fixed a bug when no objects were selected.</p> Scripts 3dsmax axis link Lock move Rotate scale Mon, 18 Apr 2016 02:22:50 +0000 tronotrond 13374 at Maya-like Time Slider <p>I've always liked animating in Maya and missed the time slider toolbar you have there. I quickly recreated something similar for 3dsMax. It's not identical or perfect, but it works. I would love for it to lock and scale to match 3dsMax own Timeline/slider, but it sticks to the bottom of the screen and should work for most resolutions.</p> <p><img src="" alt="" width="1205" height="95" /></p> <p>&nbsp;</p> <p>v1.1 Fixed a bug with a function not being declared</p> Scripts Maya time slider toolbar Wed, 17 Feb 2016 05:30:03 +0000 tronotrond 13254 at FumeFX Grid Settings Deep Copy <p>This script copies settings from one grid to another. It does not touch output paths, size etc, but it'll merge the other parameters from one grid to one or more other grids. Handy if you have a lot of grids, do a change in one and need to apply the same changes to all the other grids.</p> <p>Current version has a couple of limitations. It does not support copying all effectors and keys from colors.</p> <p>&nbsp;</p> <p><img src="" alt="" width="451" height="526" /></p> Scripts 3dsmax atmospherics Fume FumeFX fx Grid settings Sun, 15 Jan 2017 18:59:28 +0000 tronotrond 13943 at V-Ray MultiMatte / Object ID Manager <p>V-Ray MultiMatte and Object ID Manager.</p> <p>Handling ObjectIDs in Max can be a hassle. This hopefully simplifies life for you. You can:</p> <p>- Easily set IDs on all selected objects. <br />- Select objects by their ID. <br />- List all IDs in the scene <br />- Clear IDs <br />- Automatically clear out old MultiMatte Render elements and recreate only the ones you need in the scene!</p> <p>v2.0:</p> <p>- Refined UI<br />- Added incremental add and use next available ID option&nbsp;</p> <p><a href="" target="_blank">read more</a></p> Scripts id Matte Multi MultiMatte obj ObjectiD v-ray VRay Fri, 12 Jun 2015 13:42:36 +0000 tronotrond 12699 at InstantRig <p>&nbsp;</p> <p><img src="/files/u100225/onlybox.jpg" alt="" width="300" height="280" /></p> <p><strong>Pose Manager</strong></p> <p><strong><img src="/files/u100225/fliplimbs.gif" alt="" width="250" height="140" /></strong></p> <p><strong>Auto Overlap</strong></p> <p><img src="/files/u100225/untitled.gif" alt="" width="250" height="140" /></p> <p><strong>Auto Skin</strong></p> <p><img src="/files/u100225/prev.gif" alt="" width="250" height="140" /></p> <p><a href="" target="_blank">read more</a></p> Scripts 3ds Animation auto autorig character FK IK instantrig max Rig rigging Sat, 22 Jul 2017 23:20:08 +0000 firatkiral 14227 at SteamRoller <p>Steamroller unwraps every objects in a selection using Max's built-in flatten function based on the specified&nbsp;parameters. Steamroller is mainly for helping out people doing texture baking.</p> <p>&nbsp;</p> <p><a href=""><img src="" alt="Rollout Screenshot" /></a></p> <p><a href="" target="_blank">read more</a></p> Scripts arch viz arch-viz architecture archviz baking flatten smallpoly Unwrap UVs UVW virtual reality vr Fri, 27 Jun 2014 19:39:35 +0000 Smallpoly 11273 at