ScriptSpot - 3ds Max - Sort Updated en Adv. Path Manager <p>Listview for managing External files User Paths. De adventage versus the default Max┬┤s dialog is that it shows Valid (Text in Green) and Invalid Paths (Text in Red) and can be filtered only invalids ones.</p> <p>Paths to be deleted : Marked by strikeout text.</p> <p>Paths to be added : Showed on bold text.</p> <p>Paths modified: Text marked with underline.</p> <p>Changes are only applied when pressing "Done".</p> <p>Leaving the script unencrypted so anyone is invited to extend it, also there is some useful ListView Control functions....</p> <p><a href="" target="_blank">read more</a></p> Scripts assets External files Path Manager Tue, 30 Aug 2016 02:07:23 +0000 Ariel_G 13663 at PowerCoreTools: 3ds Max's CPU management tool <p><strong>PowerCoreTools:</strong></p> <p>Just released version 1.2 of my PowerCoreTools CPU managment script for 3ds Max</p> <p>A tool to control CPU usage while 3ds Max is rendering. Automatically sets process priority and affinity ( the number of&nbsp; CPU cores the render process uses) at render start. Restores the initial settings when the rendering is done. Can be configured to run in a complete transparent&nbsp; No-UI mode, which is launched right after 3ds Max has started.<br /> This keeps your workstation responsive for other tasks while rendering. A second 3ds Max session stays responsive and can be used to continue work on different tasks.</p> <p>A look at the following screenshot will probably tell more than thousand words:</p> <p><img src="" alt="PowerCoreTools in Action" width="740" height="600" /></p> </p> <p><a href="" target="_blank">read more</a></p> Scripts affinity cpu process priority Rendering responsive Wed, 04 Jun 2014 13:37:27 +0000 spacefrog 11193 at VrayLightLister <p>Lister for Vray Lights. I use this script permanently. Extremely comfortable for controlling VrayLights present in the scene. You can find the script in <strong>"IllusionBoxStudio"</strong> category <em>(Customize/Customize User Interface/IllusionBoxStudio)</em></p> <p><img src="" alt="" width="355" height="485" /></p> Scripts Lights VRay vraylight Sat, 21 Oct 2006 03:45:42 +0000 Ivan Tepavicharov 3188 at IDTool <p>For people who work often with Objects ID, this script may make it easier. It allows you to see which objects have ID, to select objects by ID, assign a ID and all this without entering in properties of the objects.</p> <p><img src="" alt="" /></p> <p><strong>Version: 2.34</strong></p> <ul> <li><em> <em>Add&nbsp;<strong>"Assign ID by Layers"</strong> button</em></em></li> <li><em>Add Option to <strong>Assign Wirecolor by ID</strong></em></li> </ul> Scripts id mask Objects render Tue, 21 Jun 2011 12:11:02 +0000 Ivan Tepavicharov 7168 at RenderMask <p>Render different types of masks (<strong>Luminance</strong>, <strong>RGB</strong>, <strong>Reflection</strong>, <strong>Lights/Shadows</strong>, <strong>ObjectsID</strong>, <strong>SSS</strong>, <strong>Texture</strong>, <strong>AO</strong>, <strong>ZDepth</strong>, <strong>Specular</strong>, <strong>Refraction</strong>). The script don't affect the scene materials, lights and render settings. Support "<strong>FumeFX</strong>" and "<strong>HairFarm</strong>".</p> <p><img src="" alt="" width="216" height="588" /></p> <p><a href="" target="_blank">read more</a></p> Scripts brazil mask render Rendering VRay Tue, 03 Feb 2009 13:29:07 +0000 Ivan Tepavicharov 4927 at TotalCommanderRCM <p>OK, tell me that you use <a href="" target="_blank">TotalCommander</a>. I can not work without him. With this script I made contact with a TotalCommander. This is RightClickMenu which has quick access to the locations of key files (loaded maxfile, render file location, material maps). The script search only for x64 version of TotalCommander. You can find the script in <strong>"IllusionBoxStudio"</strong> category <em>(Customize/Customize User Interface/IllusionBoxStudio)</em></p> Scripts file total commander totalcmd Thu, 30 Jun 2011 07:41:43 +0000 Ivan Tepavicharov 7193 at ModifierControl <p>Using this script, you can turn on, turn off, or delete certain modifier simultaneously within all objects that contain such modifier (or only within the selected objects). The list of modifiers attend only those used in the scene. You can find the script in <strong>"IllusionBoxStudio"</strong> category <em>(Customize/Customize User Interface/IllusionBoxStudio)</em></p> Scripts modifier Sat, 21 Oct 2006 03:45:42 +0000 Ivan Tepavicharov 3148 at MotionFX <p>MotionFX is a powerful tool for motion graphics and visual effects in 3D MAX.</p> <p> <img src="" width="700" height="300" /> </p> <p></p> Scripts 3d max 3D Modeling 3D titles 3D tutorial animanion motion graphics MotionFX Wed, 29 Oct 2014 23:06:20 +0000 Kadaj 11890 at Expression Benchmark <p><a title="ImageShack - Image And Video Hosting" href="" target="_blank"><img src="" alt="" border="0" /></a></p> <p><a href="" target="_blank">read more</a></p> Scripts benchmark benchmarker benchmarks collection eval evaluate evaluation evaluations execute execution express expression expressions garbage macroscript mem memory redraw run runs runtime script Time Timer total undo undos Fri, 08 Feb 2013 10:59:36 +0000 Ian31R 9798 at Dirtizer 2 <p><img src="" /></p> <p>Very useful plugin which can make your materials dirt in one click!<br /> - You can control dirtiness.<br /> - You can make presets more dry or wet.<br /> - Dirtizer supports Multi-material (you can set random dirt to all materials at once)<br /> - You can add your own textures of dirt. (Organize textures in "Dirtizer" folder as you want)</p> <p>Most renders are supported now! Tested with V-Ray, Mental Ray, Scanline, Corona, Redshift.</p> Scripts 1-click auto automatic automatically automation bump crack Dirt easy editor map Material mud render rubbish rust shader slate slot snow template texture VRay water Thu, 04 Aug 2016 21:03:17 +0000 Crea3D 13607 at