ScriptSpot - 3ds Max - Sort Updated en AnalyticsFX <p>ANALYTICS FX IS A POWERFUL TOOL FOR CREATING ANIMATED CHARTS BASED ON USER DATA.</p> <p> <img src="" width="700" height="300" /> </p> <p></p> Scripts animanion infographics motion graphics Visual Effects Mon, 03 Aug 2015 10:51:47 +0000 Kadaj 12837 at Adv. Path Manager <p>Listview for managing External files User Paths. Listview for managing External files User Paths.<br /> It has several adventages over the the default Max┬┤s dialog, some are:<br /> More useful UI with colors and font effects to indicate directories status, display only invalid paths, remove empty folders paths and more...</p> <p>Paths to be deleted : Marked by strikeout text.</p> <p>Paths to be added : Showed on bold text.</p> <p>Paths modified: Text marked with underline.</p> <p>Changes are only applied when pressing "Done".</p> <p><a href="" target="_blank">read more</a></p> Scripts assets External files Path Manager Tue, 30 Aug 2016 02:07:23 +0000 Ariel_G 13663 at Image Plane <p>Image Plane in 3dsMax</p> Scripts Image Plane 3dsMax reference BSKer maya Sun, 04 Dec 2016 14:25:10 +0000 BSKer 13870 at Dirtizer 2 <p><img src="" /></p> <p>Very useful plugin which can make your materials dirt in one click!<br /> - You can control dirtiness.<br /> - You can make presets more dry or wet.<br /> - Dirtizer supports Multi-material (you can set random dirt to all materials at once)<br /> - You can add your own textures of dirt. (Organize textures in "Dirtizer" folder as you want)</p> <p>Most renders are supported now! Tested with V-Ray, Mental Ray, Scanline, Corona, Redshift.</p> Scripts 1-click auto automatic automatically automation bump crack Dirt easy editor map Material mud render rubbish rust shader slate slot snow template texture VRay water Thu, 04 Aug 2016 21:03:17 +0000 Crea3D 13607 at One-click mass booleans <p><img src="" alt="poster" /></p> <p>Must-have plug-in for fast modeling! Now with ProBoolean.</p> <p>Fast 1-click boolean operations with multiple objects:<br /> -Union selected objects.<br /> -Subtract selected objects from the first selected object.<br /> -Subtract the last selected object from the other selected objects.<br /> -[ProBoolean] Union selected objects.<br /> -[ProBoolean] Subtract selected objects from the first selected object.<br /> -[ProBoolean] Subtract the last selected object from the other selected objects.</p> <p><a href="" target="_blank">read more</a></p> Scripts 3d bool boolean combine fast geometry intersect join mass max mesh multiple object operand operations Poly polygon reshape split subtract union Tue, 23 Dec 2014 11:18:34 +0000 Crea3D 12005 at Materializer <p><img src="" alt="poster" /></p> <p>Materializer (materials equalizer) is the fastest way to create materials mixing different templates. It works like equalizer but for materials!<br /> Example: To make glossy wood press the 'Wood' button and then add a little bit of plastic.</p> <p>Every time you hit 'Set' selected material will be updated without removing of maps.</p> <p>Currently only V-RAY supported.<br /> Plugin works both with Compact and Slate material editor.</p> Scripts auto automatic equalizer maps Material materials Ray render shader template VRay Tue, 23 Dec 2014 11:38:20 +0000 Crea3D 12006 at Boujou2Max <p><img src="" alt="Boujou2max plug-in poster" /></p> <p>Boujou2max imports raw markers from Boujou as an animated cubes or dummies. This is a good solution for raw motion tracking without camera solve.</p> Scripts 1-click 3d max 3ds max Animation auto autodesk automatic automatically automation bake boujou camera Controller data easy export face feature import maya motion Rig solve system tracking tracks transform vicon Mon, 10 Oct 2016 11:37:24 +0000 Crea3D 13759 at ProSequencer <p><img src="" alt="" /></p> <p><a href="" target="_blank">read more</a></p> Scripts camera edit multishot prosequencer sequencer Fri, 13 Dec 2013 00:04:07 +0000 Jonathan de Blok 10722 at DCP Select Sides <p>There's plenty of 'Select top/bottom facing' a DCP to select side facing verts...</p> <p>why ? dunno...sidejob ? sideburns ? that's beside the point, just do it sideways...</p> <p>Extract preset to:</p> <p>C:\Users\xxx\AppData\Local\Autodesk\3dsMax\2017 - 64bit\ENU\en-US\plugcfg\DataChannelPresets</p> <p>Then in your DCM, load it as a Preset.</p> <p><img src="/files/u15473/selsides1.jpg" alt="" width="638" height="535" /></p> Scripts DCP Data Channel Preset Select Sides Wed, 07 Dec 2016 06:14:24 +0000 vusta 13876 at Weld Map Verts <p>This free scripted modifier for 3ds Max 2016 SP2+ will weld the mapping verts of the desired channel. Useful if you need to have the map verts map one-to-one with the mesh vertices (instead of a map vertex per face corner). Can be slow on high-poly meshes.</p> Scripts Tue, 06 Dec 2016 22:02:35 +0000 lightcube 13875 at