ScriptSpot - 3ds Max - Sort Updated http://www.scriptspot.com/3ds-max/scripts/sort-modified/feed/tags/golden-ratio-1-618/sort-modified/feed en AvizStudio Tools - ATree3D http://www.scriptspot.com/3ds-max/scripts/avizstudio-tools-atree3d <p><img src="http://www.avizstudio.com/images/atree3d_600.png" alt="" width="600" height="200" /></p> <p><strong>ATree3D</strong> is simple to use 3D plants generator for architectural visualizations. With this script for 3ds max you can create trees, bushes, flowers and grass. You can use it for low or high polygon models with precise control of the level of details on each sub-element. Script works inside of the 3ds max viewport and show instant preview of your changes.</p> <p><strong>If you like this script </strong>please share your plants and trees(.at3d files) with the community.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/avizstudio-tools-atree3d" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/avizstudio-tools-atree3d#comments Scripts tree plant generator Sun, 12 Sep 2010 20:15:09 +0000 atanasbak 6364 at http://www.scriptspot.com DesignToolBox - for architecture & design http://www.scriptspot.com/3ds-max/scripts/designtoolbox-for-architecture-design <p><img src="/files/u50169/header_dstlbx2.png" alt="" width="638" height="142" /></p> <p>Design Toolbox is a collection of tools designed to accelerate and simplify basic modeling tasks of&nbsp; architectural, urban or interior scenes tools: Standard transformations by reference, like the ones usually found in more precise work oriented applications; Fast measurements, speed up positioning of reference coordinates and workplanes.&nbsp;It also includes some other useful tools for quickly apply and manipulate uvw maps, for paneling simple surfaces; plus some others useful time saver tools.</p> <p>DesignToolBox is packed with our previous tool, <strong>refGuides</strong>:</p> <p>refGuides plug-in is intended to improve and speed up architecture modeling, or any case where precise measurements are needed. It allows to create construction guides, for accurately position and model objects. This guides can act as rulers, displaying custom measurement units in the viewport.&nbsp;Another feature is the ability to place **intersection marks** where linear guides intersects in space.</p> <h3><strong><a href="https://apps.autodesk.com/3DSMAX/en/Detail/Index?id=2789566577526685078&amp;appLang=en&amp;os=Win64" target="_blank">DOWNLOAD DEMO</a></strong></h3> <p><strong>Main features:</strong></p> <p><img src="/files/u50169/dstlbx_feat_1.png" alt="" width="529" height="389" /></p> <p><img src="/files/u50169/dstlbx_feat_2.png" alt="" width="529" height="389" /></p> <p><img src="/files/u50169/rfg_feat.png" alt="" width="529" height="604" /></p> <h3>&nbsp;</h3> <h3><a href="http://atelierbump.tk/feature-list/">Full feature list</a></h3> <p>&nbsp;</p> <h3><a href="https://hag87.github.io/userguide.html" target="_blank">Documentation</a></h3> <p>&nbsp;</p> <p>Look at the changelog about the new tools added.</p> </p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/designtoolbox-for-architecture-design" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/designtoolbox-for-architecture-design#comments Scripts architecture modelling mapping Modelling rescale Rotate scale script toolset transform Tue, 03 Nov 2015 01:13:05 +0000 Atelier Bump 13046 at http://www.scriptspot.com Bitmap Tracking / Resizing .... http://www.scriptspot.com/3ds-max/scripts/bitmap-tracking-resizing <p>New - Demo version - v1.65<br />New&nbsp; -&nbsp; <strong>++ All Assets ++<br /></strong>New - Custom Resize / Convert dialog<strong><br /></strong> New - Faster multitreated Auto-Relink<br />New - Favorive folder list for Auto-Relink dialog (just drag and drop)<br />New - MyLocations - super fast check for file status - skips unknown network paths<strong></strong><br />New - support for<strong> FStorm</strong> <strong>Bitmaps</strong> - sort by size / resizie <br />.<br /><a href="http://www.previews.pixamoon.com/preview/Pixamoon_BTR_screen_AllAssets_1.64.gif"><img src="/files/u53952/pixamoon_btr_screen_allassets_1.64_sml.gif" alt="" width="638" height="342" /></a></p> <p>Bitmap Tracking / Resizing... is tool similar to Asset Tracking. But it gives more possibility to work with bitmaps:</p> <p>- Support for <strong>All Assets </strong>now<br />- <strong>Sort</strong> files by name, image width, height, file size, path, gamma, texture name, status (Found -<strong> network, </strong>Found -<strong>&nbsp; local, </strong>Not found)<br />- <strong>Resize</strong> selected bitmaps to 2k, 1k, 512, 256, 128, 64px and save in new folder (not available in demo)<br />&nbsp;&nbsp;&nbsp; - easy batch resize and reconect selected bitmaps (by size) before sending to external renderfarm,<br />&nbsp;&nbsp;&nbsp; - resize bitmaps in large animation sceens to reduce memory ussage,<br />- <strong>Convert...</strong> see below<br />- <strong>Change / Rename paths</strong> (with <strong>paths history</strong> and <strong>rename path prefix</strong> eg. change only server/drive letter)<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; * Choose from path from history (already used paths in curent project)<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; * Pick new path<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; * Batch rename paths beginng ( drive letter or paths <strong>C:\sample\abc\</strong> and rename them to <strong>Z:\3d\sample\abc\ </strong>) <br />- Multi-threaded <strong>Auto-Relink</strong><br />- And More...</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/bitmap-tracking-resizing" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/bitmap-tracking-resizing#comments Scripts bitmap bitmaps texture tracking track resizing resize asset assets change relink repath organize manage copy move collect list lister image size path gamma override sort local network convert EXR TX VRayHDRI FStorm FStormBitmap Corona VRayBmpFilter Wed, 03 Dec 2014 22:49:03 +0000 pixamoon 11971 at http://www.scriptspot.com Drop Box http://www.scriptspot.com/3ds-max/scripts/drop-box <p>Script copy and paste objects from scene to scene use list of files. Saves objects in one scene and paste them from the list into another scene. You can save objects as fbx or in previous version of 3dmax.</p> <p><a href="https://www.youtube.com/watch?v=yyJjF66cKgY&amp;feature=youtu.be" title="https://www.youtube.com/watch?v=yyJjF66cKgY&amp;feature=youtu.be">https://www.youtube.com/watch?v=yyJjF66cKgY&amp;feature=youtu.be</a></p> <p><img src="http://www.scriptspot.com/files/u47486/dropbox4.png" /></p> http://www.scriptspot.com/3ds-max/scripts/drop-box#comments Scripts copy paste transfer Wed, 02 Aug 2017 13:58:22 +0000 andrfil 14241 at http://www.scriptspot.com InstantRig http://www.scriptspot.com/3ds-max/scripts/instantrig <p>&nbsp;</p> <p><img src="/files/u100225/onlybox.jpg" alt="" width="300" height="280" /></p> <p><strong>Pose Manager</strong></p> <p><strong><img src="/files/u100225/fliplimbs.gif" alt="" width="250" height="140" /></strong></p> <p><strong>Auto Overlap</strong></p> <p><img src="/files/u100225/untitled.gif" alt="" width="250" height="140" /></p> <p><strong>Auto Skin</strong></p> <p><img src="/files/u100225/prev.gif" alt="" width="250" height="140" /></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/instantrig" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/instantrig#comments Scripts 3ds Animation auto autorig character FK IK instantrig max Rig rigging Sat, 22 Jul 2017 23:20:08 +0000 firatkiral 14227 at http://www.scriptspot.com refGuides - DISCONTINUED http://www.scriptspot.com/3ds-max/scripts/refguides-discontinued <p>&nbsp;<img src="http://atelierbump.tk/rG/scriptspot_02.jpg" alt="" width="638" height="355" /></p> <p>refGuides is a tool for Autodesk 3Ds Max intended to improve and facilitate accurate modeling, particularly helpful for modeling architectural scenes Max, this tool allows to create construction lines guides, providing a measurement rule that can be used to accurately position and model objects .</p> </p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/refguides-discontinued" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/refguides-discontinued#comments Scripts architecture modelling Helpers Modelling reference guides Sat, 01 Mar 2014 02:17:14 +0000 Atelier Bump 10959 at http://www.scriptspot.com Edit curve control http://www.scriptspot.com/3ds-max/scripts/edit-curve-control <p>Edit curve controls in bigger, resizable window:</p> <p><img src="/files/u1362/curveedit.gif" alt="Curve edit" width="500" height="380" /></p> http://www.scriptspot.com/3ds-max/scripts/edit-curve-control#comments Scripts curve curveControl Fri, 10 Nov 2017 12:09:28 +0000 Swordslayer 14369 at http://www.scriptspot.com Materializer http://www.scriptspot.com/3ds-max/scripts/materializer <p><img src="http://s8.hostingkartinok.com/uploads/images/2016/10/dff9eb94508780847bc421bb948264e3.jpg" alt="poster" /></p> <p>Materializer (materials equalizer) is the fastest way to create materials mixing different templates. It works like equalizer but for materials!<br /> Example: To make glossy wood press the 'Wood' button and then add a little bit of plastic.</p> <p>Every time you hit 'Set' selected material will be updated without removing of maps.</p> <p>Currently only V-RAY supported.<br /> Plugin works both with Compact and Slate material editor.</p> http://www.scriptspot.com/3ds-max/scripts/materializer#comments Scripts auto automatic equalizer maps Material materials Ray render shader template VRay Tue, 23 Dec 2014 11:38:20 +0000 Crea3D 12006 at http://www.scriptspot.com Dirtizer 2 http://www.scriptspot.com/3ds-max/scripts/dirtizer-2 <p><img src="http://s8.hostingkartinok.com/uploads/images/2016/10/af9666146a2a2a86270b64b89dcd2523.jpg" /></p> <p>Very useful plugin which can make your materials dirt in one click!<br /> - You can control dirtiness.<br /> - You can make presets more dry or wet.<br /> - Dirtizer supports Multi-material (you can set random dirt to all materials at once)<br /> - You can add your own textures of dirt. (Organize textures in "Dirtizer" folder as you want)</p> <p>Most renders are supported now! Tested with V-Ray, Mental Ray, Scanline, Corona, Redshift.</p> http://www.scriptspot.com/3ds-max/scripts/dirtizer-2#comments Scripts 1-click auto automatic automatically automation bump crack Dirt easy editor map Material mud render rubbish rust shader slate slot snow template texture VRay water Thu, 04 Aug 2016 21:03:17 +0000 Crea3D 13607 at http://www.scriptspot.com Make Grey http://www.scriptspot.com/3ds-max/scripts/make-grey <p>This script will take all selected objects and make them grey by default. </p> <p>I get fed up with going into the colour picker to turn objects grey as I work through a blockout. I made this so that I could do it with a single click. </p> <p>The script will work as a button in the toolbar once setup.</p> <p>Installation: </p> <p>This script takes all selected objects and makes their wireframe and base colour grey if no materials are applied. </p> <p>To add it to your Max, drag the .ms file into the 3Dsmax viewport.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/make-grey" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/make-grey#comments Scripts Fri, 03 Nov 2017 12:16:47 +0000 RJ3D 14365 at http://www.scriptspot.com