ScriptSpot - 3ds Max - Sort Updated http://www.scriptspot.com/3ds-max/scripts/sort-modified/feed en SteamRoller http://www.scriptspot.com/3ds-max/scripts/steamroller <p>Steamroller unwraps every objects in a selection using Max's built-in flatten function based on the specified&nbsp;parameters. Steamroller is mainly intended as a quick and dirty method of quickly unwrapping lightmap UVs on large sets of objects, similar to the automatic unwrap in Render to Texture.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/steamroller" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/steamroller#comments Scripts arch viz arch-viz architecture archviz baking flatten smallpoly Unwrap UVs UVW virtual reality vr Fri, 27 Jun 2014 19:39:35 +0000 Smallpoly 11273 at http://www.scriptspot.com pX Poly Paint http://www.scriptspot.com/3ds-max/scripts/px-poly-paint <p><img src="/files/u7611/owl_render01_wbk_600px2.jpg" alt="low poly owl poly painted" width="638" height="345" /></p> <p>pX Poly Paint is a macro script to facilitate quick painting (UV Mapping+Texturing) of Low Poly models, <a href="https://www.denysalmaral.com/2018/09/free-polygon-painting-script-and.html">read more and download from my blog!&nbsp;</a></p> http://www.scriptspot.com/3ds-max/scripts/px-poly-paint#comments Scripts Tue, 18 Sep 2018 15:51:10 +0000 Denys Almaral 16025 at http://www.scriptspot.com Polygon Tools http://www.scriptspot.com/3ds-max/scripts/polygon-tools <p><strong><img src="/files/u98396/polygon-tools-preview.jpg" alt="" width="638" height="319" /></strong></p> <p><strong>Polygon Tools</strong> are scripts pack for checking 3D-model during modeling and UV-mapping process in 3ds max.</p> <p>Target audience: enthusiasts, beginning 3D-modelers, outsource managers, Art QA, art-managers and etc.</p> <p>Polygon Tools was created to facilitate common problems search in 3D-models and speed up the work by reducing the amount of routine work.</p> <p>&nbsp;</p> <p>Short Features List:</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/polygon-tools" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/polygon-tools#comments Scripts checker lods low-poly texel Texel Density texture Unwrap Thu, 29 Dec 2016 15:29:30 +0000 polygonby 13918 at http://www.scriptspot.com Bitmap Tracking / Resizing .... http://www.scriptspot.com/3ds-max/scripts/bitmap-tracking-resizing <p>New&nbsp; -&nbsp; ++ All Assets ++<br />New -&nbsp;<strong>External Bitmaps&nbsp;</strong>options - drag and drop external images to Resize or Convert to Tx, Exr or Jpg<br />New - Support for XRef files - drag and drop XRefs to Library Track Relink to Repath assets in XRef<br />New -<strong>&nbsp;Remove Selected Assets</strong><br />New -<strong> Resize to Nearest Power of 2 (256, 512, 1024, 2048 etc)</strong><br />New -<strong> Set Path dialog</strong><br />New - Favorite folder list for Auto-Relink dialog (just drag and drop)<br />.<br />New - SubTree bowser to&nbsp;<strong>Show Materials by</strong>&nbsp;selected bitmap assets - and&nbsp;<strong>drag and drop</strong>&nbsp;to Material Editor:<br /><a href="http://www.previews.pixamoon.com/preview/Pixamoon-BitmapTrackingResizing-1-70-05.gif" target="_blank"><img src="http://www.previews.pixamoon.com/preview/Pixamoon-BitmapTrackingResizing-1-70-05.gif" alt="" width="638" height="272" /></a></p> <p>Bitmap Tracking / Resizing... is tool similar to Asset Tracking. But it gives more possibility to work with bitmaps:</p> <p>- Support for <strong>All Assets </strong>now<br />- <strong>Sort</strong> files by name, image width, height, file size, path, gamma, texture name, status (Found -<strong> network, </strong>Found -<strong>&nbsp; local, </strong>Not found)<br />- <strong>Resize</strong>&nbsp;to JPG selected bitmaps to specified size or to Nearest Power of 2<br />&nbsp;&nbsp;&nbsp; - can be used to resize and repath selected bitmaps (by size) before sending to external renderfarm,<br />&nbsp;&nbsp;&nbsp; - resize bitmaps in large animation sceens to reduce memory ussage,<br />- <strong>Convert...</strong> see below<br />- <strong>Change / Rename paths</strong> (with <strong>paths history</strong> and <strong>rename path prefix</strong> eg. change only server/drive letter)<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; * Choose path from history or scene paths<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; * Pick new path<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; * Rename paths beginng ( drive letter or paths <strong>C:\sample\abc\</strong> and rename them to <strong>Z:\3d\sample\abc\ </strong>) <br />&nbsp; &nbsp; &nbsp; * Find and Replace part of paths - supports Regular Extension<br />- Multi-threaded <strong>Auto-Relink </strong>with progress dialog<br />- And More...</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/bitmap-tracking-resizing" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/bitmap-tracking-resizing#comments Scripts Wed, 03 Dec 2014 22:49:03 +0000 pixamoon 11971 at http://www.scriptspot.com UniRemover http://www.scriptspot.com/3ds-max/scripts/uniremover <p>v.9.43 Fixed Converttopoly<br /> v.9.42 Remove T-vertex<br /> <img src="http://www.scriptspot.com/files/u43328/remove_t-vert.gif" /><br /> v.9.41 <strong>Overlaped faces</strong><br /> If selected all faces,<br /> will be find and select overlaped faces<br /> To setup tolerance press Esc+Key of script</p> <p>Если выделены все грани, будут найдены и выделены перекрывающиеся грани.<br /> Для настройки расстояния отклонения нажать Esc+Кнопку скрипта. </p> <p><img src="https://www.scriptspot.com/files/u43328/overlap.gif" /></p> <h3>And all this works by single button</h3> http://www.scriptspot.com/3ds-max/scripts/uniremover#comments Scripts clean cleaner duplicate faces edges editable loop modeling Overlapping Poly remove shape single spline Universal vertex Wed, 06 Mar 2013 21:53:30 +0000 Nik 9898 at http://www.scriptspot.com miauu's Extend Clone Tool http://www.scriptspot.com/3ds-max/scripts/miauus-extend-clone-tool <p><img src="https://4.bp.blogspot.com/-Y6sVqrBg1ps/W51yowRJ8NI/AAAAAAAABHY/3tjBsxFDNeo73Hr-PFG1a6PPyv21Wc53wCLcBGAs/s320/miauuExtendedCloneTool_splashScreen.png" alt="" /></p> <p>&nbsp;</p> <p>miauu's Extend Clone Tool adds new options to the standard Clone Options dialog.</p> <p>The main goal - save time using these features:</p> <p>- move the created objects to a new layer,</p> <p>- move the created objects into existing layer</p> <p>- select all new objects after their are created.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/miauus-extend-clone-tool" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/miauus-extend-clone-tool#comments Scripts clone Controller copy duplicate instance object Reference Mon, 17 Sep 2018 09:45:46 +0000 miauu 16023 at http://www.scriptspot.com InstantRig http://www.scriptspot.com/3ds-max/scripts/instantrig <p>&nbsp;</p> <p><img src="/files/u100225/onlybox.jpg" alt="" width="300" height="280" /></p> <p><strong>Pose Manager</strong></p> <p><strong><img src="/files/u100225/fliplimbs.gif" alt="" width="250" height="140" /></strong></p> <p><strong>Auto Overlap</strong></p> <p><img src="/files/u100225/untitled.gif" alt="" width="250" height="140" /></p> <p><strong>Auto Skin</strong></p> <p><img src="/files/u100225/prev.gif" alt="" width="250" height="140" /></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/instantrig" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/instantrig#comments Scripts 3ds Animation auto autorig character FK IK instantrig max Rig rigging Sat, 22 Jul 2017 23:20:08 +0000 firatkiral 14227 at http://www.scriptspot.com V-RayMtl Converter http://www.scriptspot.com/3ds-max/scripts/v-raymtl-converter <p><img src="https://maxtools.3dzver.ru/img/VMC3_banner_scrspt.jpg" alt="V-RayMtl Converter 3.0" width="640" height="458" /></p> <p><strong>V-RayMtl Converter</strong>&nbsp;- the very useful professional tool for automating such a time-consuming process as converting of materials and other scene components (lights, cameras, proxy etc) from different renderer engines to V-Ray (currently supported: Standard, Raytrace, Autodesk Material, Architectural (Revit), mrArch&amp;Design, Corona Renderer, NVIDIA iray (unofficial), fr-Advanced, Brazil Advanced), as well as to reverse the conversion of V-Ray materials into Standard materials (which is very useful for game developers, 3d modelers, etc)</p> </p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/v-raymtl-converter" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/v-raymtl-converter#comments Scripts autodesk material to vray material brazil converter Corona corona to vray finalrender iRay Material Material Converter renderer revit standard to vray v-ray VRay vray to standard material Sat, 21 Oct 2006 03:45:42 +0000 3DZver 2323 at http://www.scriptspot.com Parameters Collector http://www.scriptspot.com/3ds-max/scripts/parameters-collector <p>Collects all parameters within selected objects, modifiers on objects or slate nodes (materials) so you can mass change their values.</p> <p>Changelog:</p> <p>v1.2.1</p> <p>- added exception if nothing selected in slate material editor</p> <p><img src="/files/u9160/parametr_collector.jpg" alt="" width="300" height="581" /></p> http://www.scriptspot.com/3ds-max/scripts/parameters-collector#comments Scripts collect collector list materials modifies object parameter parameters slate Thu, 10 May 2018 13:14:53 +0000 mad 14643 at http://www.scriptspot.com Transfer Materials http://www.scriptspot.com/3ds-max/scripts/transfer-materials <p>Transfer materials, object properties (standard and Vray) and modifiers between objects based on names, vertex count or transfom. Can work between multiple Max instances. Handy for transfering materials from lookdev to lighting scenes with caches.</p> <p>Changelog:</p> <p>v1.2</p> <p>- bugfixes</p> <p>- possibility to remove string from object name before copy</p> <p>- transfered files could be stored in 3 slots in local,project or network locations (default network location is Z:/shared_files/ and could be changed in code manualy)</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/transfer-materials" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/transfer-materials#comments Scripts copy Material paste transfer Thu, 10 May 2018 15:28:11 +0000 mad 14650 at http://www.scriptspot.com