ScriptSpot - 3ds Max - Sort Updated http://www.scriptspot.com/3ds-max/scripts/sort-modified/feed/tags/architecture/BodyulCG en AnimLayerCleaner http://www.scriptspot.com/3ds-max/scripts/animlayercleaner <p>Bugged Animation Layer Cleaner for 3ds Max</p> <p align="center"> <img width="162" height="155" src="https://raw.githubusercontent.com/markulie/AnimLayerCleaner/main/AnimLayerCleaner_Window.png" /> </p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/animlayercleaner" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/animlayercleaner#comments Scripts Mon, 24 Jul 2023 11:57:14 +0000 markulie 24407 at http://www.scriptspot.com ProColor http://www.scriptspot.com/3ds-max/scripts/procolor <p>Advanced Wirecolor Tool</p> <p><img src="https://raw.githubusercontent.com/markulie/WireColorPro/master/ProColor_Window.png" alt="" /></p> <p><img alt="" /></p> <h3>Features</h3> <p>-Randomize Wirecolor<br /> -Gradient Wirecolor<br /> -Realtime Wirecolor<br /> -Batch Wirecolor to Material Converter<br /> -Batch Material Eraser</p> <h3>This script is now deprecated.</h3> <h3>Use the latest optimized version: <a href="https://github.com/markulie/WireColorPro">WireColor Pro</a></h3> http://www.scriptspot.com/3ds-max/scripts/procolor#comments Scripts Gradient Material procolor random WireColor Sat, 03 Oct 2020 14:24:56 +0000 markulie 23746 at http://www.scriptspot.com xCalc http://www.scriptspot.com/3ds-max/scripts/xcalc <p>Simple Calculator with History Feature</p> <p align="center"> <img width="125" height="248" src="https://github.com/markulie/xCalc/raw/master/demo_xCalc_3dsMax.png?raw=true" /> </p> http://www.scriptspot.com/3ds-max/scripts/xcalc#comments Scripts calculator Thu, 10 Aug 2023 00:08:02 +0000 markulie 24424 at http://www.scriptspot.com RandomX http://www.scriptspot.com/3ds-max/scripts/randomx <p>Transform Randomizer for 3ds Max</p> <p align="center"> <img width="162" height="155" src="https://raw.githubusercontent.com/markulie/RandomX/main/RandomX.png" /> </p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/randomx" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/randomx#comments Scripts Wed, 09 Aug 2023 19:11:07 +0000 markulie 24423 at http://www.scriptspot.com WireColor Pro http://www.scriptspot.com/3ds-max/scripts/wirecolor-pro <p>Object color randomization, instance sync, gradients, and material control for 3ds Max.</p> <p align="center"> <img width="192" height="415" src="https://raw.githubusercontent.com/markulie/WireColorPro/master/WireColor_Pro_Window.jpg" /> </p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/wirecolor-pro" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/wirecolor-pro#comments Scripts Thu, 10 Aug 2023 11:16:26 +0000 markulie 24425 at http://www.scriptspot.com MultiMatte Tamer http://www.scriptspot.com/3ds-max/scripts/multimatte-tamer <p><img src="https://github.com/akarcode/MultiMatteTamer/assets/59408512/3b02d4ac-38f9-4428-8622-90fe2d65da13" /></p> <p>This script makes it very easy to apply Object ID's and store the MultiMatte Render Elements.</p> <p>Objects are selected within the grid table. If objects and layers in your scene are not recognized by its name this script will not be much use.</p> <ul> <li><strong>Add Button</strong> will add another additional numbered ID button.</li> </ul> <p><a href="http://www.scriptspot.com/3ds-max/scripts/multimatte-tamer" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/multimatte-tamer#comments Scripts MultiMatte MultiMatteElement object id OID Render Elements VRay Wed, 05 Apr 2023 10:13:11 +0000 secondplace 24325 at http://www.scriptspot.com Move To Surface http://www.scriptspot.com/3ds-max/scripts/move-to-surface-0 <h1>What this script do:</h1> <p>This script allow you to place (or place and align) objects on the surface of another object or on the grid under the cursor and snap to 3D Grid if grid snapping is enabled.</p> <p>There are two scripts included in a single *.ms file:</p> <p><strong>Move to Surface</strong> - allow you to place selected objects near the cursor on another objects or on the grid.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/move-to-surface-0" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/move-to-surface-0#comments Scripts Sat, 10 Feb 2024 18:32:08 +0000 FishMan 24509 at http://www.scriptspot.com Sub-Materials ID http://www.scriptspot.com/3ds-max/scripts/sub-materials-id <p>Sub-Materials ID - это скрипт для 3dsmax, открывает всплывающее окно со списком материалов и их id в Multi/Sub-Object материале примененном к выделенному объекту и возможностью быстро применять материалы по id на выделенные полигоны.<br /> пока работает только в editable poly.<br /> - кнопка Apply - теперь копирует материал с первого выделенного объекта на остальные.<br /> - кнопка Apply - теперь если объект не в Edipable Poly, или не в режиме subobjectLevel, то применяется модификатор Material с выбранным id материалом, если модификатор уже есть на объекте то меняет его id.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/sub-materials-id" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/sub-materials-id#comments Scripts id materials Sub-Materials Tue, 13 Feb 2024 18:16:30 +0000 rusttm 24512 at http://www.scriptspot.com Snap to Grid http://www.scriptspot.com/3ds-max/scripts/snap-to-grid <h3>What this script do:</h3> <p>Just snapping the object's pivot to a grid. Nothing fancy.</p> <h3>How to use it:</h3> <p>Select and object call the script - the object will be snapped to a grid.</p> <p><strong>Tested on 3ds Max 2023 and 2024</strong></p> <h3>Installation:</h3> <p>Drag/Drop the script on 3ds max viewport or run it via 'Scripting-&gt; Run Script...'. Go to "Hotkey Editor" or "Customize User Interface", search for category called 'Custom', there will be 'Snap to Grid'. Assing a hotkey to it or put it on your custom Toolbar.</p> http://www.scriptspot.com/3ds-max/scripts/snap-to-grid#comments Scripts Tue, 13 Feb 2024 10:21:15 +0000 FishMan 24511 at http://www.scriptspot.com Garage Door Generator http://www.scriptspot.com/3ds-max/scripts/garage-door-generator <p>Garage Door Generator is a script that is efficient in automatically creating 3D garage door models in 3dsMax scene. With 6 styles of garage door, it can be applied flexibly in Archviz projects while saving a lot of time for 3D artists.</p> <p>.: Compatible with 3dsMax 2018 &amp; higher</p> <p>.: Compatible with V-Ray 6 / Corona Renderer 9 &amp; higher</p> <p>.: Compatible with System Units: Millimeters, Centimeters, Meters, Inches &amp; Feet</p> <p>Garage Door Generator uses a paid license. 1 (one) license is valid for 2 (two) computers (Home and Work). ​</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/garage-door-generator" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/garage-door-generator#comments Scripts ArchvizTools Garage Door Generator Wed, 14 Feb 2024 04:44:35 +0000 huynguyen 24513 at http://www.scriptspot.com