ScriptSpot - 3ds Max - Sort Updated http://www.scriptspot.com/3ds-max/scripts/sort-modified/feed/detriangulator-0/users en AEI ToolBar http://www.scriptspot.com/3ds-max/scripts/aei-toolbar <p>The script used to load other script like default toolbar ,but it's more convenient to use , you needn't&nbsp;convert your icon to 24x24 and create a channel image ,</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/aei-toolbar" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/aei-toolbar#comments Scripts toolbar Fri, 18 Aug 2017 03:57:52 +0000 AEI 14269 at http://www.scriptspot.com miauu's Script Pack vol.2 http://www.scriptspot.com/3ds-max/scripts/miauus-script-pack-vol-2 <p><a href="http://1.bp.blogspot.com/-nlzb0jKIy_I/UidqdWqOaWI/AAAAAAAAAGE/AM0HLBqicCE/s1600/miauuLogo.png"><img src="http://1.bp.blogspot.com/-nlzb0jKIy_I/UidqdWqOaWI/AAAAAAAAAGE/AM0HLBqicCE/s1600/miauuLogo.png" alt="" border="0" /></a></p> <p>&nbsp;</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/miauus-script-pack-vol-2" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/miauus-script-pack-vol-2#comments Scripts Wed, 04 Sep 2013 23:15:23 +0000 miauu 10433 at http://www.scriptspot.com Time & Key Controls http://www.scriptspot.com/3ds-max/scripts/time-key-controls <p>This script contains various tools for manipulating time, keys other related animation controls. Scripts can be assigned to toolbars and placed just below the time slider for quick access.</p> <p>&nbsp;</p> <p><strong>Features:</strong></p> <p>- Time jumping in blocks of 5, 10, 15, 30 and 100, as well as jump to next or previous keys and the start time.</p> <p>- Time range manipuation including: range cutting, range expanding, setting range to key limits, and use<strong> specially marked*</strong> time tags to adjust ranges.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/time-key-controls" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/time-key-controls#comments Scripts Animation Controls jump key Range scrub Time Thu, 15 Nov 2018 02:23:56 +0000 lbrooks 16746 at http://www.scriptspot.com Unhide - in schematic view http://www.scriptspot.com/3ds-max/scripts/unhide-in-schematic-view <p>There are 100s of ways to hide stuff, but no one-click way to unhide, that's built-in. Here's a one-line script for unhiding objects; just select the hidden object(s) in schematic view, and hit the button. Its a great time-saver if you use the schematic view to organize 100s of objects.</p> <p><strong><br /></strong></p> <p><strong>To install:</strong></p> <p>Just run the script, then set it as a toolbar button or key binding from the "Ewanc" category.</p> <p><strong><br /></strong></p> <p><strong>Update:</strong></p> <p>Fixed a syntax bug which had broke it initially.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/unhide-in-schematic-view" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/unhide-in-schematic-view#comments Scripts Mon, 19 Feb 2018 18:02:57 +0000 Ewanc 14493 at http://www.scriptspot.com Spring Max - animate bone chain with collision http://www.scriptspot.com/3ds-max/scripts/spring-max-animate-bone-chain-with-collision <p>Spring Max is a tool that use to create bone chain animation in 3Ds Max</p> <p></p> <p><img src="https://animbai.com/wp-content/uploads/2018/08/springmax_eng.png" alt="" width="410" height="523" /></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/spring-max-animate-bone-chain-with-collision" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/spring-max-animate-bone-chain-with-collision#comments Scripts Animation collision spring Fri, 24 Aug 2018 01:23:07 +0000 redtank 15824 at http://www.scriptspot.com V-RayMtl Converter http://www.scriptspot.com/3ds-max/scripts/v-raymtl-converter <p><img src="https://maxtools.3dzver.ru/img/VMC3_banner_scrspt.jpg" alt="V-RayMtl Converter 3.0" width="640" height="458" /></p> <p><strong>V-RayMtl Converter</strong>&nbsp;- the very useful professional tool for automating such a time-consuming process as converting of materials and other scene components (lights, cameras, proxy etc) from different renderer engines to V-Ray (currently supported: Standard, Raytrace, Autodesk Material, Architectural (Revit), mrArch&amp;Design, Corona Renderer, NVIDIA iray (unofficial), fr-Advanced, Brazil Advanced), as well as to reverse the conversion of V-Ray materials into Standard materials (which is very useful for game developers, 3d modelers, etc)</p> </p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/v-raymtl-converter" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/v-raymtl-converter#comments Scripts autodesk material to vray material brazil converter Corona corona to vray finalrender iRay Material Material Converter renderer revit standard to vray v-ray VRay vray to standard material Sat, 21 Oct 2006 03:45:42 +0000 3DZver 2323 at http://www.scriptspot.com Pivot & Align Tools (quad-menus) http://www.scriptspot.com/3ds-max/scripts/pivot-align-tools-quad-menus <p>Pivot &amp; Align Tools (PAT) are a set of macros bundled into a quad menu that allow you to perform various object alignment, pivot alignment and object snapping functions, among others. Most of the functions can operate on a selection of multiple objects at once.</p> <p>&nbsp;</p> <p>A 4x4 quad version is also available.</p> <p><img src="/files/u542/pat_quad-list_1-4.jpg" alt="" width="159" height="522" /></p> <p>&nbsp;</p> <p>The functions are as follows...</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/pivot-align-tools-quad-menus" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/pivot-align-tools-quad-menus#comments Scripts align pivot scripts Tools Sat, 03 Mar 2018 03:52:54 +0000 lbrooks 14519 at http://www.scriptspot.com Morpher Extension Tool http://www.scriptspot.com/3ds-max/scripts/morpher-extension-tool <p><img src="https://user-images.githubusercontent.com/30456365/49335255-fa190780-f624-11e8-9311-d25fc1bef475.jpg" alt="" width="791" height="856" /></p> http://www.scriptspot.com/3ds-max/scripts/morpher-extension-tool#comments Scripts morpher Sat, 01 Dec 2018 16:12:32 +0000 Yu5h1 16995 at http://www.scriptspot.com Spline Refiner http://www.scriptspot.com/3ds-max/scripts/spline-refiner <p><img src="http://www.splinedynamics.com/wp-content/uploads/2018/12/SplinerRefiner_banner_732x216.jpg" alt="Spline Refiner 3dsmax script - banner" /></p> <h3><em>Smart Spline Subdivision</em></h3> <p>&nbsp;</p> <h2>Description</h2> <p><em><strong>Spline Refiner</strong></em> is a 3dsMax productivity tool to fine-tune your spline shapes incredibly fast, in a simple and efficient way.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/spline-refiner" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/spline-refiner#comments Scripts 3dmax 3dsmax Curves normalize plugin refine script shapes Splines subdivide Tue, 04 Dec 2018 21:14:55 +0000 rode3d 16998 at http://www.scriptspot.com Mirza Link Manager http://www.scriptspot.com/3ds-max/scripts/mirza-link-manager <p> Import and update models coming from Archicad, Revit, Sketchup, Rhino3d or Autocad while retaining all work done in 3dsmax (applied materials, modifiers, properties and transformations)<br /> Models coming from your CAD/BIM program will be imported, cleaned and reorganized to result in one mesh per material.</p> <p>This script replaces Archicad Importer, Revit Importer and Sketchup Importer.</p> <p>Last update: 2018 10 07:<br /> -Support for linking Autocad files<br /> -One click duplicate of Mirzalinks</p> <p>2018 08 16: support for Forest Pack</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/mirza-link-manager" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/mirza-link-manager#comments Scripts archicad archicad to 3dsmax BIM CAD export import link revit rhino sketchup sketchup to 3dsmax update workflow Sun, 18 Dec 2016 00:07:20 +0000 mirza 13900 at http://www.scriptspot.com