ScriptSpot - 3ds Max - Sort Updated http://www.scriptspot.com/3ds-max/scripts/sort-modified/feed en CycleZoomViews http://www.scriptspot.com/3ds-max/scripts/cyclezoomviews <p><a href="http://tinypic.com?ref=34s2y4o" target="_blank"><img src="http://i63.tinypic.com/34s2y4o.jpg" border="0" /></a><br /> Simple tool to cyle trough viewports with zoom selected option.</p> http://www.scriptspot.com/3ds-max/scripts/cyclezoomviews#comments Scripts Sun, 17 Sep 2017 23:49:00 +0000 barigazy 14312 at http://www.scriptspot.com DeltaMushToSkin http://www.scriptspot.com/3ds-max/scripts/deltamushtoskin <p>DeltaMush to Skin is a c++ 3ds Max modifier which smooths deformations while preserving details with "converting" to Skin feature - the plugin solves Skin weights matched as close as possible to the DeltaMush result. It enables the user to export such rigg to the game engine like Unity, Unreal etc. The whole process is incredibly fast thanks to multithreaded optimization.</p> <p><img src="http://www.scriptspot.com/files/gif_0.gif" /><br /> <img src="http://www.scriptspot.com/files/duzydmts.jpg" width="425" /></p> http://www.scriptspot.com/3ds-max/scripts/deltamushtoskin#comments Scripts 3ds Animation auto automatic character delta deltamush max mush plugin rigging skin skinning Tue, 13 Sep 2016 19:09:06 +0000 Tamyl 13697 at http://www.scriptspot.com DeltaMushToSkin http://www.scriptspot.com/3ds-max/scripts/deltamushtoskin-0 <p>DeltaMush to Skin is a c++ 3ds Max modifier which smooths deformations while preserving details with "converting" to Skin feature - the plugin solves Skin weights matched as close as possible to the DeltaMush result. It enables the user to export such rigg to the game engine like Unity, Unreal etc. The whole process is incredibly fast thanks to multithreaded optimization.</p> <p><img src="http://www.scriptspot.com/files/gif_0.gif" /><br /> <img src="http://www.scriptspot.com/files/duzydmts.jpg" width="425" /></p> http://www.scriptspot.com/3ds-max/scripts/deltamushtoskin-0#comments Scripts 3ds Animation auto automatic character delta deltamush max mush plugin rigging skin skinning Tue, 13 Sep 2016 19:26:35 +0000 Tamyl 13698 at http://www.scriptspot.com Weight Pro v2.0 http://www.scriptspot.com/3ds-max/scripts/weight-pro-v2-0 <p>WeightPro is a 3ds Max plugin for automatic, fast and smooth Skin modifier weighting, no matter if the mesh has good or messy topology. It voxelizes the mesh with the skeleton using GPU to calculate the shortest distances between bones and vertices.<br /> It allows you to make adjustments during posing in realtime.</p> <p>Available for 3ds Max versions: 2013, 2014, 2015, 2016.</p> <p><img src="http://www.scriptspot.com/files/3232xd.jpg" /><br /> <img src="http://www.scriptspot.com/files/wp_gif.gif" width="320" height="180" /></p> http://www.scriptspot.com/3ds-max/scripts/weight-pro-v2-0#comments Scripts 3ds auto automatic max plugin pro skin skinning weight weightpro Mon, 18 May 2015 17:53:04 +0000 Tamyl 12609 at http://www.scriptspot.com FoldFx v1.0 http://www.scriptspot.com/3ds-max/scripts/foldfx-v1-0 <p>FoldFx is a 3ds Max motion graphics tool for creating poly folding animations. The user has almost endless possibilities since every aspect of the animation is controllable.</p> <p>Available for 3ds Max versions: 2010 and newer.</p> <p><img src="http://www.scriptspot.com/files/ffxpromo2.jpg" width="285" height="285" /><br /> <img src="http://www.scriptspot.com/files/gif.gif" width="285" height="160" /></p> http://www.scriptspot.com/3ds-max/scripts/foldfx-v1-0#comments Scripts fold foldfx folding fx graphics motion Poly polygons polys Tue, 02 Feb 2016 18:49:03 +0000 Tamyl 13211 at http://www.scriptspot.com AutoStretch http://www.scriptspot.com/3ds-max/scripts/autostretch <p>Automatic stretch &amp; squash values and gizmo's matrix calculated from object's motion.</p> <p><img src="http://www.scriptspot.com/files/as.jpg" width="425" /></p> http://www.scriptspot.com/3ds-max/scripts/autostretch#comments Scripts Wed, 06 Apr 2016 10:17:06 +0000 Tamyl 13351 at http://www.scriptspot.com Printer! http://www.scriptspot.com/3ds-max/scripts/printer <p>This script allows you to make object print on another object, it doesn't use any displacement maps, it works directly on geometry (objects must be Editable_Poly).</p> http://www.scriptspot.com/3ds-max/scripts/printer#comments Scripts Sun, 09 Sep 2012 09:42:44 +0000 Tamyl 9309 at http://www.scriptspot.com Break and Form v2.0 http://www.scriptspot.com/3ds-max/scripts/break-and-form-v2-0 <p>This script allows you to break an object into pieces by detaching its polygons or slicing it into chunks<br /> (with or without volume preservation) and form this object again by manipulating the position, scale and rotation of<br /> each piece. You can also make dispersion of your object by making the frames go backwards. Instead of object pieces<br /> you can also work with elements - any mesh object you want.<br /> The 2.0 version is much more powerful than the 1.0 version, watch the video and look what it can do.</p> <p><img src="http://www.scriptspot.com/files/breakandform2.gif" width="280" height="158" /></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/break-and-form-v2-0" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/break-and-form-v2-0#comments Scripts break and form pieces chunks slice slicer poly effects polygon polys Thu, 31 Oct 2013 20:52:15 +0000 Tamyl 10572 at http://www.scriptspot.com Fill my bookshelves! http://www.scriptspot.com/3ds-max/scripts/fill-my-bookshelves <p>This script is made for 3d interior artists to help them with a process of arranging books on shelves. "Fill my shelves!" script can do this in a lot of unique, natural looking ways. I hope it will be useful for you :)</p> <p><img src="http://www.scriptspot.com/files/logo_0.jpg" width="500" height="231" /></p> http://www.scriptspot.com/3ds-max/scripts/fill-my-bookshelves#comments Scripts Sat, 09 Feb 2013 07:03:22 +0000 Tamyl 9801 at http://www.scriptspot.com Splines Scatter http://www.scriptspot.com/3ds-max/scripts/splines-scatter <p>This script allows you to scatter splines on the surface by making new splines using interpolation from fixed number of nearest splines.</p> http://www.scriptspot.com/3ds-max/scripts/splines-scatter#comments Scripts Sun, 05 Jan 2014 14:24:40 +0000 Tamyl 10788 at http://www.scriptspot.com