ScriptSpot - 3ds Max - Sort Updated en Universal Arrange <p><img src="/files/u16144/annotation_2020-02-11_175714.jpg" alt="" width="163" height="247" /></p> <p>&nbsp;</p> <p>This Script for Arranging Selected Objects in 1 or 2 or 3 Axis . You Can Control the Offset on each Axis and the Number of Rows (When Using 2 or 3 Axis). Notes: Press Right Click on any Axis to Arrange the Objects on this Axis Only.</p> <p><strong>Version 1.2</strong></p> <p><a href="" target="_blank">read more</a></p> Scripts arrange array move Position random Rotate scale transform Sun, 09 Feb 2020 12:48:07 +0000 obaida 22363 at Library Track / Relink... <p><a href="" target="_blank"><img src="/files/u53952/pixamoon-library-track-relink-files_0.75_sml.gif" alt="" width="638" height="309" /></a></p> <p>Library Track / Relink... works with<strong> Multiple .MAX .MAT</strong>&nbsp;or <strong>XRef</strong> files<strong> without opening</strong> them.&nbsp; </p> <p>Dedicated to organize, collect or relink whole model library or all projects after moving them to new location. Just few clicks and they ready to merge / open ! </p> <p><a href="" target="_blank">read more</a></p> Scripts track tracking reconect relink repath path paths asset astets external max rename collect copy change resize bitmap bitmaps ies vraybmpfilter vrayhdri Fri, 30 Jan 2015 19:01:28 +0000 pixamoon 12087 at Universal Select By <p><img src="/files/u16144/universal_select_by.png" alt="" width="383" height="251" /></p> <p>This Script for <strong>Selecting Objects</strong>&nbsp;By <strong>Class</strong> Or <strong>Name</strong> Or <strong>Bitmap Name</strong> According to <strong>6 Types</strong> :</p> <p><a href="" target="_blank">read more</a></p> Scripts select object material map modifier layer properties instance face bitmap class name Mon, 13 Jul 2020 02:48:40 +0000 obaida 22984 at Bitmap Tracking / Resizing .... <p>New&nbsp; -&nbsp;<strong>++ All Assets ++</strong><br />New -&nbsp;<strong>External Bitmaps&nbsp;</strong>options - drag and drop external images to Resize or Convert to Tx, Exr or Jpg<br />New - Support for XRef files - drag and drop XRefs to Library Track Relink to Repath assets in XRef<br />New -<strong>&nbsp;Remove Selected Assets</strong><br />New -<strong> Resize to Nearest Power of 2 (256, 512, 1024, 2048 etc)</strong><br />New - Favorite folder list for Auto-Relink dialog (just drag and drop)<br />.<br />New - SubTree bowser to&nbsp;<strong>Show Materials by</strong>&nbsp;selected bitmap assets - and&nbsp;<strong>drag and drop</strong>&nbsp;to Material Editor:<br /><a href="" target="_blank"><img src="" alt="" width="638" height="272" /></a></p> <p>Bitmap Tracking / Resizing... is tool similar to Asset Tracking. But it gives more possibility to work with bitmaps:</p> <p>- Support for <strong>All Assets </strong>now<br />- <strong>Sort</strong> files by name, image width, height, file size, path, gamma, texture name, status (Found -<strong> network, </strong>Found -<strong>&nbsp; local, </strong>Not found)<br />- <strong>Resize</strong>&nbsp;to JPG selected bitmaps to specified size or to Nearest Power of 2<br />&nbsp;&nbsp;&nbsp; - can be used to resize and repath selected bitmaps (by size) before sending to external renderfarm,<br />&nbsp;&nbsp;&nbsp; - resize bitmaps in large animation sceens to reduce memory ussage,<br />- <strong>Convert...</strong> see below<br />- <strong>Change / Rename paths</strong> (with <strong>paths history</strong> and <strong>rename path prefix</strong> eg. change only server/drive letter)<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; * Choose path from history or scene paths<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; * Pick new path<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; * Rename paths beginng ( drive letter or paths <strong>C:\sample\abc\</strong> and rename them to <strong>Z:\3d\sample\abc\ </strong>) <br />&nbsp; &nbsp; &nbsp; * Find and Replace part of paths - supports Regular Extension<br />- Multi-threaded <strong>Auto-Relink </strong>with progress dialog<br />- And More...</p> <p><a href="" target="_blank">read more</a></p> Scripts Wed, 03 Dec 2014 22:49:03 +0000 pixamoon 11971 at Connect Edges <p>Just a simple modifier to connect edges selected with the previous "edit poly" "editable poly" or "poly select" modifier. Currently I tested my script on 3dsmax 2020, I will try to test it on older version of 3ds max and update this page if I can. If you have any question or any requirement, don't hesitate to ask me or to contact me. I will be happy to answer you.</p> <p><a href="" target="_blank">read more</a></p> Scripts connect edge edges free lalouche maxscript modifier multi-connect non-destructive parametric tool Fri, 03 Jul 2020 21:40:27 +0000 Lalouche 22934 at Polyline Pro <p><img src="" alt="" width="400" height="247" /></p> <p><a href="" target="_blank">read more</a></p> Scripts angle arc Create Draw freehand knot line ortho osnap otrack point polar precise segment shape snap spline Sun, 18 Oct 2015 19:38:46 +0000 miauu 13023 at The Man Scene Lister <p>&nbsp;<strong>The Man Scene Lister</strong></p> <p>Switching scenes is just 1- click away..</p> <p><img src="" alt="" width="500" height="266" /></p> <p>&nbsp;</p> <p><strong><img src="" alt="" width="700" height="394" /></strong></p> <p><strong>Scene Lister</strong></p> <p>Switching scene never have been this easy!</p> Scripts Batch Render manage Scene Lister Scene Loader The Man Sat, 05 Oct 2019 18:02:47 +0000 TheMan 19048 at Spline Tangent Aligner <p>Spline Tangent Aligner is a simple macro that aligns the tangents of selected spline knots and makes them parallel. Useful when working with knots with the Bezier Corner type.</p> <p><img src="" width="50%" /></p> Scripts Sat, 11 Jul 2020 23:56:17 +0000 BodyulCG 22943 at Render Node Monitor <p><img src="" alt="" width="600" height="385" /></p> <p><a href="" target="_blank">read more</a></p> Scripts backburner Corona Distributed Rendering network rendering render farm Rendering time saving v-ray Tue, 28 Jun 2016 09:01:46 +0000 togery 13521 at Dimension maxscript <p>I make a simple maxscript , it can show the dimension of a line , hope you like it<br /> 0.21 update :<br /> offset and mirror function for text</p> Scripts Wed, 13 Feb 2019 06:38:29 +0000 alexnguyen 17480 at