ScriptSpot - 3ds Max - Sort Updated http://www.scriptspot.com/3ds-max/scripts/sort-modified/feed/gamma-settings-for-3ds-maxdesign-2014%C2%A0 en Polyline Pro http://www.scriptspot.com/3ds-max/scripts/polyline-pro <p><img src="http://1.bp.blogspot.com/-hQv5GX1kj6Q/VhRSG12aZhI/AAAAAAAAAQQ/h6AirBUeZTQ/s400/PolylinePro_SplashScreen.bmp" alt="" width="400" height="247" /></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/polyline-pro" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/polyline-pro#comments Scripts angle arc Create Draw freehand knot line ortho osnap otrack point polar precise segment shape snap spline Sun, 18 Oct 2015 19:38:46 +0000 miauu 13023 at http://www.scriptspot.com V-RayMtl Converter http://www.scriptspot.com/3ds-max/scripts/v-raymtl-converter <p><img src="https://maxtools.3dzver.ru/img/VMC3_banner_scrspt.jpg" alt="V-RayMtl Converter 3.0" width="640" height="458" /></p> <p><strong>V-RayMtl Converter</strong>&nbsp;- the very useful professional tool for automating such a time-consuming process as converting of materials and other scene components (lights, cameras, proxy etc) from different renderer engines to V-Ray (currently supported: Standard, Raytrace, Autodesk Material, Architectural (Revit), mrArch&amp;Design, Corona Renderer, NVIDIA iray (unofficial), fr-Advanced, Brazil Advanced), as well as to reverse the conversion of V-Ray materials into Standard materials (which is very useful for game developers, 3d modelers, etc)</p> </p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/v-raymtl-converter" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/v-raymtl-converter#comments Scripts autodesk material to vray material brazil converter Corona corona to vray finalrender iRay Material Material Converter renderer revit standard to vray v-ray VRay vray to standard material Sat, 21 Oct 2006 03:45:42 +0000 3DZver 2323 at http://www.scriptspot.com InstantRig http://www.scriptspot.com/3ds-max/scripts/instantrig <p>&nbsp;</p> <p><img src="/files/u100225/onlybox.jpg" alt="" width="300" height="280" /></p> <p><strong>Pose Manager</strong></p> <p><strong><img src="/files/u100225/fliplimbs.gif" alt="" width="250" height="140" /></strong></p> <p><strong>Auto Overlap</strong></p> <p><img src="/files/u100225/untitled.gif" alt="" width="250" height="140" /></p> <p><strong>Auto Skin</strong></p> <p><img src="/files/u100225/prev.gif" alt="" width="250" height="140" /></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/instantrig" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/instantrig#comments Scripts 3ds Animation auto autorig character FK IK instantrig max Rig rigging Sat, 22 Jul 2017 23:20:08 +0000 firatkiral 14227 at http://www.scriptspot.com UniAttach-Detacher http://www.scriptspot.com/3ds-max/scripts/uniattach-detacher <p>v.2.92<br /> Fixed bug in multiattach<br /> Add Create line-shape from 2 selected vertex by Esc pressed + detach key<br /> Add Weld knots of splineshape with threshold 0.002<br /> Fast multiattach: improved algorithm multiattach</p> <p>Добавлено создание линии-сплайна из 2 выделенных вершин по нажатию Esc + кнопка детача<br /> Добавлен Weld узлов сплайна с допуском 0.002<br /> Быстрый мультиаттач: улучшен алгоритм мультиаттача</p> <p><strong>Using single hotkey for Attach/Detach</strong><br /> <strong>Используя единственную горячую кнопку для Attach/Detach</strong></p> http://www.scriptspot.com/3ds-max/scripts/uniattach-detacher#comments Scripts attach detach maxscript mesh modeling object Poly script select selection spline tool workflow Thu, 27 Jun 2013 10:01:42 +0000 Nik 10262 at http://www.scriptspot.com Oriented Line http://www.scriptspot.com/3ds-max/scripts/oriented-line <p>Line segment aligned to follow the drag direction:</p> <p>&nbsp;</p> <p><img src="/files/u1362/orientedline.gif" alt="" width="500" height="380" /></p> http://www.scriptspot.com/3ds-max/scripts/oriented-line#comments Scripts aligned line scripted primitive segment shape Fri, 09 Nov 2018 14:25:52 +0000 Swordslayer 16707 at http://www.scriptspot.com VNPlugin http://www.scriptspot.com/3ds-max/scripts/vnplugin <p><strong>The VNPlugin Software is an app developed to speed up 3D designers' work. This app can speed up your design work as much as 20 times in order for you to create more beautiful works at higher speeds and creativity.</strong></p> <h3>&nbsp;100% FREE</h3> <p><img class="aligncenter size-full wp-image-1696" src="http://dl.tik3d.com/vn/images/ScriptSpot/VN/13.png" alt="" width="263" height="300" /><br /> <a href="https://youtu.be/u4zcrUb0r3Q">(Catalyst) </a><br /> &nbsp;You will soon be surprised with the new updates of this app</p> http://www.scriptspot.com/3ds-max/scripts/vnplugin#comments Scripts Sat, 01 Jul 2017 09:47:10 +0000 geo_vahid 14197 at http://www.scriptspot.com Spread Objects http://www.scriptspot.com/3ds-max/scripts/spread-objects <p>This script provides a way to spread the positions of a selection of objects using either applied values, or interactively using sliders. The selection of objects can also be offset quickly to complement the spreading functionality.</p> <p>&nbsp;</p> <p><strong>Features:</strong></p> <p>- Allows both spreading of a selection or offsetting in any axis. Both spread and offset have a sensitivity setting to control the amount of effect the sliders have.</p> <p>- Each axis is treated separately and can be set using either spinner values or sliders.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/spread-objects" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/spread-objects#comments Scripts Objects Offset spread Fri, 09 Nov 2018 01:49:14 +0000 lbrooks 16706 at http://www.scriptspot.com Inequitable Chain Tools http://www.scriptspot.com/3ds-max/scripts/inequitable-chain-tools <p>This is my first autorig. It's inspirited by the chaintools by Felix Joleanes.</p> <p>It would permet you to creat a chain tools with unequitable bones (that you created before hand) and a line ( the knot represent the emplacement of your controller ).</p> <p>I would be happy to hear your feedback :)</p> <p>The script on my site is the macroscript (a button for your interface). You have to click right on max top, select "customize", go to "tooldars", in category find "MaryryCoScript" and drag and drop the script in your toolbar. Then have fun with it :)</p> http://www.scriptspot.com/3ds-max/scripts/inequitable-chain-tools#comments Scripts autorig chain tools Maryry unequitable bones Mon, 29 Oct 2018 11:56:09 +0000 Maryry 16512 at http://www.scriptspot.com Bitmap Tracking / Resizing .... http://www.scriptspot.com/3ds-max/scripts/bitmap-tracking-resizing <p>New&nbsp; -&nbsp; ++ All Assets ++<br />New -&nbsp;<strong>External Bitmaps&nbsp;</strong>options - drag and drop external images to Resize or Convert to Tx, Exr or Jpg<br />New - Support for XRef files - drag and drop XRefs to Library Track Relink to Repath assets in XRef<br />New -<strong>&nbsp;Remove Selected Assets</strong><br />New -<strong> Resize to Nearest Power of 2 (256, 512, 1024, 2048 etc)</strong><br />New -<strong> Set Path dialog</strong><br />New - Favorite folder list for Auto-Relink dialog (just drag and drop)<br />.<br />New - SubTree bowser to&nbsp;<strong>Show Materials by</strong>&nbsp;selected bitmap assets - and&nbsp;<strong>drag and drop</strong>&nbsp;to Material Editor:<br /><a href="http://www.previews.pixamoon.com/preview/Pixamoon-BitmapTrackingResizing-1-70-05.gif" target="_blank"><img src="http://www.previews.pixamoon.com/preview/Pixamoon-BitmapTrackingResizing-1-70-05.gif" alt="" width="638" height="272" /></a></p> <p>Bitmap Tracking / Resizing... is tool similar to Asset Tracking. But it gives more possibility to work with bitmaps:</p> <p>- Support for <strong>All Assets </strong>now<br />- <strong>Sort</strong> files by name, image width, height, file size, path, gamma, texture name, status (Found -<strong> network, </strong>Found -<strong>&nbsp; local, </strong>Not found)<br />- <strong>Resize</strong>&nbsp;to JPG selected bitmaps to specified size or to Nearest Power of 2<br />&nbsp;&nbsp;&nbsp; - can be used to resize and repath selected bitmaps (by size) before sending to external renderfarm,<br />&nbsp;&nbsp;&nbsp; - resize bitmaps in large animation sceens to reduce memory ussage,<br />- <strong>Convert...</strong> see below<br />- <strong>Change / Rename paths</strong> (with <strong>paths history</strong> and <strong>rename path prefix</strong> eg. change only server/drive letter)<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; * Choose path from history or scene paths<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; * Pick new path<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; * Rename paths beginng ( drive letter or paths <strong>C:\sample\abc\</strong> and rename them to <strong>Z:\3d\sample\abc\ </strong>) <br />&nbsp; &nbsp; &nbsp; * Find and Replace part of paths - supports Regular Extension<br />- Multi-threaded <strong>Auto-Relink </strong>with progress dialog<br />- And More...</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/bitmap-tracking-resizing" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/bitmap-tracking-resizing#comments Scripts Wed, 03 Dec 2014 22:49:03 +0000 pixamoon 11971 at http://www.scriptspot.com DenoiseManager http://www.scriptspot.com/3ds-max/scripts/denoisemanager <p>Description:</p> <p>This script is designed to quickly and easily accelerate and distribute denoising jobs on your renderfarm.</p> <p><a href="https://vint26.wordpress.com/scripts/denoise-manager-for-v-ray-denoiser/"><img class=" size-full wp-image-640 aligncenter" src="http://www.scriptspot.com/files/denoisemanager.png" alt="DenoiseManager" width="640" height="360" /></a></p> http://www.scriptspot.com/3ds-max/scripts/denoisemanager#comments Scripts Vint26 Fri, 26 Oct 2018 21:26:43 +0000 Vint26 16448 at http://www.scriptspot.com