ScriptSpot - 3ds Max - Sort Updated https://www.scriptspot.com/3ds-max/scripts/sort-modified/feed/cobwebs en Massfx Rope Creator https://www.scriptspot.com/3ds-max/scripts/massfx-rope-creator <p><img src="https://s8.hostingkartinok.com/uploads/images/2019/03/8973574e9ce235ab04af293c6a4ffada.jpg" alt="Massfx Rope Creator 3ds max plugin" /></p> <p>The fastest solution to create ropes for your Massfx simulation. Select 2 objects and create a rope between them automatically!</p> https://www.scriptspot.com/3ds-max/scripts/massfx-rope-creator#comments Scripts 1-click animate Animation auto automated automatic Bones dynamics fast kinematic MassFX morph motion physics rigging rigid rope Sim simulation skin Fri, 15 Mar 2019 19:23:45 +0000 Crea3D 17505 at https://www.scriptspot.com Dirtizer 2 https://www.scriptspot.com/3ds-max/scripts/dirtizer-2 <p><img src="http://s8.hostingkartinok.com/uploads/images/2019/03/c80c7301b41fc48f2aa8262308bc960e.jpg" /></p> <p>A very helpful plugin which can make your materials dirty in one click!<br /> - You can control the level of dirtiness.<br /> - You can make it dry or wet.<br /> - Dirtizer supports Multi-materials (you can set random dirt to all materials at once)<br /> - You can add your own textures of dirt. (Organize your textures in "Dirtizer" folder as you want)</p> <p>Most render systems are supported now! Tested with V-Ray, Mental Ray, Scanline, Corona, Redshift.</p> https://www.scriptspot.com/3ds-max/scripts/dirtizer-2#comments Scripts 1-click auto automatic automatically automation bump crack Dirt easy editor map Material mud render rubbish rust shader slate slot snow template texture VRay water Thu, 04 Aug 2016 21:03:17 +0000 Crea3D 13607 at https://www.scriptspot.com deleted https://www.scriptspot.com/3ds-max/scripts/deleted-0 https://www.scriptspot.com/3ds-max/scripts/deleted-0#comments Scripts Mon, 27 Mar 2017 08:54:27 +0000 ahmedfawaz 14060 at https://www.scriptspot.com Bitmap Tracking / Resizing .... https://www.scriptspot.com/3ds-max/scripts/bitmap-tracking-resizing <p>New&nbsp; -&nbsp; ++ All Assets ++<br />New -&nbsp;<strong>External Bitmaps&nbsp;</strong>options - drag and drop external images to Resize or Convert to Tx, Exr or Jpg<br />New - Support for XRef files - drag and drop XRefs to Library Track Relink to Repath assets in XRef<br />New -<strong>&nbsp;Remove Selected Assets</strong><br />New -<strong> Resize to Nearest Power of 2 (256, 512, 1024, 2048 etc)</strong><br />New -<strong> Set Path dialog</strong><br />New - Favorite folder list for Auto-Relink dialog (just drag and drop)<br />.<br />New - SubTree bowser to&nbsp;<strong>Show Materials by</strong>&nbsp;selected bitmap assets - and&nbsp;<strong>drag and drop</strong>&nbsp;to Material Editor:<br /><a href="http://www.previews.pixamoon.com/preview/Pixamoon-BitmapTrackingResizing-1-70-05.gif" target="_blank"><img src="http://www.previews.pixamoon.com/preview/Pixamoon-BitmapTrackingResizing-1-70-05.gif" alt="" width="638" height="272" /></a></p> <p>Bitmap Tracking / Resizing... is tool similar to Asset Tracking. But it gives more possibility to work with bitmaps:</p> <p>- Support for <strong>All Assets </strong>now<br />- <strong>Sort</strong> files by name, image width, height, file size, path, gamma, texture name, status (Found -<strong> network, </strong>Found -<strong>&nbsp; local, </strong>Not found)<br />- <strong>Resize</strong>&nbsp;to JPG selected bitmaps to specified size or to Nearest Power of 2<br />&nbsp;&nbsp;&nbsp; - can be used to resize and repath selected bitmaps (by size) before sending to external renderfarm,<br />&nbsp;&nbsp;&nbsp; - resize bitmaps in large animation sceens to reduce memory ussage,<br />- <strong>Convert...</strong> see below<br />- <strong>Change / Rename paths</strong> (with <strong>paths history</strong> and <strong>rename path prefix</strong> eg. change only server/drive letter)<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; * Choose path from history or scene paths<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; * Pick new path<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; * Rename paths beginng ( drive letter or paths <strong>C:\sample\abc\</strong> and rename them to <strong>Z:\3d\sample\abc\ </strong>) <br />&nbsp; &nbsp; &nbsp; * Find and Replace part of paths - supports Regular Extension<br />- Multi-threaded <strong>Auto-Relink </strong>with progress dialog<br />- And More...</p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/bitmap-tracking-resizing" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/bitmap-tracking-resizing#comments Scripts Wed, 03 Dec 2014 22:49:03 +0000 pixamoon 11971 at https://www.scriptspot.com One-click Mass Booleans https://www.scriptspot.com/3ds-max/scripts/one-click-mass-booleans <p><img src="https://s8.hostingkartinok.com/uploads/images/2018/02/d48f1e8e37413991cc908b3a661a579e.jpg" alt="poster" width="400" /></p> <p>Must-have plug-in for fast modeling! Now with ProBoolean.</p> <p>Fast 1-click boolean operations with multiple objects:<br /> -Union selected objects.<br /> -Subtract selected objects from the first selected object.<br /> -Subtract the last selected object from the other selected objects.<br /> -[ProBoolean] Union selected objects.<br /> -[ProBoolean] Subtract selected objects from the first selected object.<br /> -[ProBoolean] Subtract the last selected object from the other selected objects.</p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/one-click-mass-booleans" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/one-click-mass-booleans#comments Scripts 3d bool boolean combine fast geometry intersect join mass max mesh multiple object operand operations Poly polygon reshape split subtract union Tue, 23 Dec 2014 11:18:34 +0000 Crea3D 12005 at https://www.scriptspot.com Align Pivot to Direction https://www.scriptspot.com/3ds-max/scripts/align-pivot-to-direction <p>&nbsp;Align Pivot to DIrection(vector) allows you to align the X, Y,Z or XYZ axis of the local pivot of each of the selected objects to the direction(vector), defined by two picked in the scene points. SNAP will be turned ON automatically.&nbsp; If the Shift key is down when the axis is choosen the pivot will be moved to the first picked point.</p> <p>Version 1.1 should works properly with Pen(tablets).</p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/align-pivot-to-direction" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/align-pivot-to-direction#comments Scripts align direction normal pivot Rotate vector Tue, 28 Oct 2014 13:43:28 +0000 miauu 11887 at https://www.scriptspot.com Spline Terrain https://www.scriptspot.com/3ds-max/scripts/spline-terrain <p>Here is a little fun script: Create a spline terrain and add the terrain modifier plus some displacement.</p> <p>Simply drag and drop it to the viewport</p> <p>You can find me here: <a href="https://twitter.com/3D_Trooper" title="https://twitter.com/3D_Trooper">https://twitter.com/3D_Trooper</a><br /> And occasionally here: <a href="https://www.youtube.com/c/3DTrooper" title="https://www.youtube.com/c/3DTrooper">https://www.youtube.com/c/3DTrooper</a></p> https://www.scriptspot.com/3ds-max/scripts/spline-terrain#comments Scripts shapes Splines Terrain Sun, 10 Mar 2019 21:05:12 +0000 TDTrooper 17496 at https://www.scriptspot.com Favorite Transforms [Smart Tool] https://www.scriptspot.com/3ds-max/scripts/favorite-transforms-smart-tool <p>Define move/rotate/scale tool and the coordinate system (world,parent,local,gimbal) per object and let Max automatically switch based on your selection.</p> <p>After years of manually changing tools and coordinates and wasting my energy, I thought its about time to change that. I hope you find this as useful as I do!</p> <p>Introducing my little "Favorite Transforms" tool.</p> <p>Store your favorite tool (move, rotate and scale) and coordinate system settings ONCE into the objects user property via the SET button.<br /> (Rightclick the buttons to open the object properties to check.)</p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/favorite-transforms-smart-tool" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/favorite-transforms-smart-tool#comments Scripts Tue, 12 Mar 2019 13:17:58 +0000 pixhellmann 17500 at https://www.scriptspot.com zsResize Modifier Plugin https://www.scriptspot.com/3ds-max/scripts/zsresize-modifier-plugin <p><img src="https://www.greenfair.de/scripts/zsResize.jpg" alt="zsResize-screenshot" width="214" height="468" /></p> <p>Scripted Modifier Plug-In, extends the XForm modifier. Just enter the desired dimensions.</p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/zsresize-modifier-plugin" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/zsresize-modifier-plugin#comments Scripts rescale resize scale scale to dimensions scale to size Mon, 11 Mar 2019 14:00:25 +0000 Jan Köhl 17498 at https://www.scriptspot.com Show Textures in viewport (one click!) https://www.scriptspot.com/3ds-max/scripts/show-textures-in-viewport-one-click <p>A simple check button to place on your toolbar, to show or hide the textures for all materials in scene.</p> <p>It supports almost any kind of material or render engine.</p> <p><img src="http://www.splinedynamics.com/wp-content/uploads/2019/01/show_textures_3dsmax_script.jpg" /></p> <p>The script was written in a way that depends as minimum as possible on render engine, so it should support a wide range of engines and materials. But it's not infallible.</p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/show-textures-in-viewport-one-click" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/show-textures-in-viewport-one-click#comments Scripts 3dsmax. 3dmax hide materials script show textures toggle Tue, 29 Jan 2019 18:55:30 +0000 rode3d 17409 at https://www.scriptspot.com