Tagged '3ds max'

Copy Paste - Objects/Materials/Modifiers

3 votes

Copy Paste is a 3ds Max tool that allows teams or individuals to copy and paste objects, materials, or modifiers across multiple instances of 3ds Max. It supports sharing these copy/paste buffers in shared locations on the network or local on your computer. The tool helps to keep everyone up to date with real time updates anytime a new copy is created or modified.

 

Batch Save 3ds Max Files to Previous Version

4 votes

Script for saving 3ds Max files and Material Libraries* to the previous version in batch mode

*Batch saving Material Libraries to the previous version requires 3ds Max 2023 Update 1 or newest

 
Mass Save 3ds Max Files and Material Libraries to Previous Version

VRay Studio Tools

5 votes

Tools for studio setup and soft studio light.

Get In Line! (May 9,2011)

35 votes

This script evenly distributes the selected objects based on the start and end target objects.

Anyone is more than welcome to add to this.
Things you could potentially add are qsorting, transform, scale, and rotation sorting as well.

Right now it just does position.

FDK - Fast Drawing Kitchen

2 votes

Script for 3ds Max to creating kitchen elements end slider closet with different types of fronts and cabinet, with basic V-ray materials.

Align to Faces

0 votes

A 3ds Max Script for Aligning Selected Objects to Picked Object's Faces .
for more details check the download link .

Lime Exporter 3dsmax to Lumion

4 votes

Lime Exporter is a tool who allow you to export all textures and scene ready to work to LUMION.

This tool allow to convert Vray or Corona and Fstorm to Lumion.

It's not a simplicity Exporter, it's keep all the compatible settings...

Export all the scene or only selected Object... See how many instance it's necessary to convert...

Real time informations for the convertion state.
Keep your plugin up to date with the internal update fonction.

Drag and Drop LMInstaller.mse to your 3dsmax viewport and let's the plugin install.

Chain Rigger

7 votes

Description:

Tool for creating a rigged chain along a spline.

Functions:

* create a chain of 1 or 2 different chain segments along a spline
* spline can be animated or linked and the chain will follow
* when spline is closed chain drive can be animated by an objects X-Rotation
* chain drive speed can be ajusted by a radius (of the rotation motor-object)

Manual:

Please watch video tutorial below.

* create a spline and 1 or 2 chain elements
* run script and select objects

Pivot point Align managment tool

1 vote

Her is a simple tool i just created to help align the pivot position around any mesh cage, as you can align the pivot point to 27 point around the object cage, and move the pivot point to the scene orgine and rotat the pivot point 90 degree on the X axise if you are exporting mesh to unity 3d that will import the object to unity with out any rotation values.

RGBA Vertex Color Editor

0 votes

This script split the 3D model in 4 sub-meshes which are each vertex color Channel (R,G,B,A).

You can edit each Channel and then save the changes to the original mesh.

And bellow i put the Polycount forum thread about develop the tool and some example about how works

https://polycount.com/discussion/204662/maxscript-split-vertex-color-in-...

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