3ds Max | Scripts

Sergo's script pack

69 votes


- three scripts for easy, one-click rotating objects on 90, -90 and 180 degree around active axis and in current coordinate system. Scripts also rotate UVW Mapping gizmo and Slice sub-object.
- to rotate a copy of the object - press shift+script button on the toolbar

3PointScale - script for scaling separate objects by specifing 3 points. Like AutoCAD's 'scale by reference' command. Uniform scaling supported.

ESR Mini Browser

1 vote

Esr mini browser is another inhouse script that i wrote for my daily basis works.Usually 3d artists work with many folders contains such as textures, materials , referances etc.With this tiny script you can save your favourite folders path,maxscipts full path and also software full path in a list.So you can launch all this paths in the list whenever you want. For complete usage please watch the video.

ghostTown Lite

480 votes


ghostTown 0.21 Lite Beta for 3ds Max 2011

Collect Asset

19 votes

This script collects textures and other files used in the scene in one folder. Check for the same file names.
It is free script.


40 votes

MotionFX is a powerful tool for motion graphics and visual effects in 3D MAX.

Modifier Modifier Zorb

271 votes

v 2.8.03 Fixed Save preset bug (for plugins like ky_trails)

v 2.8.02 Fixed ini file bug stopping wondow for opening a 2nd time

v 2.8.00 Added Exclude text field for filtering by name. Editing Refrence targets Tab now working!!! This means you can mass edit FumeFX object settings such as speed multipliers and other FumeFX and TP properties that were previously impossible to edit!

v 2.7.07 Added "Edit Bitmap Gamma" to Materials right click menu to edit the gamma values on bitmap texture maps

Edit ALL modifiers, ALL objects, ALL Materials, All Controllers, ALL Shadow types and ALL atmospherics/Render Effects. Work in max from a "Class-centric" way rather than a per object way. Edit thousands of object's perameters, randomize thousands of seeds, enable thousands of modifiers and more with a few clicks!

General Features (applies to all modifiers, controllers, materails, shadows, atmos and render effects):

MASS EDIT: Mass edit one property on all nodes at once, You can specify an absolute value, a relative value or apply an absolute value to modify

MASS RANDOMIZE: Randomize one property on all nodes at once

SELECT/DELETE BY CLASS: Select all objects with a meshsmooth, or all spheres or all objects with a path constraint etc

FULL INSTANCE/REFRENCE TOOLS: Make all objects/modifiers of a class or selection instances. Make Base object refrences. replace base objects with another obj (eg make all selected boxes an instance of a vrax proxie.) Available for Modifiers and Base objects only ATM.

LOAD/SAVE PRESETS: Load and save presets in xml format for modifiers, objects, etc.

Specific Features (Can be done to All or selected):

Modifiers: Enable, Disable, Enable in viewport, Disable in viewport.

PointCache Modifiers: Set ranges, Set path, Flush path, Reload, Record.

FumeFX: Simulate, Load settings

Lights: Turn all, selected, selected classes on or off. Multiply all light vlaues.

Xref Object: Merge object

Materials: Show/Hide In Viewport:  Shows the material in the viewport. Doesnt work with texture maps yet.

Bitmap Gamma: Mass edit the bitmap load gamma settings. Choose auto or an overide value. Max 2014+

Spring Controller: Modifyspring controller settings (Needis its own section as springs are controlled differently with maxscript.

Merge Xref Controller:  Merges All/Selected controllers

DesignToolBox - for architecture & design

4 votes

Design Toolbox is a collection of tools designed to accelerate and simplify basic modeling tasks of  architectural, urban or interior scenes tools: Standard transformations by reference, like the ones usually found in more precise work oriented applications; Fast measurements, speed up positioning of reference coordinates and workplanes. It also includes some other useful tools for quickly apply and manipulate uvw maps, for paneling simple surfaces; plus some others useful time saver tools.

DesignToolBox is packed with our previous tool, refGuides:

refGuides plug-in is intended to improve and speed up architecture modeling, or any case where precise measurements are needed. It allows to create construction guides, for accurately position and model objects. This guides can act as rulers, displaying custom measurement units in the viewport. Another feature is the ability to place **intersection marks** where linear guides intersects in space.

Main features:


Full feature list




Look at the changelog about the new tools added.

Easy Spring Controller Tool

0 votes

I made this script last year , but Now i made it more usable for everyone as (Spring Controller Tool)
1) Add Spring Controller to hierarchy of bones,Objects or etc...
2) Add Spring To Selection Objects (its Require The Object Hierarchy Links)
3) Add A Modifier Controller For Each Spring Controller
4) Change The Spring Values One By One
5) Change Spring Values Of Massive Group Of Objects In Hierarchy At Once , Using Offset
6) 2 Default Presets To Change Spring Values Quikly
7) Run Timeline After Every Change To Spring Value (For Catch Spring And Play Fast After)


3 votes


SuperHelix is a professional tool to create complex helix splines for 3D modeling, Animation and VFX.

Make convoluted objects like DNA strands, ropes, tornado-like shapes, balls of wool, woven wicker baskets, tangled cables, wires, springs, spirals, intricate knots and a lot more.

Build custom deformed helical paths to animate your objects, characters or particle systems.

Unwrap Pro

4 votes

Unwrap Pro is a 3ds Max plugin which unwraps meshes while producing low distortion, overlap free, weighted density UVs unlike the 3ds Max Peel command which produces overlapping uvs with high area distortion. Get it from https://mariussilaghi.com/products/unwrap-pro

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