Tagged 'Animation'

LH | Auto-skin

Complete assistance to skin any 3ds Max rig !

LH | Auto-Skin will automate all the heavy skinning, leaving only finition to make manuelly, or even, in somes cases, skinning will not need editing! To make this operation, the tool will generate a "sliced" character/object, animators will be able to use this low character/object to animate more faster!

LH | Auto-Rig

Automatic quality rig for all lovers of animation on 3ds Max !

WHY ?

Maya already has a wide selection of quality rigs, but 3ds Max doesn't.

So for the animation fans looking for a quality rig for 3ds Max, without any notion of rigging required, LH | Auto-rig, an automated rig, was developed. Powerful, it works with all kinds of characters (biped, quadruped or others), with a UI for animating as well as other animation scripts.

OPERATIONS :

GTVFX-ANM_setOutOfRangeType

 

This is a handy little tool that allows you to quickly set the Out-of-Range Type, and the Tangents of the first and last keyframe for each object in your selection.

 

 

If you find any bugs with this tool, if it does not install properly, or the script breaks for some reason, please message me with a screen shot and brief description of the error.

 

 

All the best,

 

 Updates:

Patchy Shape

A simple way to make your model exciting both in single frame and animation form and view!

GTVFX-ANM_keyFrameOffsetter

 

Offset the keyframes of all selected objects.

Offset all keyframes or just the selected keyframes

PFlow TM

 

A maxscript Tool to mesh Particles trajectories, with growing meshes.
Different mesh choices, and growing options.

PolyFX

Version 3.0

Script for simple animation appearance / disappearance of the object.

Radius

Z Manager

This is a 3dsMax manager tool, preferably for Vray users, very useful for editing architectural models created with other software (eg. ArchiCAD) and fast scene setup. Very useful tools for Selection, Rendering, Incremental Rendering, Copy/Paste objects from other scenes, Material Replacer, Animation with Moving Objects, Exporting/Importing Vray Proxy with material and so on...

Z MNG VR - The manager for working with Vray

Animators Tool Kit (ATK)

*NEW* Utilities in ATK 1.174
VIDEO 'Flippin' Flaps': One click animate the unfolding of your mesh faces.
VIDEO 'PathRig': Generate paths that are guided by target nodes, these paths can act as trajectories, path deforms or both.
TreeLinker': Link objects together by distance from an object to the next object.

Click the GIF for demos: