3ds Max | Scripts

Tree Maker

33 votes

Great script for creating trees... Some of the 'sweet' things about this script are:
- After you generate the branches - you can rotate and move them about to more easily control the shape of the generated tree.
- The generated tree already has mapping coordinates applied (this isn't perfected yet - but it works pretty well).

ShadedModeEnforcer

5 votes

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ShadedModeEnforcer V1.1a - Stable
Sets the default mode in Nitrous to "Shaded" and disables AO/Shadows/Dual light etc.. by default.
Completly configurable default shading mode and default advanced Nitrous options.
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HISTORY:

scat_pro

3 votes

scat-pro

This simple script help you to scatter 3D. objects to surface

SILENTIUM!

3 votes

 Summary:
Prevents excessive popup dialogs ( object xref system units mismatch, missing plugins ) during scene load. Especially usefull for 3ds Max 2016+, as xref'd scenes with different system unit settings now open a popup dialog for each file.

Little Fish

1 vote


Little Fish is a free plug-in base on maxscript to develop Particle Flow - By Arash Daemi.
The video tutorial of Little Fish in Youtube
My Facebook: Arash Daemi

LightMod

0 votes

All lights in scene are influenced by parameters of LightMod.
If you selected some lights on scene , all lights selected change based on LightMod parameters.
Usefull with non instanced light.
Script work with vRay Light.

Features:
- Cast Shadow
- Double Sided
- Invisible
- No Decay
- SkyLight Portal
- Simple Portal
- Affect Reflections
- Length and width parameters
- Subdivs parameter
- Multiplier parameter

Thanks for your feedback
netkingZ

Plane Lens Distortion

4 votes


Plane Lens Distortion (PL Distortion) it is the primitive plane with applied UV mapping coordinates which allows you to correct lens distortions on Bitmap of assigned Material.

Sculpt Fixing

2 votes

Sculpt fixing is a tool for 3ds Max that lets you sculpt any object that uses a Point Cache modifier. The Point Cache modifier allows you to store modifier and sub-object animation to a disk file that records changes in vertex positions. If you are using an imported Point Cache modifier on a model to play back the animation and you need to sculpt it, Sculpt Fixing is an intuitive and easy-to-use tool that will save you time.

RenderMask

361 votes

Render different types of masks (Luminance, RGB, Reflection, Lights/Shadows, ObjectsID, SSS, Texture, AO, ZDepth, Specular, Refraction). The script don't affect the scene materials, lights and render settings. Support "FumeFX" and "HairFarm".

Bitmap Tracking / Resizing ....

18 votes

New  -  Rename Files on HDD
New  -  Convert to JPGs
New  -  Auto find and repath selected files
.

Bitmap Tracking / Resizing... is tool similar to Asset Tracking. But it gives more possibility to work with bitmaps:

- Sort files by name, image width, height, file size, path, gamma, texture name, status (Found - network, Found -  local, Not found)
- Resize selected bitmaps to 2k, 1k, 512, 256, 128, 64px and save in new folder (not available in demo)
    - easy batch resize and reconect selected bitmaps (by size) before sending to external renderfarm,
    - resize bitmaps in large animation sceens to reduce memory ussage,
- Convert... see below
- Change / Rename paths (with paths history and rename path prefix eg. change only server/drive letter)
      * Choose from path from history (already used paths in curent project)
      * Pick new path
      * Batch rename paths beginng ( drive letter or paths C:\sample\abc\ and rename them to Z:\3d\sample\abc\ )
- And More...

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