3ds Max | Scripts

Toggle Material

0 votes

Toggle Material is used to toggle material in viewport just by using 1 click.
It will show selected object material or toggle all scene material if there is no selection.

How to use:

  1. Run the script
  2. Select Object/s or Nothing
  3. Toggle Switch

Installation: Drop The file in max viewport and go to Customize > Customize User Interface > Toolbars > Category: .timo > .timo Toggle Material

Spline Control

11 votes

While working on a small fun project that involved animating splines (Montpellier Tramway Map morph), the limitations of Spline IK and general hostility of spline animation forced me to create my own simple animation-friendly spline control.

Multi Scatter

10 votes

With this tool you can Scatter object on top of other object up to 8 level,
you can use different object for each level and you can record face to use
for each level.

Rock Generator

258 votes

aa_rockGen 1.0 - maxscript procedural rock generator for production and real time environments.


43 votes

A simple script to create either hexagonal tiles or a mesh with hexagonal holes in it.

Simply run/drag into max to start the interface.

All tiles are instanced by default for your convenience :)

Settings Preview

Building Generator

34 votes

This is a tool for 3d Studio Max which generates procedural building objects based on a list of user-controlled settings.

Main Features:

Max Defaults

10 votes

Objects and modifiers defaults

  - New version - save defaults / presets and automatically load them on create object or add modifier
  - up to 8 defaults / presets - just Ctrl, Alt, Shift combination
  - Now also without Ctrl, Alt, Shift

This script saves and loads not accessible Max Defaults. It automaticaly starts with your 3ds Max and works in background.

It saves selected values of modifiers as your defaults / presets and load them while adding new modifier

It can copy / paste modifier properties to other max instance !

Duplicate Geometry Select

5 votes

If selected 0 Work to all objects
If Shift pressed then will select objects by geometry vertex count.
If Shift NOT pressed then will select by center objects position


1 vote

Simple tools for working with splines in 3dsMax.
These tools includes:
-Selection filtering
*Select only closed
*Select only open
-Clean up
*weld shattered splines from CAD
-Close all
*close all polylines
-Set all points to corner/smooth/bezier/bezierCorner

Future update:
Spline sorting
*detach all open splines from selected shape
Select short lines
*select all lines inside given range
Select multiple splines shapes

Pivot 2 edge

7 votes

v1.3e :slider for progress + Esc to exit + hide command panel

(進度顯示 + ESC鍵終止 + 多於10個物件就隱藏命令面板)

v1.2e :support multi object  and group


set Pivot(Z axis) to select edge (poly only).

1.select a poly edge (選一條 poly 的線)

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