3ds Max | Scripts

Bone on spline

0 votes


Animates bone spline. It will be useful when the animation: worm, snake, or something like that.

-- Update version 1.1
- Now you can change path every time
- Add "Update end frame"
- Minor fixes and improvements

-- Update version 1.2
- Fixed flip bones
- Change to IK

3ds max 2014-2016

Little Fish

1 vote


Little Fish is a free plug-in base on maxscript to develop Particle Flow - By Arash Daemi.
The video tutorial of Little Fish in Youtube
My Facebook: Arash Daemi

Isolation Levels

6 votes

Create nested isolations, go back and forth between them. Hope it helps.

Polyline Pro

11 votes

Preview Maker

4 votes

Preview Maker

Preview Maker

Simple script to create good animation preview from 3ds Max viewport.

SILENTIUM!

3 votes

 Summary:
Prevents excessive popup dialogs ( object xref system units mismatch, missing plugins ) during scene load. Especially usefull for 3ds Max 2016+, as xref'd scenes with different system unit settings now open a popup dialog for each file.

DeformByProjecting Utility

4 votes

DeformByProjecting is a scripted utility for 3dsmax that allows deform one or more objects by projecting mesh verticies on the surface of another object (preform). The basic idea is similar to Conform (Compound Object), but functionality DeformByProjecting utility has differences and features:

LightMod

0 votes

All lights in scene are influenced by parameters of LightMod.
If you selected some lights on scene , all lights selected change based on LightMod parameters.
Usefull with non instanced light.
Script work with vRay Light.

Features:
- Cast Shadow
- Double Sided
- Invisible
- No Decay
- SkyLight Portal
- Simple Portal
- Affect Reflections
- Length and width parameters
- Subdivs parameter
- Multiplier parameter

Thanks for your feedback
netkingZ

Mesh Surface

5 votes

Creates surface defined by four splines. The order of picking the splines matters - they should form a closed loop. If you get a weird looking mesh, try once again starting with another of the four splines:

Note that if any of the splines are animated, the resulting mesh is animated, too.

Biped Helper

2 votes

A companion interface for use alongside Biped. PDF guide below and accessible in the About rollout.

Features include:
- Supports multiple Bipeds in the same scene (picked via a dropdown list)
- Limited selection
- Hiding/Unhiding Biped
- Trajectory toggling
- Key all, key selected, delete all keys, and delete frame keys
- Setting TCB continuity values on a selection at the current slider time, or over the full time range (if keys exist)
- Adding or modifying limb Body/Object spaces (set Free or Planted keys)
- Toggle limb spaces

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