ScriptSpot is a diverse online community of artists and developers who come together to find and share scripts that empower their creativity with 3ds Max. Our users come from all parts of the world and work in everything from visual effects to gaming, architecture, students or hobbyists.
There is most unique from them – the ability to assign custom previews to materials, associate files with materials, and create a gallery of files associated with any type of assets including materials.
You can also write a description for material and, of course, assign categories to materials.
Introduces a new caching system for preview images, allowing more assets to be displayed in Listview
Optimizes the display of a large number of assets in Listview
Adds the ability to specify custom directories for preview search using the "Auto-Assign Preview" tool
Adds buttons to the panel on the Asset Tracking tab: "Show/Hide Map in Viewport," "Mass Rename Items," and "Mass Convert Images."
Adds the ability to cache assets to the database
Introduces a caching system to accelerate asset search
Some improvements to filtering textures by directory
Rewrites the caching system for use with SQLite database to improve speed and stability
Adds options to pause interactive rendering when merging models or assigning material/texture/ies (VRay/Corona/Arnold) [look in the Preferences dialog]
Adds support for MariaDB version 10.8
Provides the ability to show a map in the viewport for scene-materials
Speeds up mass-rename/move operations for assets
Optimizations and Resolutions:
Decreases memory usage
Provides additional options to optimize the database, including "Optimize," "Remove Missing Directories," and "Remove Missing Directories & Files."
Resolves a bug related to drag and drop of textures and materials with Corona 10
Addresses issues with database optimization
Fixes an issue with colorizing subdirectories
Fixes a bug that occurred on some computers during asset relinking
Resolves a bug in version 3.21.02 on some computers when the database cache was enabled in SQLite mode
Extremely speeds up the conversion of paths to local/network in the database using the tool "Convert Paths in the Database."
Fixes an issue with optimizing the database with the option to remove missing files and directories
Fixes:
Fixes an issue with exporting models from a scene that occurred on some computers
Fixes an issue with exporting models from a scene with Vrscan files
Fixes a bug with crashing during interactive rendering of materials
Fixes an issue with artifacts during the interactive rendering of materials
Fixes a bug with crashing during interactive rendering of Substance Shaders
Fixes an issue with creating PBR Material when files have similar names
Fixes an issue with storing settings for hidden directories
Fixes a memory leak when trying to render unsupported or corrupted FBX files interactively
Fixes some issues with interactive rendering of some 3D file formats
Fixes an issue with converting some images to greyscale [Convert Images tool]
Fixes an issue with converting some images to other formats [Convert Images tool]
Fixes minor issues with relinking material libraries
Fixes an issue with destroying a layer hierarchy when merging models
Fixes an issue with the dialog "Object Place&Paint" in versions 3.19.08-3.20.08
Fixes a minor issue with relinking relative paths when merging models and materials
Fixes an issue with network relative paths on the Asset Tracking tab
Fixes an issue with installation on some systems
Fixes a minor issue with the option "Open with associated application."