Tagged 'Characters'

JOINT BEND-RIG

 

 Joint Bend Rig Elbow Setup PreviewJOINT BEND RIG Shoulder Setup Preview

A Tool to greatly speed up and simplify the process of skinning the joints of characters,especially shoulders and hips which are notoriously difficult to skin. THE NEW VERSION 2 OF THE JOINT BEND RIG HAS A BIAS CONTROL TO CONTROL THE AMOUNT OF TWIST IN THE JOINT

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Copy \ Paste Biped animation

Quick copy and paste Biped animation to another biped from one instance of max and paste them into another.

History:
Copy/Paste Biped Animation V 1.0
- Main idea Tools.
- macroscript file.

Updated :
Copy/Paste Biped Animation V 2.0
- Added some option for copy or paste.
- Added paste replace or merge bip motion as option.

DinoRigCreator

Worker of Biped

Based on Blur's Biped Worker, this script creates a floater interface allowing easier selection of a biped's different body parts. It will simultaneously support several Bipeds with different bone setups. Multi-bone (Control-Click), hierarchical (Shift-Click), symmetry and opposite selections are also supported, as are the setting of commonly use pivot points all within the GUI.

Skin Or Die

The SkinOrDie Script is a set of tools which will improve your workflow for skinning enormously. It's intention is to completly replace the interface of the standard max skin modifier and give you a more intuitive one.

Rigging Army Knife

This is an advanced toolset for rigging. For a full features list refer to the included readme.

Linker


Linker - MAX script allows to create hierarchical linkage between two objects linking them as child to parent. This script was created for easy linkage Biped bones with bounding box objects of these bones.

v1.2.0 (19.12.2008) - Added new collection method "Selected Chain To Buffer"
- Added possibility select in scene childs and parents objects which collected in buffer.

KeyBip-Controller

This script is alternative way
Quick enough for help you setting keys TCB control Biped - You can set manual with button one by one or automatic batch button for all keys

tips: Check out every tooltips button for help

Santa Mirror Morph

Help you to create mirror morph target like left sneer to right sneer etc.After using default mirror tool you cannot use the model as morph target. You can use this script to mirror the morph targets ( basically for creating left eye brow up right eyebrow up etc.) Copy the target what you want to mirror. pick the head and copied target object. click the mirror button to create mirror morph.

Crowd IT

(Crowd IT) is a Crowd choreography tool for 3d studio MAX which allows the user to quickly and effectively manage and render crowd scenes.

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