Tagged 'Characters'

PEN_Rigging_Utils

5 votes

This is an updated version of the PEN_Character_Setup script. Some of it is still not finished but there are significant changes to the Controllers area that I think will be very usful to every one.

SelectBipedRoot

6 votes

Select any part of a biped and run the script - it now selects the biped's root.

Reverse crosssection

2 votes

"Use on a skinned model to reverse the order of the crossections(Max4.x only)"

IK Control Helper

3 votes

"Adds custom attributes to any dummy that parents an IK chain. Custom Attributes include Swivel Angle. Show Trajectory. Dummy Size and a quick jump to the IK chain’s motion panel.

Biped Worker

3 votes

"A biped tool that incorporates biped selection - key library and editing - and set key functionality.
Features:

  • Selection Sets
  • Biped List
  • Bip Part Selector
  • Edit Keys
  • Property Library
  • Click here for the online docs."

    IK to FK and vice versa

    3 votes

    When having freeform forward kinematic animation - such as motion capture input - you may want to assign an IK solver to the animated chain - doing this will not destroy the underlying animation - and using this script - you will be able to snap the IK Solver Goal motion to the FK animation.

    Wahooney Bone Tools

    6 votes

    A compact version of Max's default Bone Tools - additional tools have been added.

    Note: Not all Max's tools have been implemented yet.

    Rigging_Copy_Biped_or_Envelope.ms

    2 votes

    Depending on the object selected this script will either copy a biped posture or copy a selected envelope from a skin modifier

    Skin Tools

    7 votes

    Various tools for use with the Skin modifier.

    skeletools

    6 votes

    "skeletools is a collection of tools to make bone creation and setup in 3ds max 4 easier. Features include:

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