3ds Max | Scripts

Braided hair

5 votes

Mirza Link Manager

1 vote

Import and update models coming from Archicad, Revit, Sketchup and Rhino3d while keeping applied materials, modifiers and properties. The meshes are linked through their material's names to the original.

SketchUp Importer

25 votes

This script lets build a parallel workflow with SketchUp, in the same way as Artlantis with Archicad. You can import and update the AC model in 3dsMax while keeping materials, UVWmaps, and VrayDisplacementMaps.

NB: This script is now replaced by the Mirza Link manager

Archicad Importer

35 votes

This script lets build a parallel workflow with Archicad, in the same way as Artlantis.
You can import and update the AC model in 3dsMax while keeping materials, UVWmaps, and VrayDisplacementMaps.

NB: This script is now replaced by the Mirza Link manager

Revit importer

11 votes

A tool to import and dynamically update model from Revit into 3dsmax.

NB: This script is now replaced by the Mirza Link manager

Rhino Importer

5 votes

A tool to import and dynamically update models from Rhino into 3dsmax.

NB: This script is now replaced by the Mirza Link manager

InsetFix Modifier

12 votes

An inset-by-SG type modifier that works similar to Chamfer modifier when set to zero tension. However, the max chamfer modifier is highly topology dependent and doesn't work well with diagonal and unconnected edges. This modifier fixes that behavior:

The insetFixChamferStack scripted modifier automates the process of using the InsetSGFix modifier with a Chamfer modifier for a quick and clean rounded edges effect.

Hose

2 votes

MAXScript for build hose model.

Usage method: 

1 run Hose-1.0.0-en_US.mse.

2 create a spline in the Max view.

3 Click the "Pick Spline" button, and then pick the Spline. 

Helix with Bezier Handles

10 votes

Just like the regular helix only with four bezier handles per turn (or more if you would like - you can control that with the Steps spinner) instead of 40 corner-points of the default Helix shape.

Arac Bone Rig

0 votes

With the Arac Bone Rig 1.0 script you can automate the bone-based rigging of a four tire wheel vehicle in 3ds max and animate on a spline. With the flexibility and usefulness of the bone bone system we can send the tool we rigged and animated to a game engine like unity yada unreal engine 4 and we can easily use it in the project we want.

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