3ds Max | Scripts

DriverMaster

2 votes

I’m proud to announce the final release of DriverMaster, 3ds max tool for vehicle rigging and animation!
It’s been a long way to make it happen. The first thing I have to do is to say thanks to all who helped it come true, left positive feedback and contacted me!
I really hope DriverMaster will be useful to everyone in the daily basis.

mapDroper

4 votes

----------------------------------------------------------------------------------------------------------- [version 2]

This little tool allows you to put a texture with drag and drop method from any folder to
specified slot of the Material Editor.

Spline Cleaner

3 votes

Clean, repair and organize thousands of splines in no time!

 

Description

Spline Cleaner is an advanced batch processing tool for cleaning, repairing and managing spline curves in Autodesk 3ds Max.

Select, attach, detach and delete multiple shapes using smart filters: by size, by length, by proximity, by similarity, by wirecolor, by layer, etc.

Lights Switch

0 votes

This is a small macro script I created that will search for all the lights in a 3ds max scene and will turn OFF any light that is ON. In case all lights are OFF clicking on the Button will turn them all back ON. I created this script for myself to avoid going through all the lights and turn them off in case I wanna do some tests using one or few selected lights. I know there is a light lister but it's not that practical. this script can be placed as a button on the toolbar, it's always there.
you can see a demo here: https://youtu.be/lIawffhcyVw?list=PLHpTMy1QrXbhXK3KP_Ov3XwElNlfy3hQ4

Feathers RigTools 3dsmax

3 votes

Hi Everybody
Recently I've Done a Simple 3dsmax Script For Making Number Of Feathers Which Every Single Feathers Can Control By Animator Plus Wind Simulation on Feathers and its Kind of Auto rigger For Feathers Stuff.
i am sure there will be some bugs , so please let me a comment if you find one . Thankyou :)
and i can make a howtouse Tutorial for that if i find out you are interested.

MaxPaint

9 votes

MaxPaint is 3D painting Script. 

*** 0.82 --> 0.88a update ***
- add: color balance
- add: bright/contrast
- add: hue/saturation
- add: Lasso selection Faether
- some bug fix

FFTMAX

16 votes

This Script makes a 3D graphic equalizer type effect. The Script runs with a small program written in C++, the program reads an audio file and passes the data into a fft algorithm then outputs data to a text file the  max script then reads the data file and makes a  set of objects it then animates them. so you end up with a set of objects dancing to the music if your audio file was a music track.

Voxelator

16 votes

Voxelator is a grid based voxel generating solution for 3ds Max. It supports all object and animation types and converts them to voxel boxes in a few seconds. You can define unlimited grid density and size. And also you can animate your voxel sizes ,after you generate them!...

ScriptRun

19 votes

•••ScriptRun is a free maxscript tool that allow you to easy search through your script
collections inside different directories, run selected script, open in the MaxScriptEditor
if you need to make some changes or make the favorites list for latter use.
Also there is a quickRun method for the "Last Used Script"
•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• VERSION 1.5

Pre-Render Script over network - Working method!

0 votes

For my specific reason I needed to send a render of a selected object. I've been trying unsuccessfully to send a job to render over the network using the "setRenderType #selected" active to render a selected item only.
(in combination with VRay's "renderers.current.imageSampler_renderMask_type = 2")

Problem is - once it gets to the network, my object is no longer selected.

So I delved into the Pre-Render script. However, even though I managed to create a small single-line script that selects my object and set it to run before the render (pre-render) - Max would constantly ignore it:

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