3ds Max | Scripts

Image Plane

0 votes

Image Plane in 3dsMax

FFD 2 Quad

13 votes

10/31: Added a vertex normal projection option by pressing alt while clicking, fixed some small issues. Hope you find this useful, Happy Halloween everyone

about: the script sets up an 2x2x2_FFD modifier (FFD group button). It lets you automatically build new geometry by cloning and aligning the the orginal object to a quad of an Editable_Poly (place group). It also adds the 'Archetype Holder' modifier which lets you set up simple rules to run the script based on MatID's in an edit_poly.

Dirtizer 2

1 vote

Very useful plugin which can make your materials dirt in one click!
- You can control dirtiness.
- You can make presets more dry or wet.
- Dirtizer supports Multi-material (you can set random dirt to all materials at once)
- You can add your own textures of dirt. (Organize textures in "Dirtizer" folder as you want)

Most renders are supported now! Tested with V-Ray, Mental Ray, Scanline, Corona, Redshift.

One-click mass booleans

1 vote

poster

Must-have plug-in for fast modeling! Now with ProBoolean.

Fast 1-click boolean operations with multiple objects:
-Union selected objects.
-Subtract selected objects from the first selected object.
-Subtract the last selected object from the other selected objects.
-[ProBoolean] Union selected objects.
-[ProBoolean] Subtract selected objects from the first selected object.
-[ProBoolean] Subtract the last selected object from the other selected objects.

Materializer

2 votes

poster

Materializer (materials equalizer) is the fastest way to create materials mixing different templates. It works like equalizer but for materials!
Example: To make glossy wood press the 'Wood' button and then add a little bit of plastic.

Every time you hit 'Set' selected material will be updated without removing of maps.

Currently only V-RAY supported.
Plugin works both with Compact and Slate material editor.

Boujou2Max

0 votes

Boujou2max plug-in poster

Boujou2max imports raw markers from Boujou as an animated cubes or dummies. This is a good solution for raw motion tracking without camera solve.

ProSequencer

17 votes

RenderMask

362 votes

Render different types of masks (Luminance, RGB, Reflection, Lights/Shadows, ObjectsID, SSS, Texture, AO, ZDepth, Specular, Refraction). The script don't affect the scene materials, lights and render settings. Support "FumeFX" and "HairFarm".

DCP Select Sides

-1 vote

There's plenty of 'Select top/bottom facing' utilites...now a DCP to select side facing verts...

why ? dunno...sidejob ? sideburns ? that's beside the point, just do it sideways...

Extract preset to:

C:\Users\xxx\AppData\Local\Autodesk\3dsMax\2017 - 64bit\ENU\en-US\plugcfg\DataChannelPresets

Then in your DCM, load it as a Preset.

Weld Map Verts

0 votes

This free scripted modifier for 3ds Max 2016 SP2+ will weld the mapping verts of the desired channel. Useful if you need to have the map verts map one-to-one with the mesh vertices (instead of a map vertex per face corner). Can be slow on high-poly meshes.

Syndicate content