3ds Max | Scripts

Rapid Camera Pro

4 votes

Rapid Camera is the max script that creates both the camera rig to ease camera animation process and provides an interface to control the rig animation parameters.Have free version! Now supported VRay camera!!!

Multi Slicer Pro

17 votes

Multi Slicer Pro is a maxscript file that cuts your object with slicer modifier on any number of slicers, retaining at the same time the modifiers stack and providing you with an interface to control the parameters of the modifiers added to an object. As a result you have a setup that allows creating complex and unexpected animations of your object. Have free version.

FoldFx v1.0

6 votes

FoldFx is a 3ds Max motion graphics tool for creating poly folding animations. The user has almost endless possibilities since every aspect of the animation is controllable.

Available for 3ds Max versions: 2010 and newer.


SolidRocks

562 votes

SolidRocks V1.9.5 is out !!  Support for  MAX 2010-2016, Vray 2.x-3.3 ! Rebus Farm/RANCH Computing interoperability

New presets for Vray 3.3 : Now render better AND faster !

Vray 3.3 is now totally managed into this new SolidRocks.

MotionFX

35 votes

MotionFX is a powerful tool for motion graphics and visual effects in 3D MAX.

Conformist

1 vote

Conformist is a maxscript that allows you to conform a low poly mesh onto a high poly mesh nearly perfectly. Currently it offers 3 different methods (Inwards projection, outwards projection or both).

In addition to that, if you already have UVs set up for your low poly mesh, to combat distortion the conforming process will bring, the dialog windows also offers uv relaxing and repacking, with a wide variety of options.

PolyFX

22 votes

Version 3.0


Script for simple animation appearance / disappearance of the object.

Align to XYView

1 vote

v1.39 Fixed bag of work Editable Poly.

ZOA Path Editor

38 votes

Simple Path relinker application for maps, ies, hdri and vrayproxy objects. Features are: path text replacing and copy functions. The two text fields below each section are for "original" and for "future" paths. $ stand for string. Use it to copy a map path of a selected map to the desired text field.

User interface for the maps section. Others look the same.

Biped Helper

2 votes

A companion interface for use alongside Biped. PDF guide below and accessible in the About rollout.

Features include:
- Supports multiple Bipeds in the same scene (picked via a dropdown list)
- Limited selection
- Hiding/Unhiding Biped
- Trajectory toggling
- Key all, key selected, delete all keys, and delete frame keys
- Setting TCB continuity values on a selection at the current slider time, or over the full time range (if keys exist)
- Adding or modifying limb Body/Object spaces (set Free or Planted keys)
- Toggle limb spaces

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