3ds Max | Scripts


12 votes


Pose Manager

Auto Overlap

Auto Skin

Batch Merge

31 votes

Quick script to merge multiple files in a scene quickly.

Changelog from 1.3: Added support for many file formats for merging including

fbx, prj, dwg, dxf, ige, igs, iges, max, 3ds, shp, skp, stl, obj


Edit curve control

4 votes

Edit curve controls in bigger, resizable window:

Curve edit


14 votes

Arrow spline primitive, useful as a control object in rigging. Works only in 3ds max 2016 SP2 and higher.

Polyline Pro

13 votes

miauu's Edge Cutter

78 votes


Version 1.6 - added installator. Now the script is properly installed in OS: Windows VIsta, 7, 8

Version 1.5 - added Compact UI mode - idea by @Silix

Version 1.4 - added support for 3ds max 2012.


2 votes

GridWork is a set of tools for working with grid based tiles of geometry. It primarily features things like offsetting objects by the spacing and direction of the current grid, moving shifted off selections of geometry back on the grid, and replacing uninstanced pieces of geometry with instances of a reference object.



7 votes

Steamroller unwraps every objects in a selection using Max's built-in flatten function based on the specified parameters. Steamroller is mainly for helping out people doing texture baking.


Rollout Screenshot

Geometry projection

30 votes



"Geometry projection" projects one or several objects or it's vertex selection on another along global or local x,y or z axis.

V-RayMtl Converter

158 votes

V-RayMtl Converter 3 - the useful tool for automating such a time-consuming process as converting different types of materials (currently supported: Standard, Raytrace, Autodesk Material, Architectural, mrArch&Design, Corona Renderer, fr-Advanced, Brazil Advanced) to V-Ray materials, as well as reverse conversion V-Ray materials to Standard materials (which is very useful for game developers, modelers etc.)

View full list of currently supported materials and maps.

v3.2 update:

  • added support CoronaHairMtl
  • added support CoronaSkinMtl
  • added support CoronaBumpConverter
  • added support CoronaDistance
  • added support VRayHairMtl (basic)
  • added support VrayBumpMtl (simple)
  • added support VRayBmpFilter (basic)
  • added support VRayBump2Normal (basic)
  • adedd support VRayMultiSubTex (basic)
  • added support VRayLut (basic)
  • added support VRayUserColor (simple)
  • added support VRayUserScalar (simple)
  • added support VRayFakeFresnelTex (simple)
  • added support VRayHairInfoTex (simple)
  • fixed VRayColor2Bump conversion issue
  • fixed support VrayNormalMap for V-Ray 3.3 and older
  • improved support for CoronaNormal
  • improved conversion to Standard material
  • and more improvements...

View full changelog

V-RayMtl Converter 3.0

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