3ds Max | Scripts

Collect Asset

This script collects textures and other files used in the scene in one folder. Check for the same file names.

Save your time: ULTIMATE skin solution with 2 spinners (Skin++)

skin++

Hello evry one

Finaly ! skinning task will be much quicker and easy

the script category: "Mohamed Sami Hadef"

its free , Enjoy :)

UniAttach-Detacher

Version 1.9: Added MultiAttach Geometry or Shapes if selection count > 1

Using single hot button for Attach/Detach
Используя единственную горячую кнопку для Attach/Detach
works with:
работает с:
Edit Poly
Editable poly
Edit mesh
Editable mesh
Edit Splinemodifer
SplineShape
line
UnwrapUVW
In subobject mode works as break and split

Subobjects Converter (for shortcuts)

Converts subobjects by shortcuts.

Indispensable tool for work in the Expert mode.

Конвертирует подобъекты по горячим клавишам.

Незаменимый инструмент для работы в Expert mode.

 

 

UniRemover



And all this works by single button

SciFi Pattern Generator

SciFi Pattern Generator v.1.1 ! Generate complex structures with a single click! (WATCH THE VIDEOS!) 

Corona Material Presets Pro

The Siger Studio’s SIGERSHADERS Corona Material Presets Pro is a Plugin – powerful material collection for Autodesk® 3ds Max® and Corona Renderer® engine + User Library material lab/manager. The collection consists different categories of materials: Metal, Ceramic, Leather, Stone, Concrete, Glass, etc… The list of materials permanently grows.

Fast Architecture

 

Fast Architecture is a Maxscript that create a building structure, make your own design in real time, usefull to make city backgrounds.

VRayMtlConverter v2.5

A simple MAXScript to automate otherwise time-consuming tasks regarding converting some types of materials (currently: Standard, Raytrace, Brazil Advanced and fr-Advanced) to VRay Materials - and also fixes some parameters of materials of previous versions V-Ray (1.09.xx) in view of changes in new versions V-Ray (1.46.xx and 2.0 SP1).

Stairs Creator

This is a simple tool to create stairs using 2 inputs (number of steps, stairs width)
It is my first trial to create a tool, it also apply 2 different VRay material, to the stair for further modification and hold it in one group.

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