3ds Max | Scripts

FilePathFinder Pro & Light versions


FilepathFinder it is a power tool for working with asset files in 3ds Max.
With FilepathFinder you can easy find, collect and sort asset files.
Utility supports XRefs of all types and processes all XRefs scenes linked to current.
Unlike all other such scripts, it really finds all resources (images, HDR-images, Proxy, IES-files, shaders).
Also the FilePathFinder can help you quick find objects or materials and textures by asset links.

FilepathFinder PRO v3.50.02

  • Increase the size of thumbnails up to 256px
  • Adds the support to Corona renderer
  • Adds the support to Octane renderer
  • Adds support to Maxwell renderer:
    • Search\Collect\Relink for Maxwell Proxy
    • Search\Collect\Relink for Maxwell MxLight
    • Search\Collect\Relink for Maxwell MxMesher
    • Search\Collect\Relink for Maxwell MxParticles
    • Search\Collect\Relink for Maxwell MxVolumetric
    • Search\Collect\Relink for Maxwell Materials and Maps
  • Add the ability to render the preview as .png with alpha channel.[Batch Render&Relink]
  • Fixed the some issues and bugs when the system use the text with size greater than 100%.
  • Fixed the issue with hiding the Vray VFB window.
  • Fixed the bug with locking the 3ds max hotkeys after opening some menus.

RappaTools3

RappaTools3 is an advanced toolbox that comes with a great variety of tools for the artist working in 3ds Max. The main focus is to speed up the workflow and to reduce the click count. It offers a wide variety of tools, everything from selection tools to rendering tools. It can help you through the entire process of creating a 3D art piece.
rappatools3 bridge

SwapTwoVert

Added Fix tool if created bug-Faces

Gamma Organizer

Full version preview:

This is script to change bitmap load gamma in whole scene.
It can change gamma in all or selected bitmaps (by selected objects).

Simple Tetris

play tetris (sort of) in viewport.

ProStamp (stamp for render)

Displays custom information as an overlay of rendered image for Autodesk 3ds Max

ProColor (Advanced Wirecolor Management)

Advanced Wirecolor Management for Autodesk 3ds Max

ProVoronoi

Divides an object in Voronoi cells for Autodesk 3ds Max

SimplyMaps

Overview:
A simple tool to render out top down maps from 3dsmax. An ideal way utilizing the tool would be in creating tilable textures. Besides tilable textures, this will help in overlaying additional small scale details on already made in-game meshes in a much more straight forward fashion.

How to Install

UI:

FR_morphTool

help you create a symmetrical morph targets and accelerate the creation of your morph targets

-pick your master object
-if your object doesnt have morpher modifier you can press "add Morpher" button
-set offset value, depend how far you want to offset your morph target
-press copy button to create morph target
-modify your vertex then press "mirror morph" button (the object will be a new object), make sure you have selected the object you want to mirror
-then press "send to channel" button to send your selected object to morpher channel

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