3ds Max | Scripts

PowerPreview: High Quality Nitrous Previews

31 votes

This is an updated version of my PowerPreview script for Nitrous....
Here's a preview pic of the GUI and a high quality nitrous viewport showing the great quality you can achive with NitrousCool

PowerPreview for 3ds Max 2012+

Collect Asset

19 votes

This script collects textures and other files used in the scene in one folder. Check for the same file names.
It is free script.

Give me back my dialogs!

319 votes

Window box is a script (and tutorial) to show you how you can use Dotnet and Win32 methods to get back dialogs you have lost from using multiple monitors.

UPDATE 2.4.2

Fixed an issue with monitor data, it now centers correctly on all screens. Sorry for the delay in finding that one. 

Braided hair

5 votes

This script is useful for generating and rigging braided hair and any repeatable pattern in less time.

BipedKeyer v1.4

46 votes

This script can set Key parameters "Ease To", "Ease From", "Tension", "Continuity" and "Bias" to ALL selected biped bones (including COM) - AT ONCE! If biped bone in selection does not have a key in the current time (frame), nothing happens with that bone.


New in v1.1: Possibility to set custom values. COM - EaseTo, EaseFrom and Bias (for vertical, horizontal and turning controller) parameters now also changes.

Sergo's script pack

69 votes


- three scripts for easy, one-click rotating objects on 90, -90 and 180 degree around active axis and in current coordinate system. Scripts also rotate UVW Mapping gizmo and Slice sub-object.
- to rotate a copy of the object - press shift+script button on the toolbar

3PointScale - script for scaling separate objects by specifing 3 points. Like AutoCAD's 'scale by reference' command. Uniform scaling supported.

ESR Mini Browser

1 vote

Esr mini browser is another inhouse script that i wrote for my daily basis works.Usually 3d artists work with many folders contains such as textures, materials , referances etc.With this tiny script you can save your favourite folders path,maxscipts full path and also software full path in a list.So you can launch all this paths in the list whenever you want. For complete usage please watch the video.

ghostTown Lite

480 votes


ghostTown 0.21 Lite Beta for 3ds Max 2011


40 votes

MotionFX is a powerful tool for motion graphics and visual effects in 3D MAX.

Modifier Modifier Zorb

271 votes

v 2.8.03 Fixed Save preset bug (for plugins like ky_trails)

v 2.8.02 Fixed ini file bug stopping wondow for opening a 2nd time

v 2.8.00 Added Exclude text field for filtering by name. Editing Refrence targets Tab now working!!! This means you can mass edit FumeFX object settings such as speed multipliers and other FumeFX and TP properties that were previously impossible to edit!

v 2.7.07 Added "Edit Bitmap Gamma" to Materials right click menu to edit the gamma values on bitmap texture maps

Edit ALL modifiers, ALL objects, ALL Materials, All Controllers, ALL Shadow types and ALL atmospherics/Render Effects. Work in max from a "Class-centric" way rather than a per object way. Edit thousands of object's perameters, randomize thousands of seeds, enable thousands of modifiers and more with a few clicks!

General Features (applies to all modifiers, controllers, materails, shadows, atmos and render effects):

MASS EDIT: Mass edit one property on all nodes at once, You can specify an absolute value, a relative value or apply an absolute value to modify

MASS RANDOMIZE: Randomize one property on all nodes at once

SELECT/DELETE BY CLASS: Select all objects with a meshsmooth, or all spheres or all objects with a path constraint etc

FULL INSTANCE/REFRENCE TOOLS: Make all objects/modifiers of a class or selection instances. Make Base object refrences. replace base objects with another obj (eg make all selected boxes an instance of a vrax proxie.) Available for Modifiers and Base objects only ATM.

LOAD/SAVE PRESETS: Load and save presets in xml format for modifiers, objects, etc.

Specific Features (Can be done to All or selected):

Modifiers: Enable, Disable, Enable in viewport, Disable in viewport.

PointCache Modifiers: Set ranges, Set path, Flush path, Reload, Record.

FumeFX: Simulate, Load settings

Lights: Turn all, selected, selected classes on or off. Multiply all light vlaues.

Xref Object: Merge object

Materials: Show/Hide In Viewport:  Shows the material in the viewport. Doesnt work with texture maps yet.

Bitmap Gamma: Mass edit the bitmap load gamma settings. Choose auto or an overide value. Max 2014+

Spring Controller: Modifyspring controller settings (Needis its own section as springs are controlled differently with maxscript.

Merge Xref Controller:  Merges All/Selected controllers

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