Misc

Copy to Instance

Very simple - this just scans selected objects and converts them into instances of the pre-selected master object. For when you make lots of copies of something then realise they should have been instances... Will scan objects to ensure they are of the same class before conversion (so if you have a light as the Master object - it won't instance any meshes - etc)

Quick Parent

A script for 3dsMax 5 - 2013 eliminating the need for the native link tool by replicating the classical Maya workflow: Select objects and execute script (e.g. by pressing the P-key on the keyboard - in case you choose to define P as it's shortcut). All selected objects become parented to the last selected object.

Affect Pivot

This script simulate's Maya's 'Affect Pivot' tool and prompts the user to create a new pivot point for the selected object.

FindMapPath

Select - hide or freeze any objects with a specific texture map applied to them. Search by full name or substring.

Organise Specified Scene Selection Sets

This script is very similar to the “Organize Scene Selection Sets” script except it creates buttons to hide/unhide objects based on the prefixes of object names in Max. If you have a selection of objects beginning with the letters 'GNW_' or 'GNE_' it will automatically create buttons to hide/unhide such objects.

Organise Scene Selection Sets

This tool creates a floating window listing all of the selection sets in your current scene. You can then toggle the visibility of each set by checking the appropriate check. If you decide to add more selection sets simply re-run the script and the dialogue box will update to reflect the changes. This makes managing large files much easier!

UndoSelection

"Adds an undo/redo feature only for selection(doesn't affect max's undo)."

PEN Duplicate Name Finder

The Duplicate Name Finder will do just that and then alow you to select the duplicates for renaming.

Procedural Motion Baker

This script will convert procedural/hierarchical animation into keyframe animation.

SmartHide

Hide objects - even if in an open group