3ds Max | Scripts

Batch Man: Your friendly neighbourhood batch exporter

2 votes

Batch Man is an easy to use batch export tool. Batch Man stores your selected export location on the objects in question stopping the need for redefining export locations multiple times!

Core functionality:

- Enables user to exporter masses of objects
- Enables user to export objects to different locations simultaneously
- Stores the export location on the object eliminating the need for constant re-definition of export location
- Very easy to use
- Includes documentation

Time Range Manager

24 votes

Allows you to edit and save a collection of named time ranges and access them via a dropdown list to change the scene time range based on their time settings.

Ranges are stored as a collection called sets. Multiple sets are then stored as a collection called projects.

The data is stored in INI files and so makes it independent of any maxfile.

There's also a compact option by clicking the thin bar above the ranges list.

 

Additional features include:

Corona Material Presets Pro

2 votes

The Siger Studio’s SIGERSHADERS Corona Material Presets Pro is a Plugin – powerful material collection for Autodesk® 3ds Max® and Corona Renderer® engine + User Library material lab/manager. The collection consists different categories of materials: Metal, Ceramic, Leather, Stone, Concrete, Glass, etc… The list of materials permanently grows.

Key Features

Selectionset Manager

3 votes

Tool for exporting and importing selection sets

Simple tool to transfer selection set between Max files.
Selection sets depend on the naming of scene objects.

Functions:

*export of actual selected objects as selection set
*export of all selection sets in scene
*import of exported SelectionSet files (.txt)
*import several files (.txt)

Manual:
Export:
*set name of export file
*paste or browse export path, otherwise it will choose the actual Max folder

Rorschach

17 votes

 

StateSets operator for LPM 1.09+

2 votes

/*
Title     :  StateSets operator for LPM 1.09+*
            - Plugin 3ds max's 2013 State Sets in LPM

Copyright :  2012-2013 veda3d.com
Author    : Royal Ghost

RenderMask

360 votes

Render different types of masks (Luminance, RGB, Reflection, Lights/Shadows, ObjectsID, SSS, Texture, AO, ZDepth, Specular, Refraction). The script don't affect the scene materials, lights and render settings. Support "FumeFX" and "HairFarm".

TexTools: Toolbox for the texture artist

228 votes

Documentation: http://www.renderhjs.net/textools/

BIPPY

63 votes

Bippy is a tool for converting FBX bone data onto a 3ds Max Biped and offeres serveral tools to help optimize this conversion pipline.
Its perfect for motion capture data when the client needs the data in a biped format.

The script in action:

The script in action

 

The Script's feature list includes:

Spring Magic

166 votes

Spring Magic is a script for adding quick secondary animation to splines,bones and biped.
Current version not supported with CAT (Character Animation Toolkit). Might support CAT in the future version.
SpringMagic is available for Max 9 and above.

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