3ds Max | Scripts

ShellVex

0 votes

ShellVex is a scripted geometry plugin for 3ds Max that allows you to create convex geometry blocks from the polygons (or tris) of other objects in the scene. This plugin is perfect for scenarios where you need to create convex geometry to seal areas around complex models or layout.ShellVex

CorVex

9 votes

CorVex is a scripted geometry plugin for 3ds Max aimed at quickly building game level layout and walls. It offers convenient planar mapping controls for geometry that is controlled by spline bases.

CorVex

Fast Architecture

7 votes

 

Fast Architecture is a Maxscript that create a modern building structure, make your own design in real time, usefull to make cityscapes.

Compact snaps and constraints window

2 votes

List view selected objects

2 votes

Multipurpose selection bar

2 votes

Slice plane keys mover

2 votes

3DS Max Notepad

2 votes

Dashed lines generator - traffic dashed lines

2 votes

MB Resource Collector

43 votes

Interface of MB Resource Collector 0.2 This script is something like a replacement for the File > Archive... function found in 3ds Max. It will collect ALL assets currently used in the scene file into one common directory, optionally changing/removing path names. This includes final gather maps, photometric files, environment maps, bitmaps used in a displacement modifier etc., basically everyhting that is listed in the Asset Tracking System will be collected, too.

This is useful if you want to send your entire scene with all required files to someone else in one flat folder.

Optionally, the script can change the asset path names to match the new location, either as absolute or relative path names. It can also include the currently open .max file and create a .zip archive from all collected files in one go.

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