Tagged 'plane'

miauu's Script Pack vol.1

miauu's Script Pack is a set of scripts that will help you to make faster and easier some of the tedious task when you use 3ds Max.

miauu's Script Pack include:

Blueprint Creator

This Blueprint creation script automates the task of creating planes that match bitmap sizes and creating & assigning the right materials. Just select the bitmaps, set a few options and you're done. It's mainly meant for setting up vehicle blueprints, but makes the job of creating even a single image reference plane a lot faster.

tree shop

with tree shop you can easily plant trees (plane mashes with opacity-mapped bitmaps) into your scene.
each tree is an 'intelligent' object which allows later interaction - like changing/randomizing size - aligning it to the ground (gravity) - changing orientation and map (tree type).

Drag & Drop Reference Images

ImagePlane v1.5

Motion Graphics Tools

A Max Script with a bunch of commonly used tools for working with motion
graphics and standard materials in Max.

 

Create Reference planes from a .psd

PSDtoRefPlanes

- My first script, so all crits are very welcome!
- Run this script to create up to six reference planes (front, back, top, bottom, left, right) from a layered .psd file.

- To use:
1. Run script in max
2. Select .psd file (note this only works with photoshop files)
3. Select the height (in current file units) that you want for the reference 'box' - all other dimensions will be determined from the image aspect ratio.

AlignObject2slicePlane

 

 

this script lets you align an object to the sliceplane of an object with slice modifier.

 

works on max design 2011 x64.

Mass Image Populate

A Max Script to populate selected objects with a series of sequential images.

 

Primitives Default Override

If like me you constantly zero out the segments of planes, cylinders and other tubes and cones you create, this script is for you.
It replaces the primitives creation macroscripts shipping with 3dsMax so that :
Cylinders, Tubes and Cones : Height Segments = 1, Sides = 16 (18 is only symmetrical on one axis)
Planes segments = 1x1
Teapot segments = 8 (as suggested by a good friend of mine ; this Teapot deserves a face lift)

I recommend putting it in the following location so that it overrides the one in the max root folder :

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