3ds Max | Scripts

Bitmap Tracking / Resizing ....

14 votes

New  -  Rename Files on HDD
New  -  Convert to Tiled TX or  EXR + translate BitmapTexture to VRayHDRI\
New  -  Convert to JPGs
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Bitmap Tracking / Resizing... is tool similar to Asset Tracking. But it gives more possibility to work with bitmaps:

- Sort files by name, image width, height, file size, path, gamma, texture name, status (Found - network, Found -  local, Not found)
- Resize selected bitmaps to 2k, 1k, 512, 256, 128, 64px and save in new folder (not available in demo)
    - easy batch resize and reconect selected bitmaps (by size) before sending to external renderfarm,
    - resize bitmaps in large animation sceens to reduce memory ussage,
- Convert... see below
- Change / Rename paths (with paths history and rename path prefix eg. change only server/drive letter)
      * Choose from path from history (already used paths in curent project)
      * Pick new path
      * Batch rename paths beginng ( drive letter or paths C:\sample\abc\ and rename them to Z:\3d\sample\abc\ )
- And More...

Pair Vertex Collapser

2 votes

v2.2 The algorithm is accelerated. Script even faster works.

FFD_spin

1 vote

LPM 2.0

1 vote

ViewHorizont=Edge

0 votes

Grabviewport

7 votes

 

 UPDATES//

03/31 Update2: Added a Nodialog option that uses the last settings . Enable by shift+clicking the grabviewport button

03/31: Fixed camera Deletion with zdepth and fixed version check in some places

LPM 2.0 Quick scripts

1 vote

Quick scripts is the set of the additional scripts, which simplifies LPM procedures even more, saving your time. Using Quick scripts, you can create a commonly used passes (mask, UV, ambient occlusion, zdeph etc.) in just one click. Scripts like the “Object set by layer”, “Light set by layer”, “Pass by layer” allows you to quickly setup passes. The “Shots from ProSequencer” script helps you create a set of shots, using the data from the popular script ProSequencer.

Library Track / Relink...

10 votes

new version v0.52
- few fixes
- automatic relink for multiple Max files
- search and relink assets in multiple .mat (material library) files

Library Track / Relink... works with Multiple .MAX .MAT files without opening them. 

Dedicated to organize, collect or relink whole new model library or all projects after moving them to new location. Just few clicks and they ready to merge / open !

Oblong and Oblong Void Primitives

3 votes

Oblong and Oblong Void is a pack of two 3ds Max primitives.
Change parameters in real time. Map coordinates. Separated materials ID.

Copitor

68 votes

Copitor allow you to quick copy/paste selected objects to another Max scene or in another Max if you have 2 3dsMax opened. I also like to use it like as a "quick backup" for try something, and to be sure to loose nothing :)

Installation: Drop The file in max viewport and go to Customize ==> Customize User Interface ==> Category: zOffTy Tools ==> Copitor

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