3ds Max | Scripts

rp_CameraRig

1 vote

RMSC

0 votes

macroscript corona_default_mtlslot
category:"costel's"
buttonText: "RMSC"
tooltip: "resets mtlslots to corona"
(
for i=1 to 24 do meditMaterials[i] = CoronaMtl ()
meditMaterials[1].name="01-CoronaMtl"
meditMaterials[2].name="02-CoronaMtl"
meditMaterials[3].name="03-CoronaMtl"
meditMaterials[4].name="04-CoronaMtl"
meditMaterials[5].name="05-CoronaMtl"
meditMaterials[6].name="06-CoronaMtl"
meditMaterials[7].name="07-CoronaMtl"
meditMaterials[8].name="08-CoronaMtl"
meditMaterials[9].name="09-CoronaMtl"
meditMaterials[10].name="10-CoronaMtl"
meditMaterials[11].name="11-CoronaMtl"

Library Track / Relink...

20 votes

new v0.74 - available for tests (read changelog for details)
v0.65:
- new - Custom Scripts in Re-Save Options
- new - Batch Proxy Exporter  -  for multiple max files - VRay / Corona Proxy
- new - FStorm Converter
- new - Re-Save options: batch convert scenes with CoronaConverter
- automatic relink assets in multiple .max and .mat (material library) files

Library Track / Relink... works with Multiple .MAX .MAT files without opening them. 

Dedicated to organize, collect or relink whole new model library or all projects after moving them to new location. Just few clicks and they ready to merge / open !

MultiScatter Listener

2 votes

This is just simple Listener for MultiScatter.

Options:
- sort by columns
- On/Off for multiple selection
- select Objects from list (MultiScatters or dependences)
- edit Names (press F2)

Max Defaults

9 votes

Objects and modifiers defaults

  - New version - save defaults / presets and automatically load them on create object or add modifier
  - up to 8 defaults / presets - just Ctrl, Alt, Shift combination
.
  - Now also without Ctrl, Alt, Shift
.

This script saves and loads not accessible Max Defaults. It automaticaly starts with your 3ds Max and works in background.

It saves selected values of modifiers as your defaults / presets and load them while adding new modifier

It can copy / paste modifier properties to other max instance !

AEI ToolBar

0 votes

The script used to load other script like default toolbar ,but it's more convenient to use , you needn't convert your icon to 24x24 and create a channel image ,

Slice Tool

4 votes

This script slices an object at regular intervals along the world axes.
Useful for quickly subdividing a complex mesh homogeneously, for vertex painting or to apply a bend modifiier to it for example.

If you have any requests or feedback, feel free to contact me at [email protected]
or in the comment section down here ;)

Update 2017/06/14: Added the distance feature.

Update 2017/06/15: The script is now running way faster.

Anim to keyframe convertor

1 vote

This simple script help you to convert your animation to keyframes. This script supports:

 — Transform Animations (Move, Rotate and Scale)

 — Linked Animations

 — Constraints

 — Point Cache

 — PFSource

 — 3ds Max Hair & Fur

ghostTown Lite

480 votes

 

ghostTown 0.21 Lite Beta for 3ds Max 2011


Find and Select VRayFastSSS2 Object

0 votes

This script will help find and select object which have assigned VRayFastSSS2 material.

Thanks to jahman who helping me to make this script work.

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