Tagged 'Preview'

Batch Preview Renderer

4 votes

The script searches for files in a given directory and renders a preview from the files found.
Ideal if you have a lot of model library and you dont know the content of the files.

RS_Preview

0 votes

ViewPort Preview

64 votes

Capture Viewport animation to any output video/image format that 3ds Max support, with an access to the I/O bitmap setup (quality and compression settings), with a few (similar to the renderer) timing options.

Viewport PreviewViewport Preview 1.2

Update

    - version 1.4 change log:

  • Now custom-built sequence support negative ranges
  • You can use interval (space sign) in custom-built sequence

Qpreview

12 votes

This script will make preview renders from the viewport using the default 'make preview' dialog, when completed it renames the preview file to match the camera's name.

This makes it easier to generate preview files for a ruff edit, without having to manually rename the preview files again and again.

FFX Render

70 votes

This script allows you to split your FFX containers in several passes. You can also add objects in the Matte tab, and they will get the matte/shadow material. It supports up to 10 passes. This script makes changes only at render time.

Version 4.0 updates:
-Added "Snapshot before Render" feature.

Version 3.5 updates:
-Added load/save system.
-Fixed minor bugs.

Version 3.0 updates:
-Added the Render Manager tool which allows you to choose which pass to render consecutively.
-Fixed Render Preview alpha problem.

savePreviewToMaxfile

16 votes

Saves a jpg file containing your last render everytime you save a max file. Helps to keep track of your changes.

View Grabber

20 votes

The purpose of this script is to help grab a bunch of still shots based off of the perspective viewport, or other cameras in the scene and to prepare them for rendering.

.mov Preview Maker

33 votes

.mov Preview Maker

version b2

 written by Mayec Rancel

(macroScript)

Description:
Creates a preview .MOV, even in x64 max (by default it's impossible in x64 max).

You need to have Quicktime installed for this to work.
You also need to have the companion "qtSeq2mov.js" script (included in package) in your
default scripts folder (e.g. "C:\Program Files\Autodesk\3ds Max 2009\Scripts").

 

 

Preview Stamper

16 votes


Rename Preview+ UI

v1.1.0 (03.03.2010    - Added "Rename Preview+" macro.

v1.0.1 (04.06.2009) - When creating preview, script auto hides viewport buttons (max2010).

Render MOV Maker

19 votes

 

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