3ds Max | Scripts

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Favorites / Quick Folders

Favorites / Quick Folders it's a popup menu for easy access to:
 -  Project folders
 -  Favorites
 -  User paths

It can Open folder in new window, Open Max file (Ctrl) or Merge model (Shift)

It automatically search for project root folder and subfolders.

VMC (VRay Material Control)

Change VRay properties en masse!

Features:

  • Sets properties on all Vray materials and maps in the Scene, Selection or Material Editor in a couple of clicks.
  • Global Subdiv Reset for getting scenes where you want them.
  • Donors get support for all Vray Cameras, Lights, Modifiers & Geometry, Bitmaps, Color Correction Map and the 3rd party maps: Color Correct, MultiTexture, MultiScatterTexture & ForestMaterial and a set of handy Power Tools:
    • Batch Mode
    • Turn all/selected lights on/off

V-Ray Material Presets Pro

V-Ray Material Presets Pro is a powerful material collection for 3ds Max and V-Ray. It will includes shaders like: Metal, Glass, Leather, Liquid, Ceramics, etc.
SIGERSHADERS V-Ray Material Presets Pro version 3.1.2.

Scripts Central

Scripts Central

Scripts Central v1.0

DebrisMaker2 - Procedural geometry creation tool

The DebrisMaker2 is a free procedural geometry creation tool for 3ds Max, that lets you quickly create objects for your 3D scenes. With the DebrisMaker2 you can create brick, corrugated metal, crystals, gemstones, snowflakes, grass, gravel, leaves, logs, splinters, meteors, obsidian, pigeons, planks, twigs, river stones, sandstone, shrapnel and slate. You can input parameters to customize the style of your debris. 

pX Quick Morph Sliders

Free MacroScript for automated creation of sliders controls using shapes. Only a few  clicks and you'll have controls wired to morph channels.

 

Fast Architecture

 

Fast Architecture is a Maxscript that create a modern building structure, make your own design in real time, usefull to make cityscapes.

SciFi Pattern Generator

SciFi Pattern Generator v.1.1 ! Generate complex structures with a single click! (WATCH THE VIDEOS!) 

Ultimate Painter

Quick updates :
1 : Add a selection of objects in the list instead of having to pick them one by one.
2 : You can undo (Ctrl+Z) what you just have painted after exit the painting tool (right click or escape).

The result of two days of experiments around MouseTools.

You can use it to paint and distribute objects (copy or instances) on the grid or on surfaces. With Random controls, collisions detection, attachment surface...
You can paint all the max objects (geometries, helpers, proxies...)

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