3ds Max | Scripts

multiscatterTool

7 votes

multiscatterTool picture

Help when using many multiscatters.

Domino Rigger

29 votes

Easy and Procedural Domino Animation Tool for 3ds Max.

Domino Rigger is a simulation-free interactive domino animation solution. The script rigs any amount of dominoes guided by selected splines. Afterwards you can just use the slider on the master controller to make the domino animation instantly.

TerrainAxe

16 votes

TerrainAxe : modeling accurately  &nbs

Armin Attribute Holder

0 votes

 

Why is it different?

this attribute holder is special because it automatically search for "Position", Rotation" and "custom attribues" in the selected objects and you don't have to Wire, or Copy/Paste those parameters that  you want to store one by one unlike "Pen_attribute_holder".

From Help

Biped Selector Full

1 vote

This script makes selecting biped bones. A floating window contains an intuitive graphical selection of buttons to allow the user to quickly select any biped limb.

Variations Render

0 votes

Renders all variations possible using the selected layers and materials.
For each render, it shows only one layer from the selected layer, and renders it with all selected materials, by assigning the material to all objects in the layer, rendering and moving to the next material.
Developed for Martin Jann (http://pixelsonic.com/) who allowed it to be released as open source.

Custom Attribute Editor

7 votes

This one allows you to fairly easily edit your custom attributes. It also allows you to build a rollout using VMS and then use that as your custom attribute rollout so layout is in your hands. On redefining a CA stuff like wired parameters etc. are preserved (as long as you don't change Paramblock and UI control names - editing captions as seen in the rollouts is fine).

Fast Architecture

8 votes

 

Fast Architecture generates an architectural structure through a custom procedural mesh object, you can change parameters and watch the results in real time. It's an easy and intuitive way to create a building at a simple level, its versatility allows you to create your own style, usefull for the creation of urban backgrounds.

3ds to Aftereffects

2 votes

Send 3ds Max position to AfterEffects

Send 3ds Max position to AfterEffects

Simple script to send data from 3ds Max to AfterEffects.

Achitecture to Standard Material Converter

2 votes

- Upon running the script, it will ask for confirmation. (the script overwrites existing materials)
- Reports unconvertible materials in the output window
- Using the log, fix the remaining materials manually

v0.8 - original names should stick around on all materials now.

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