3ds Max | Scripts

Lime Exporter 3dsmax to Lumion

2 votes

Lime Exporter is a tool who allow you to export all textures and scene ready to work to LUMION.

This tool allow to convert Vray or Corona and Fstorm to Lumion.

It's not a simplicity Exporter, it's keep all the compatible settings...

Export all the scene or only selected Object... See how many instance it's necessary to convert...

Real time informations for the convertion state.
Keep your plugin up to date with the internal update fonction.

Drag and Drop LMInstaller.mse to your 3dsmax viewport and let's the plugin install.

UV Tools 3

17 votes

Easy to use uv mapping tools for Archviz and not only

More info here

The Man Scene Lister

5 votes

 The Man Scene Lister

Switching scenes is just 1- click away..

 

Scene Lister

Switching scenes have never been this easy!

DriverMaster

9 votes

DriverMater

I’m proud to announce the final release of DriverMaster, 3ds max tool for vehicle rigging and animation!
It’s been a long way to make it happen. The first thing I have to do is to say thanks to all who helped it come true, left positive feedback and contacted me!
I really hope DriverMaster will be useful to everyone in the daily basis.

VNPlugin

11 votes

The VNPlugin Software is an app developed to speed up 3D designers' work. This app can speed up your design work as much as 20 times in order for you to create more beautiful works at higher speeds and creativity.

 100% FREE


(Catalyst)
 You will soon be surprised with the new updates of this app

Render Node Monitor

3 votes

P_BipedPoseSaver

1 vote

This script helps you to use Biped's Copy/Paste more conveniently.

-Copy Collection (Create / Delete / Save / Load / Rename)
-Copy & Paste (Copy / Paste / Paste Opposite / Rename / Delete)
-it is more convenient to see, and the movement is short and fast.(No need to enter the motion panel)
-Even if you do not select the biped, the dialog maintains the connection with the biped, and even if you select another object (different bone), the copy function works well.

This script is free.

Maxscript basics #3 - building a scripted GUI

19 votes

Quick tutorial demonstrating how to build a GUI in maxscript

Batch Camera Render 2

10 votes

Project Manager

593 votes
3rd version of Project Manager gains a lot of new features for management 3D Assets. 
There is most unique from them – the ability to assign custom previews to materials, associate files with materials, and create a gallery of files associated with any type of assets including materials. 
You can also write a description for material and, of course, add materials to favorites.
 

Read more and download

Project Manager version 3.11.45

  • Adds an ability to convert and resize images
  • Adds support to VRay 5
  • Adds support to TX image format
  • Adds support to ambient occlusion map used with V-Ray and Corona when creating PBR materials from multiple textures
  • Speed-up opening Favorites folder
  • Speeds up opening the "Favorites" dialog
  • Speeds up adding files to Favorites using the "Favorites" dialog
  • Various other memory and speed optimizations
  • Fixes a minor issue with creating PBR materials from multiple textures.
  • Fixes an issue with saving the models selected from a scene as separate files when the "Save Assets" option is off
  • Fixes an issue with saving the materials from a scene to the material library when the "SaveCopy with Bitmaps" option is off.
  • Fixes a bug with opening Mass Rename Tool in versions 3.10.27-3.10.33.
  • Fixes an issue with searching by materials

Project Manager version 3.10.27

  • Ability to create PBR (Physically Based Rendering) materials when dragging multiple bitmaps.
  • Adds an ability to change item's preview size in the list using CTRL with mouse wheel
  • Adds buttons to the toolbar on the Textures tab for creating materials from selected bitmaps
  • Adds a new BatchModes to 'Batch Render&Relink' API - #RelinkPreSave, #RelinkPostSave. See an example in file "presetsAPI examplesBatch Script Example.ms"
  • Fixes an issue with display search result when searching in comments is on
  • Fixes a bug with merging models when Corona Interactive rendering is running
  • Fixes an issue with placing materials to Slate Material Editor when option "Convert file paths to UNC" is turned on
  • Fixes an issue with creating PBR materials from SBSAR files in 3ds Max 2017 and below
  • Fixes an issue with getting information about bitmaps from the cache

 
 

Update History for all versions.

Models 3D Models Browser
Materials Materials Browser
 
Textures Textures Browser
IES IES Photometric Browser
Asset Files Asset Tracking

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