3ds Max | Scripts

Dabarti tools: Light Assistant

3 votes

Light Assistant helps with aligning reflections and adjusting the parameters of V-Ray lights.

Main features:

  1. Interactively ALIGN lights reflection directly on the geometry. Hold shift for “Rim Light Mode”.
  2. Interactively change light distance, size and rotation in ADJUST mode.
  3. Quickly control V-Ray Light properties with “Light Lister” like interface.
  4. Adjust light intensity using Exposure Value (EV).
  5. Align and Adjust modes work well with some non V-Ray lights.
  6. 10 Softbox presets in material library included.

Replace Objects/Groups

3 votes

Replace desired objects or groups with clones(copies, instances, references) of another object or group.

New version of the script: http://miauumaxscript.blogspot.bg/p/miauus-objects-replacer.html

FBX to Biped

3 votes

You can convert FBX animation to Biped with this script

Convert Normal Maps

5 votes


Version 1.7
Simple script that converts any NormalBump map to VRayNormalMap and vice versa.

Biped Resizer

3 votes

Script for quick resizing Character rigging with Biped and Skin.

biped_resizer_v1.0

Just drag and drop in your viewport.

PolyUnwrapper

34 votes

Version 4.3.0 - October 2017

PolyUnwrapper is a complete set of professional tools designed for the texture artists, especially for the architectural and game industries.

It contains plenty of features that will greatly help you improve your unwrapping workflow.

PolyUnwrapper

 

Main Features Features

Batch Render Master

2 votes

This a high efficiency render tool which is major used in Single Frame of inteior and exterior V-Ray rendering,animation features will add in future,not current version.

Description:
Batch Render Master is an awesome and fastest render plugin for Vray & 3dsmax,allows you to render your Vray scenes in a fully automatically way.

Major features:

Multiple scenes rendering

Multiple cameras rendering

Automatic create & load GI maps

Mass exporting of selected objects in 3dsmax

34 votes

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V1_6:
Update to support 3dsmax 2018

New Features
-- Settings in the util are stored in a ini file, so they are kept when you quit the util
-- I added a reset ini button so you can go back to the default settings
-- A simple button that selects all visible objects
-- I also made the outputPath button show the current outputPath..

My first version of this script was created to simplify the process of exporting many objects from one 3dsmax scene into separate obj files.

PBR Material Importer

1 vote

postimage
A script i made during production that requiring importing a lot of PBR map into Vray.
This script require at least 4 map to run: Diffuse,reflection(specular),glossiness and normal.
It will create a Vray material with setting to look indentical to Quixel 3DO or substance viewport.
If your map have Mixed Dielectric and Metal , you will need to export Metalness Map.

Noise Manager

1 vote

A panel used for setting noise controller values on a selection of objects containing position and/or rotation noise animation tracks.

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