3ds Max | Scripts

Uni-Chamfer

1 vote

Using single one hotkey of Chamfer, works with:
Используя единственную горячую кнопку для Chamfer, работает с:
Edit_Poly: [Vertices, Edges, Faces(inset)] 
Editable_poly: [Vertices, Edges, Faces(inset)] 
Edit_mesh: [Vertices, Edges] 
Editable_mesh: [Vertices, Edges] 
Edit_Spline: [knots (Fillet), 
Spline sub-obj (Outline)] 
SplineShape: [knots (Fillet), Spline sub-obj (Outline)] 
line: [knots (Fillet), 
Spline sub-obj (Outline)] 

Selectionset Manager

3 votes

Tool for exporting and importing selection sets

Simple tool to transfer selection set between Max files.
Selection sets depend on the naming of scene objects.

Functions:

*export of actual selected objects as selection set
*export of all selection sets in scene
*import of exported SelectionSet files (.txt)
*import several files (.txt)

Manual:
Export:
*set name of export file
*paste or browse export path, otherwise it will choose the actual Max folder

mipoll Placement

4 votes

SciFi Pattern Generator

28 votes

SciFi Pattern Generator v.1.1 ! Generate complex structures with a single click! (WATCH THE VIDEOS!) 

UniRemover

9 votes




UniConnector

9 votes

All this works by single hotkey.


Same supports Edit_Poly

Average / Copy Border vertex Normals

1 vote

By Marc Robert / Trebor777 (marc.robert@ubisoft.com)

Tool to fix seams between 2 objects by averaging or copying the normals from one another's borders.

The user needs to select the same number of vertices on both mesh with an EditPoly modifier named "VertSelect". It's created automatically when the meshes are picked if they don't already have them.

The tool will compute the closest vertices from each other and uses those normals.

Triangulation Plexus plugin for free

1 vote

Triangulation Plexus v 1 and 3D Plexus v 2.0
with tutorial...
Enjoy it .. and if you like don't forget to subscribe

FumeFx FreezeFrame

3 votes

FumeFx FreezeFrame is a very simple script for work with “still simulation” like clouds, nebula, ecc...The script have only 2 buttons:

update 1.0

-Freeze/unfreeze button: to set the out-of-range type to work statically
-Frame spinner: set the simulation frame(useful in lookdev step)

update 2.0 change log:

-Added a source list to manage multiple grids at same time
-More accurate workflow for freeze/unfreeze grids
-Added a status bar that display the source status
-Better code organization

let me know if there are some bug or some request.

Thanks

Share and Enjoy!

SolidRocks

557 votes

SolidRocks V1.8.2 is out !!  Support for  MAX 2010-2016, Vray 2.x-3.2 ! Rebus Farm/RANCH interoperability

Finetuned Presets for Vray 3.x : Now render better AND faster !

Syndicate content