3ds Max | Scripts

EdgeStraighten

23 votes

DropToSlate

0 votes

Enhance your Slate Material Editor

miauu's Script Pack vol.2

13 votes

 

Polyline Pro

16 votes

Batch Export/Import

26 votes

This is a free script, for non commercial use.

This is the perfect script to transfer your models from 3ds Max to ZBrush/Unity/UDK/...
Basically it batch exports objects to multiple files.
Supported formats : max, obj, fbx, 3ds, ase, dwf, dwg, dxf, dae, nif.

Random select

2 votes

Simple tool for random selection objects by percentage or count.

Vertex Normal Toolkit

3 votes

 

 

 

This script can generate, manipulate and align vertex normals.

Everything is based on layer system.
It has 3 different generation algorithms:

Pivot to spline selection

0 votes

Sets the pivot in the center of the spline selection.
Works with vertices, segments and splines.

pivot to spline selection

Wacom Holy Grail

3 votes

If you are like me and use a Wacom with 3ds max, you have definitely encountered this issue with selecting objects!

Scenario:
You select an object and it moves it!!!!!!!!!!!! this is no good!!

So what i wanted was to use Q to select an object, move it with W then go back to Q when deselected. So with some hardcore googling and experimenting i found a solution.

Behold the holy grail for all Wacom users!

Usage:
if max is opened, close it.
Copy the script to your scripts/startup folder
run max

or if max is opened.

Helper Manager

2 votes

A useful tool containing many methods for adding point or dummy helpers to the scene, as well as duplicating existing hierarchies using helpers, constraining them, or replacing them with a Bones System.


Features include...

- Various methods of helper creation such as: origin, surface, object pivots, picked points, sub-object faces.

- Ability to add helpers to a selection of objects including; linkage, constraints or baked keys.

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