Tagged 'skinning'

Skin Helper

15 votes

A tool to help setting vertex weights when skinning.

Changes in version 0.90:

  • Added: option to sort list by bone name (turned on by default).
  • Added: Restoring the bones list position after list update (if possible).
  • Fixed: updating values didn\'t work sometimes due to precision issues.

Changes in version 0.85:

AK-BonesPro to Skin

10 votes

as we all know bonesPro is incredibly fast vs skin that is very safe, plus after all BP is a plugin and maybe sometime digimation guys decide to donot update it for upper max versions...so it will be a good idea to be able to convert BP data to skin. So this script does it for you, I hope you like it.
It applies skin modifier right after BP and keeps any other modifiers obove it; also it dissables BP but keeps it for you.If you have a dense mesh it will be slow but for modeles under 1500 vertices it works fast.

JOINT BEND-RIG

68 votes

 

 Joint Bend Rig Elbow Setup PreviewJOINT BEND RIG Shoulder Setup Preview

A Tool to greatly speed up and simplify the process of skinning the joints of characters,especially shoulders and hips which are notoriously difficult to skin. THE NEW VERSION 2 OF THE JOINT BEND RIG HAS A BIAS CONTROL TO CONTROL THE AMOUNT OF TWIST IN THE JOINT

"

Skin Envelope Manipulator

17 votes

With this script you can fast and easy setup skin Envelopes for your character or other object that has skin modifier.

Ak-Add selection to skin

5 votes

1- place your mesh, place your bones and etc...
2- select the bons/objects you want to be involved in skin
3- run the script(via hotkey or quad menue etc.) and click on your mesh(it doesn't need skin to be applied )

BEND RIG 3 / 3.5

11 votes

Syndicate content