Tagged 'smallpoly'

ShellBake: Set Up Shells for Baking VRay Lightmaps

2 votes

To transfer maps from one type of material to another after a bake for game exporters that primarily look for Standard materials.

This is currently limited to just the diffuse map.

To use: Run the Macroscript and add ShellBake to a toolbar from the category: #_SP_BakeScripts

STEPAdjust

1 vote

STEP Adjust loops through Body Objects, such as ones imported from STEP files, to quickly swap between the Coarse, Medium and Fine presets.

GridWork

3 votes

GridWork is a set of tools for working with grid based tiles of geometry. It primarily features things like offsetting objects by the spacing and direction of the current grid, moving shifted off selections of geometry back on the grid, and replacing uninstanced pieces of geometry with instances of a reference object.

 

BadShell: Nested Shell and Multimaterial Detection

2 votes

Detects and selects objects with nested shell and multi materials so they can be addressed by the artist.

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