3ds Max | Scripts

Dirtizer

2 votes

Very useful plugin which can make your materials dirt in one click!
- You can control dirtiness.
- You can make presets more dry or wet.
- Dirtizer supports Multi-material (you can set random dirt to all materials at once)
- You can add your own textures of dirt. (Organize textures in "Dirtizer" folder as you want)

Outliner

748 votes

 The Outliner 2.0 is a fast and easy to use scene management tool. It has a wide range of features, including selecting, hiding, freezing, linking and grouping objects in the "Hierarchy Mode". In the "Layer Mode" you can organize your scene by dragging&dropping objects from one layer to the other. What's more, the Outliner offers support for nested layers, to manage scenes more efficiently. The interface is nimble enough to keep it open constantly.

Replace Objects/Groups

2 votes

Replace desired objects or groups with clones(copies, instances, references) of another object or group.

How to use it:
- select the objects/groups that you want to be replaced
- press the GET THE OLD OBJECTS/GROUPS button
- select the object or group that will be cloned to replace the OLD objects/groups
- press the GET NEW OBJCET/GROUp button
- choose the type of the cloned objects - copies, instances, references
- choose to match or not the position and/or rotation. The cloned objects will match the position of the old objects using its the pivot point

Base Pivot

3 votes

This script will set the pivot point of all selected objects to be at the centre of their bases.

miauu's Step Edge Ring

6 votes

A script that selects all "Ring" edges between two selected ones.

Requested here.

Installation: Drag-n-Drop the mzp file in 3ds max. Press the Install button. Go to Customize-Customize User Interface-miauu category.

 

Select By Material

4 votes

'SELECT BY MATERIAL'

NEW FEATURE: Select multiple node/s in SME.

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Script which allows easy selection of materials inside Slate Material Editor and Compact Material Editor over 3ds max standard method.

Benefits over maxes built in way:

tPCacher

0 votes

TPCacher script  makes it easier for cache and Deadline submission.

imageCompHelper

34 votes

I wanted to create a script to visualize the `Rule of Thirds` inside the 3ds Max Viewport, to aid in the composition of my camera shots. Inspired by this script I also added some other overlay options. The lines inside the viewport are drawn as a kind of render effect, so no geometry is created and no camera is needed. They will interactively adjust to any image aspect and are visible in the active viewport, so switching the viewport will also move the lines there.

Copy/Paste Skin Modifier via Max Script

0 votes

I recently discovered that copying a skin modifier via maxscript (using addmodifier) doesn't set the weights correctly, so I wrote a function to transfer the weights from one mesh to another. (they need to have the same topology though)
Some other scripts out there won't work because at some point autodesk decided to change the way that the skin's bone table is indexed, and they would need a lookup table with the bone names to convert the old index to the new one. *sight It seems I fixed it.

Plane Lens Distortion

4 votes


Plane Lens Distortion (PL Distortion) it is the primitive plane with applied UV mapping coordinates which allows you to correct lens distortions on Bitmap of assigned Material.

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