3ds Max | Scripts

111_random_transforms

0 votes

yet another transform randomizer

111_xrefSceneManager

2 votes

this is a replacement for the standard xref scene manager with the main goal - allowing you to switch on/off xref scenes quickly. just leftclick and rightclick on an item in the list.

Randomize UV coordinates

6 votes

This script randomizes UV Offsets of selected objects or selected object's elements. It's an irreplaceable tool to bring some variace to your models!

Installation:
1)MaxScript --> Run Script
2)Customize User Interface --> Toolbars --> Category "# Scripts"
3)Drag and drop "randomize UV coordinates" to any panel you want

Gear

17 votes

Involute spur gear primitive, complete with tooth undercut and all-quad topology. Unencrypted and fully open for further hacking.

Gear scripted primitive

CrossCut

8 votes

Cut-connect two selected verts or edges of the current Editable poly object.

[Raytools] Raygo Layer Manager

1 vote

 

Raygo Layer Manager is base on Layer Man's concept. It fully manipulates the Layer Explorer. And make things became easier and humanity. I believe that you will have a good experience when you use it! I going to publish it and I need someone test and share the news. So, I provide 20 users for the free test. If you want to try it, please e-mail me! [email protected]

UnwrapUVW Editor AutOOpen

3 votes


v.2.2
Автоматически устанавливает текстуру вместо чекера в эдиторе
Automatically sets the texture instead of the checker in the editor

Script makes. Скрипт делает
1) Assigns unwrap UVW. Назначается unwrap UVW
2) Disables IgnoreBackFaceCull. Отключается IgnoreBackFaceCull
3) Entry in the UV Editor. Входит в UV Editor
4) Enables Freeform Mode transformations. Включает режим трансформации Freeform
5) Set mode 1 subobject (vertex). Устанавливает подобъект 1 (вершины)

3DS Max Plugin Rename Modifiers

0 votes

In this video i will present you with two small scripts i created. one of them will reset the modifiers names to their default names. The second one will add the default names to the custom ones.
this is useful in case you have objects with many modifiers applied to them and these modifiers have custom names.

You can check my demo video on YouTube: https://youtu.be/ijK_BhxBAf8

Material Renamer

1 vote

Material Renamer script is a script to rebane the Materials in one 3ds Max scene.

If You have Ideas how to develop this script more, pleace let a coment.

Script category: “#todorScripts”

You can downlod it from my website:

miauu's Extended Clone Tool

1 vote

 

miauu's Extended Clone Tool adds new options to the standard Clone Options dialog.

The main goal - save time using these features:

- move the created objects to a new layer,

- move the created objects into existing layer

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