3ds Max | Scripts

MultiMap

Views + zoom

Fixed bug of work Unhide-Hide References ability

Now is not necessary to press the Zoom Extents Selected, when switching of view.
Теперь не надо нажимать Zoom Extents Selected когда переключаешь вид.

Unhide-Hide References

Rapid Camera Pro

Rapid Camera is the max script that creates both the camera rig to ease camera animation process and provides an interface to control the rig animation parameters.Have free version!

Multi Slicer Pro

Multi Slicer Pro is a maxscript file that cuts your object with slicer modifier on any number of slicers, retaining at the same time the modifiers stack and providing you with an interface to control the parameters of the modifiers added to an object. As a result you have a setup that allows creating complex and unexpected animations of your object. Have free version.

Environment Lighting HDR Studio (MR)

 NEW VERSION 0.9

This Script allows to insert a Environment map HDR in the scene and simluate a virtual set for rendering "white". Also useful in the preparation of illuminated images in HDRi.

New features (work in progress):

Change Log v.0.9

RenderMask

Render different types of masks (luminance, RGB, env.reflection, light, objectsID, SSS, texture, AO, ZDepth, Specular, BlackHole). The script don't affect the scene materials, lights and render settings. Support "FumeFX" an "HairFarm"

v.5.78.8 - “Ambient”, “Texture” and “Specular” masks support MentalRay, MaterialID” mask work with “Keep OpacityMap”

Slate Connector

SlateConnector

SlateConnector - Makes the everyday task of exposing nodes and adjusting material parameters easier and faster! New version (0.59a) with lots of impromevents!

Lights Default 1/2 Switcher


install: drop to viewport

VMC (VRay Material Control)

Change VRay properties en masse!

Features:

  • Sets properties on all Vray materials and maps in the Scene, Selection or Material Editor in a couple of clicks.
  • Global Subdiv Reset for getting scenes where you want them.
  • Donors get support for all Vray Cameras, Lights, Modifiers & Geometry, Bitmaps, Color Correction Map and the 3rd party maps: Color Correct, MultiTexture, MultiScatterTexture & ForestMaterial and a set of handy Power Tools:
    • Batch Mode
    • Turn all/selected lights on/off

Shape Draw Grid

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