3ds Max | Scripts

Bitmap Tracking / Resizing ....

14 votes

New  -  Rename Files on HDD
New  -  Convert to Tiled TX or  EXR + translate BitmapTexture to VRayHDRI\
New  -  Convert to JPGs
.

Bitmap Tracking / Resizing... is tool similar to Asset Tracking. But it gives more possibility to work with bitmaps:

- Sort files by name, image width, height, file size, path, gamma, texture name, status (Found - network, Found -  local, Not found)
- Resize selected bitmaps to 2k, 1k, 512, 256, 128, 64px and save in new folder (not available in demo)
    - easy batch resize and reconect selected bitmaps (by size) before sending to external renderfarm,
    - resize bitmaps in large animation sceens to reduce memory ussage,
- Convert... see below
- Change / Rename paths (with paths history and rename path prefix eg. change only server/drive letter)
      * Choose from path from history (already used paths in curent project)
      * Pick new path
      * Batch rename paths beginng ( drive letter or paths C:\sample\abc\ and rename them to Z:\3d\sample\abc\ )
- And More...

Extended Timeline

14 votes


This free script allows you to easily navigate in timeline. You can change the active time segment by dragging the slider, or zooming with your mouse wheel.

Bug report: info@heavenlypictures.hu

Version info:
1.6.1 (2013. Apr 7.) Error in new scene fixed, callback event error fixed, zoom to selected keyframes works with biped objects.

Directories

2 votes


Handy script for open folders 3dsMax.
Rather, the idea is important.
The path and name of the buttons can be changed to other
Удобный скрипт для быстрого открытия папок 3dsMax.
Здесь скорее важна идея.
Пути и названия кнопок можно поменять на другие

Paths of 2012 max!

Fountain Animation Tools (F-Tools)

213 votes

 

About FTools.script in English:
http://www.fountain-tools.com/en/service/ftools-script-info/

Manual in English:
http://www.fountain-tools.com/downloads/FTools.Help_.ENG_.pdf 

ImagineCG Books Creator

3 votes


Books Creator v2.0

Books Creator v2.0 improvments:

- flat and round books integration in one script and possibility to choose between one of them or both of them (random)
- 1 to 100 books iterations on the same textures collection
- randomization of texture order
- position randomization to enchace realism
- vray and mental ray support (arch&Design materials)

Subobjects Converter

4 votes

v2.8 Added the ability to convert multiple objects under the modifier Edit_Poly. Добавлена возможность конвертировать несколько объектов под модификатором Edit_Poly



Converts subobjects by shortcuts.
Indispensable tool for work in the Expert mode.
Конвертирует подобъекты по горячим клавишам.
Незаменимый инструмент для работы в режиме Expert.

Nuke'Em (Max to Nuke Exporter)

3 votes

Just paste the output straight into the DAG and have your 3D scene ready to render.

Exports Cameras (Standard, Physical, Brazil 2 and VRay), Objects, Animated Objects and Helper Objects.
Automatically brings in diffuse and opacity colors/map.
Creates a Nuke Script automatically.
Outputs Chan files.
Chan object and camera animation import into Max from Nuke.
Outputs Custom Frame Ranges for Transform or OBJ Sequences.
Single Object Utility buttons (export a single OBJ/3D-Transform in one click).
Nuke and After Effects 2D corner pin export.
Correct VRay Physical Camera FOV export.

Selection overlapping objects

2 votes

This script gets A List of objects' names under the cursor after which the object can be selected from the list, well used this script to the HotKey

Selection overlapped objects

Prepare Model 3DDD

2 votes

Requirements : 3Ds Max 2011 and greather, WinRar.

This script helps to prepare model before upload on 3ddd.ru/3dsky.org . With this script you can fast set model in center of scene, do Reset XForm, set pivot, create archive with all textures, and add export formats *.fbx, *obj etc.

Features:

UniRemover

9 votes

v7.2: Added ResetXform of objects if mode panel not modify

v7.1: Improved stability of the script. Optimized code. Fixed bugs



Syndicate content