Tagged 'transform'

UI_Align_Pos_Y_Center_To_Center.ms

Align Position Y of selection to target from Center to Center

mirrorObjectAlongAxis

Mirrors the selected object along the X - Y or Z world axis - with options for copy or instance. Like the mirror tool - but lets you do some common mirror operations with far fewer mouseclicks.

UI_Align_Pos_Y_Pivot_To_Pivot.ms

Align Position Y of selection to target from Pivot to Pivot

transformRandomizer

Lets you translate - rotate and scale a group of objects by a random amount.

Biped Pivot Points

This script will toggle through the most common pivot points of a biped’s foot to help speed the creation of animations.

UI_Align_Pos_Z_Center_To_Center.ms

Align Position Z of selection to target from Center to Center

transformSelector

Lets you select objects based on their position - rotation or scale.

Check_Objects_For_0_Rotation.ms

Run this script to check if objects have 0 -0 -0 rotation

UI_Align_Pos_Z_Pivot_To_Pivot.ms

Align Position Z of selection to target from Pivot to Pivot

Rotation > frame > axis

This script allows the user to choose a rotation angle - frame number and axis - and it will rotate an object and generate a keyframe for that rotation.

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