Tagged 'transform'

Clever Move

3 votes

This script cycles through the coordinate system of the move tool. Press once for 'View' - again for 'Local' and once more for 'Parent'. Each press advances a coordinate system. Best when mapped to the 'W' key - replacing the standard 'Move' Tool.

UI_Align_Pos_XYZ_Pivot_To_Pivot.ms

7 votes

Align Position XYZ of selection to target from Pivot to Pivot

UI_Align_Rotation_Y.ms

1 vote

Align Position Rotation and Scale of selection to target from Center to Center

Clever Rotate

4 votes

This script cycles through the coordinate system of the rotate tool. Press once for 'View' - again for 'Local' and once more for 'Parent'. Each press - advances a coordinate system. Best when mapped to the 'E' key - replacing the standard 'Rotate' Tool.

OrientToFace

7 votes

Shoots a ray through the scene to determine the closest face on any object then sets the viewport transform matrix so the this face is oriented perpendicular to the view.

UI_Align_Pos_X_Center_To_Center.ms

2 votes

Align Position X of selection to target from Center to Center

UI_Align_Rotation_YZ.ms

1 vote

Align Position Rotation and Scale of selection to target from Center to Center

UI_Align_Pos_X_Pivot_To_Pivot.ms

2 votes

Align Position X of selection to target from Pivot to Pivot

transformReset

1 vote

Resets the position - rotation and / or scale of the selected objects.

Magnetic

4 votes

An alternative to using attachment constraints - use magnetic 2.1 to attach mesh/poly objects to the surface of another mesh object using the painter interface or a guide shape and each attached object will retain its position and orientation respective to the surface as the surface is animated.

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