3ds Max | Scripts

Maxscript for Github

0 votes

A little tool for commit and push your repository directly from 3dsMax using Maxscript and command line

PFlow Baker

76 votes

Bakes particle flow particles into meshes and/or helpers.

NOTE: This script bakes only the viewport particles, so in order to get the amout of particles set in your system, set the viewport count to 100%.

 

Version: 0.71 (2010-06-02 17:25:44)     Compatibility:MAX 9,MAX 2008,MAX 2009,MAX 2010,MAX 2011    

VFB+ : A Feature-rich Extension to the 3dsmax Frame Buffer

63 votes

VFB+ v2.8 is now completely free!

Click for Change Log

Fibonacci

2 votes

Fibonacci

Simple script to see Fibonacci and Golden points in viewport

Loop Regularizer

81 votes

Rearranges loops in regular n-gons.

Path Node Offset

23 votes

Max script for constraining a node to a path and duplicating as much as you want along the path with proper offset values.

This tool has all the option for path constraint. Later the constraint can be collapsed.

Free Helper Tool: Object Inspector for MaxScript beginners

2 votes

Hi,

so you want to learn more about MaxScripting?

Then you should know about the kind of objects, their properties, methods and interfaces.
It can be quite time consuming to search about this everytime or type  showProperties $ on selected objects and switch between the Listener and your editor.

Entering: My little MaxScript Object Inspector.

I was tired of typing and have cluttered output in extra scripts for properties, interfaces the class and superClass of objects.

DetectNestedMultiMaterials

0 votes

A simple script that locates materials that have nested multi and shell materials from bad attaching and selects the objects that use them. It also outputs a list of the models it found into the script output window. From there, the user can isolate the selection and decide how they want to untangle the problem.

Outliner

750 votes

 The Outliner 2.0 is a fast and easy to use scene management tool. It has a wide range of features, including selecting, hiding, freezing, linking and grouping objects in the "Hierarchy Mode". In the "Layer Mode" you can organize your scene by dragging&dropping objects from one layer to the other. What's more, the Outliner offers support for nested layers, to manage scenes more efficiently. The interface is nimble enough to keep it open constantly.

Biped Resizer

3 votes

Script for quick resizing Character rigging with Biped and Skin.

biped_resizer_v1.0

Just drag and drop in your viewport.

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