Tagged 'VRay'

VrayIES Presets

5 votes

This is my own script, it help lighting with vray ies more easy and faster.

Key features:

- Quick assigned 30 nice IES to vray light.
- IES folder browser and quickly assign to vray light.
- Change VrayIES and Vraylight settings as a group or individually.
- Fast create VrayIES light use geometry shape.
- Create VrayPhysical Camera from Perpective view.

Hope you guys enjoy, I'm still using it and it help me alot!

Install: Extract & copy all file to Script folder. Run script VrayIES_Presets.ms or just drag and drop it to max viewport.

UDIM Maxscript help tool

2 votes

It’s a Maxscript tool for working with multi tile textures with 3ds Max 2016 and below.

ayyy

New version v.02!
Updated: 2017.11.16

Changes:
- Added set Bump option
- Fixed a bug when there are less than 10 material the self-illim and bump setter rised an error

Purpose of the script:
– When you work with multi tile texturing with older Max than 2017 there is no way to deal with the texturing fast.

What it does:

InstancesToVRayProxy

6 votes

Select as many objects as you like and let InstancesToVRayProxy find any instanced objects and convert those instances to VRayProxies. InstancesToVRayProxy automatically outputs VRayProxy meshs (*.vrmesh files) to a given folder, creates VRayProxy objects and replaces the selected instances with instances of those VRayProxies. This may sound difficult but InstancesToVRayProxy will optimize your scene to do faster renderings and all you have to do is pick an output path and hit a button! Instanced VRayProxies only need to be loaded once per proxy mesh. This will cut down the setup time of your renderings.

Vray Quick-Render

1 vote

"Vray Quick-Render" the utility for creating fast preview test-renderings.
It help you make fast test-renderings for setup lights and tuning materials.
All changes for Vray will be applied only on render-time.
Your settings for Vray not will be change.

PBR Material Importer

1 vote

postimage
A script i made during production that requiring importing a lot of PBR map into Vray.
This script require at least 4 map to run: Diffuse,reflection(specular),glossiness and normal.
It will create a Vray material with setting to look indentical to Quixel 3DO or substance viewport.
If your map have Mixed Dielectric and Metal , you will need to export Metalness Map.

Raytrace Map Remover

12 votes

A simple script to remove the raytrace maps (Actually - replace them with empty bitmaps) from the scene's material library. This is for people using Vray/Mental ray as raytrace maps may (and will) slow down rendering times considerably

GTVFX-ANM_maxVRayCameraConverter

2 votes

 

 

Converts Standard Max cameras into VRay Physical cameras or the other way around.

When converting to Vray camera there is the option to use either FOV for Focal-Length.

 

 Updates:

2014-02-09:

Updated UI. Fixed a bug when converting the focal length of VRay camers to FOV for standard cams the built-in function within Max was marginally off causing a mis-match between the origianl camera and the converted camera.

ID Birlestirici (ID Combiner)

0 votes

V-Ray Material Presets Pro

357 votes

V-Ray Material Presets Pro is a powerful material collection for 3ds Max and V-Ray. It will includes shaders like: Metal, Glass, Leather, Liquid, Ceramics, etc.
SIGERSHADERS V-Ray Material Presets Pro version 4.1.5

Delete Vray Denoiser extra elements

1 vote

Vray introduced Vray Denoiser lately which is post rendering process using extra passes which is mostly you won't need it on composting and for production its taking too much space

this simple script will delete it for you.

 

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